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Another Newb Questions


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#21 Sadistic Savior

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Posted 24 September 2013 - 08:17 AM

View PostNick Makiaveli, on 23 September 2013 - 02:43 PM, said:

how is it trolling to attempt to win using a STATED OBJECTIVE?

Because there is no reward for simply winning. Look your your CBill and XP rewards when you simply cap and win, as opposed to actually killing the other team...even when you lose the rewards are better. Simply capping will have no permanent rewards until CW.

So the main reason to do it would be to deny rewards (and fun) to everyone else. So, IMO, it is a form of trolling.

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Lastly, can't ruin "everyone's fun" if I am enjoying it while I do it.

The person trolling always enjoys trolling. Thats why they do it.

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Mostly agree, but 75 xp for winning via capture, and 50 xp for helping is technically a permanent reward. Also, capturing a planet isn't permanent since they are subject to being lost.

It is potentially permanent...you only lose it if the other team beats you.

By contrast, there are no long term effects at all by capping right now, no matter how well you play, except for XP and CBills (of which you get more by not capping and killing the other team instead).

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Mostly here I am just objecting to the use of absolutes.

There are absolutely NO long term benefits to capping right now, except for the minuscule XP rewards you mentioned. I get way more XP from killing anyway.

#22 Nick Makiaveli

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Posted 24 September 2013 - 01:22 PM

View PostSadistic Savior, on 24 September 2013 - 08:17 AM, said:

Because there is no reward for simply winning. Look your your CBill and XP rewards when you simply cap and win, as opposed to actually killing the other team...even when you lose the rewards are better. Simply capping will have no permanent rewards until CW.

So the main reason to do it would be to deny rewards (and fun) to everyone else. So, IMO, it is a form of trolling.


The person trolling always enjoys trolling. Thats why they do it.


It is potentially permanent...you only lose it if the other team beats you.

By contrast, there are no long term effects at all by capping right now, no matter how well you play, except for XP and CBills (of which you get more by not capping and killing the other team instead).


There are absolutely NO long term benefits to capping right now, except for the minuscule XP rewards you mentioned. I get way more XP from killing anyway.


Ok so you start by saying "no rewards" then end with "minuscule XP rewards". So which is it? If I help cap then I get 125 XP. Do that 10 times and that's an additional 1,250 XP. Not to mention that a win is worth 200 XP more than losing, so turning 10 losses into 10 wins would mean 2,000 more XP for a total of 3,250 bonus.

As to more vs less, everyone gets 75 if your team wins by capping, and an extra 50 if you help with the capture. Whereas a kill is worth 150, and it's divided amongst all who contribute damage. So an argument could be made that it's better over all (and we are prepping for CW so what's good for the team and all that) to cap towards the end of the match rather than just wipe out the enemy.

In the end, you do have to do one or the other to win, but nothing says you can't destroy 10 or 11 mechs then cap to win.

On a side note, I actually saw a base rush yesterday. Was trying out my new Jaeger and so just followed the herd while i worked on weapon groups etc and getting a feel for how it moved and such and next thing I know we are capping the enemy base. I suspect it was a 4 man that decided to do it and the rest of us just followed along. Quickest 375 xp I got (I stopped to launch LRMs and so didn't actually cap).

Not something I would want to farm, but it was a quick easy win.

#23 Sadistic Savior

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Posted 24 September 2013 - 02:35 PM

View PostNick Makiaveli, on 24 September 2013 - 01:22 PM, said:


Ok so you start by saying "no rewards" then end with "minuscule XP rewards". So which is it?

In this context it is the same thing. The rewards are so trivial they might as well not exist.

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If I help cap then I get 125 XP. Do that 10 times and that's an additional 1,250 XP.

XP is not hard to get. I have 100,000xp on my Highlander...I maxed it's skills long ago. This is why no one cares about Champion mechs.

XP means absolutely nothing to me personally. A few dollars of MC will let me tap the bottomless well of XP in my Highlander and max out any mech immediately after I buy it. CBills matter far more than XP.

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As to more vs less, everyone gets 75 if your team wins by capping, and an extra 50 if you help with the capture. Whereas a kill is worth 150, and it's divided amongst all who contribute damage.


Next time you play, do a quick poll and ask your team if they would prefer these rewards to actually killing stuff (and the rewards that come with that). Let me know what they say.

My guess is that they will prefer that you do NOT cap, and just let them play the game.

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In the end, you do have to do one or the other to win, but nothing says you can't destroy 10 or 11 mechs then cap to win.

Capping should be a last resort, not a primary means of winning. It is something you do when desperate.





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