I have a temperature widget on my desktop that keeps me informed about my video card temperature. I happened to glance at it and notice my GTX 460 was running at 63 degrees C! I wasn't in game or anything. The MWO client was running, and sitting on the "Home" page not doing anything. Holy cow! So I switched it off and the temperature immediately dropped down to 38.
What the heck, PGI? Why does the MWO client run video cards at full blast even when the game's not running? There's no reason at all to require a GPU to be running like that when you're sitting in a menu not doing anything.
1
Out Of Game Client Runs Video Card Hot
Started by Recon777, Sep 23 2013 05:18 AM
5 replies to this topic
#1
Posted 23 September 2013 - 05:18 AM
#2
Posted 23 September 2013 - 05:38 AM
Because the interface is actually written using a Cross Platform GUI Tool known as ScaleForm.
http://en.wikipedia.org/wiki/Scaleform
Which as you can see is Flash based in essence.
http://en.wikipedia.org/wiki/Scaleform
Which as you can see is Flash based in essence.
#3
Posted 23 September 2013 - 08:07 AM
Hit F9. What is the FPS running at?
Do take into consideration that many players have reported that their fans are not kicking in at a timely manner. Suggest using MSI Afterburner or comparable software to have more control over fans.
Others will enable Vsync or set max FPS in user.cfg, or setting options to windowed/full windowed mode instead of full screen.
Do take into consideration that many players have reported that their fans are not kicking in at a timely manner. Suggest using MSI Afterburner or comparable software to have more control over fans.
Others will enable Vsync or set max FPS in user.cfg, or setting options to windowed/full windowed mode instead of full screen.
#4
Posted 23 September 2013 - 10:05 AM
It's a known issue, hopefully UI 2.0 will help that.
#5
Posted 23 September 2013 - 10:50 AM
I leave that page up all the time, doesn't heat mine up like that.
#6
Posted 23 September 2013 - 11:05 AM
UI 1.5 (what we have now) was the second attempt by PGI to create the UI, because it was a new engine that they hadn't worked with before.
UI 2.0 is built from the ground up, instead of built on top of UI 1.5, so many of the problems that UI 1.5 suffers from will not be present in UI 2.0.
UI 2.0 is built from the ground up, instead of built on top of UI 1.5, so many of the problems that UI 1.5 suffers from will not be present in UI 2.0.
Edited by Syllogy, 23 September 2013 - 11:05 AM.
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