Guass Is Still Good
#1
Posted 18 September 2013 - 09:25 PM
#2
Posted 18 September 2013 - 09:31 PM
#3
Posted 18 September 2013 - 09:43 PM
#4
Posted 27 September 2013 - 09:23 AM
#5
Posted 27 September 2013 - 08:48 PM
#6
Posted 27 September 2013 - 08:58 PM
#7
Posted 27 September 2013 - 09:17 PM
Fyrerock, on 27 September 2013 - 08:58 PM, said:
I think thats a bit of an exaggeration. You think most people that play this game are handicapped? It's just a hold down charge - release system. If the gauss was introduced like this in the first place then I think nobody would complain that its too hard to use. People complain now because they were used to click & shoot so this change scares and confuses them. Once you start using gauss again and get used to it, it's really easy to work with.
#8
Posted 28 September 2013 - 03:52 PM
Now there is a audio signal to indicate that the weapon is charged which is a great help when not being targeted, but if you'll get return fire, the sound of it is negligible to the sound of missiles, ac's and lasers hitting you. which will make the scenario above happen more often than i like.
If there only would be a Hud indication in the center field of view to signal the weapon is charged it would probably fix it, but here is me hoping they'll do that.
Edited by Gekko01, 28 September 2013 - 03:54 PM.
#9
Posted 28 September 2013 - 03:58 PM
While single gauss isn't as effective as dual gauss (as you would imagine) it still works reasonable at long to mid range. Brawling, you are better off with ACs, as it should be.
#10
Posted 28 September 2013 - 04:28 PM
Mcgral18, on 28 September 2013 - 03:58 PM, said:
That's an awesome suggestion with the weapon groups. Still i would like to see more colours used than green and greenish just like those weapon bay doors. cant tell the damn difference.
#11
Posted 28 September 2013 - 06:01 PM
But yes I concur that the Gauss is still an awesome weapon, I use it in many loadoutd and here's my "lucky" game, where sure the opposition was clearly very poor and my single Gauss took advantage of that. Hell, even hitting lights with it now is easier due to the faster bullet.
#12
Posted 28 September 2013 - 06:09 PM
#13
Posted 28 September 2013 - 06:48 PM
#14
Posted 28 September 2013 - 07:11 PM
#15
Posted 29 September 2013 - 01:06 AM
No, that doesn't make new Gauss Rifle mechanic any less stupid.
#17
Posted 29 September 2013 - 02:54 AM
#18
Posted 29 September 2013 - 04:38 AM
#19
Posted 29 September 2013 - 07:14 AM
Mudhutwarrior, on 29 September 2013 - 04:38 AM, said:
You mean you've seen people macro UAC5s since the patch? Or Gauss? UAC5s have the same recycle as a standard AC5....so that is 3 wasted tons, plus ammo.
Macroing gauss isn't ideal either, since you will lose your ammo if the target gets behind cover.
#20
Posted 29 September 2013 - 08:15 AM
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