

1V1, 2V2, Playing With/against Friends?
#1
Posted 23 September 2013 - 02:35 PM
I cant have like 2v2 private match with 3 of my friends right?
#2
Posted 23 September 2013 - 02:40 PM
#3
Posted 23 September 2013 - 02:42 PM
#4
Posted 23 September 2013 - 03:06 PM
Jin Ma, on 23 September 2013 - 02:42 PM, said:
Technically this isn't about single player combat, it's more about actual warfare and thus right now it's all company level. I would like to see lance combat, and wouldn't complain if they decided to do a Solaris style arena setup.
#5
Posted 23 September 2013 - 03:11 PM
My house unit actually ran some of our own internal 12vs12 skirmishes last weekend, a bit difficult to get 24 players on at the same time but not impossible.
PGI is not particularly interested in private matches because a small instance would still require a spot on the server; thus you would be using resources that would otherwise be better spent on a full 24 player match and instead spending it on 2-4 players.
#6
Posted 23 September 2013 - 04:16 PM
#7
Posted 23 September 2013 - 04:31 PM
#8
Posted 24 September 2013 - 02:40 AM
Nick Makiaveli, on 23 September 2013 - 03:06 PM, said:
Technically this isn't about single player combat, it's more about actual warfare and thus right now it's all company level. I would like to see lance combat, and wouldn't complain if they decided to do a Solaris style arena setup.
Ok. So it probably wont be added.
I was just asking bacause it might be fun to play with and against frends. 5v5 at max. Hard to get more people at once.
#10
Posted 13 May 2014 - 12:12 PM
#11
Posted 13 May 2014 - 12:58 PM
Quick! Arm the autocannons! Load the missiles! It's coming! O_O!
#12
Posted 13 May 2014 - 06:41 PM
#14
Posted 14 May 2014 - 03:18 AM
For 5 versus 5 through 8 versus 8, you need 4 people with premium time.
For 12 versus 12, no one needs premium time unless you want to change advanced options, in which case only the person starting the match needs it.
#15
Posted 14 May 2014 - 03:38 AM
#16
Posted 14 May 2014 - 06:14 AM
Koniving, on 14 May 2014 - 03:18 AM, said:
For 5 versus 5 through 8 versus 8, you need 4 people with premium time.
For 12 versus 12, no one needs premium time unless you want to change advanced options, in which case only the person starting the match needs it.
You need every lance leader to have premium time for 5v5 - 8v8?
I'm not sure about that. I did several drops with DHB, and we were doing 7v7s, 6v6s, and even 7v6, 6v5, and I'm pretty sure only the two team leaders had premium time active. May be mistaken, but that's what it sounded like.
#17
Posted 14 May 2014 - 06:22 AM
IraqiWalker, on 14 May 2014 - 06:14 AM, said:
You need every lance leader to have premium time for 5v5 - 8v8?
I'm not sure about that. I did several drops with DHB, and we were doing 7v7s, 6v6s, and even 7v6, 6v5, and I'm pretty sure only the two team leaders had premium time active. May be mistaken, but that's what it sounded like.
The Foxes hold frequent internal PM's and only the leader of each team needs PT, not each lance leader. You can even host uneven teams, etc.
#19
Posted 14 May 2014 - 06:32 AM
Koniving, on 14 May 2014 - 06:29 AM, said:
Yeah, from testing, it's only the two team leaders that need premium time, and that's only when doing non 12v12s.
One of the options is "Full Teams" when both leaders have premium time, they can turn it "off" which means it's not 12v12. Basically the module looks at matches as either 12v12 or not 12v12 (1v1-up to 11v11)
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