My 13yo son was walking by and gave me an interesting suggestion for the command module:
Let it intercept enemy coms when in proximity of hostile mechs.
Seriously, how cool would that be?
1
An Interesting Idea For The Command Module
Started by rageagainstthedyingofthelight, Sep 21 2013 05:12 PM
6 replies to this topic
#1
Posted 21 September 2013 - 05:12 PM
#2
Posted 21 September 2013 - 05:14 PM
could be cool, but pugs don't often use chat
#3
Posted 22 September 2013 - 03:40 AM
You could hack into their transponders:
As long as you are within 50m(?)/100m(?) of an enemy-mech, your team can see all enemy-Mechs on the radar-screens and maps.
That ability wouldn't be overpowered, because the window of opportunity would only last mere seconds every time (strafing, running, fighting...) and your team-mates would have to look on the radar/map in exactly that moment.
As long as you are within 50m(?)/100m(?) of an enemy-mech, your team can see all enemy-Mechs on the radar-screens and maps.
That ability wouldn't be overpowered, because the window of opportunity would only last mere seconds every time (strafing, running, fighting...) and your team-mates would have to look on the radar/map in exactly that moment.
#4
Posted 22 September 2013 - 07:45 AM
DI3T3R, on 22 September 2013 - 03:40 AM, said:
You could hack into their transponders:
As long as you are within 50m(?)/100m(?) of an enemy-mech, your team can see all enemy-Mechs on the radar-screens and maps.
That ability wouldn't be overpowered, because the window of opportunity would only last mere seconds every time (strafing, running, fighting...) and your team-mates would have to look on the radar/map in exactly that moment.
As long as you are within 50m(?)/100m(?) of an enemy-mech, your team can see all enemy-Mechs on the radar-screens and maps.
That ability wouldn't be overpowered, because the window of opportunity would only last mere seconds every time (strafing, running, fighting...) and your team-mates would have to look on the radar/map in exactly that moment.
A good idea for some kind of module, not sure about the command module though. I think someone mentioned the command module being for npc tanks or something.
#5
Posted 16 October 2013 - 11:48 AM
Ecliptor, on 21 September 2013 - 05:14 PM, said:
could be cool, but pugs don't often use chat
#6
Posted 17 October 2013 - 03:44 AM
Good point, but there is already too few scouting. No need to make it useless.
#7
Posted 17 October 2013 - 07:42 AM
Well you could only display CHAT, because most groups don't use the MWOVoice, they have their own external VOIP and you would never be able to catch that (from within the game).
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