My Style Of Mech Or The Mech For My Style
#1
Posted 23 September 2013 - 07:55 PM
So if anyone has advice I would appreciate it, even if it's to tough out the grind on the victor. I only have the basic skills done on it at this point.
#2
Posted 23 September 2013 - 08:33 PM
#3
Posted 23 September 2013 - 11:36 PM
#4
Posted 24 September 2013 - 12:08 AM
Like you, I started with the 4SP hunchback, and although it was a decent starter mech to learn the game with, through experimenting with different weapon combinations in other mechs, I found I preferred using ballistic weapons over SRMs.
My advice would be to try a range of weapons and see which of those suit your style...then find mech(s) that allow you to use them to their fullest potential.
I am addicted to the LBX10 AC "Shotgun" at the moment....so I like a Mid range to short Brawler style of play, and have adapted my mechs to suit.
Currently use a Catapult K2 with 2 of them, and 4 medium lasers which I also like using. (The 5 medium lasters on the 4SP Hunchback are pretty cool as well).
Im still pretty new to the game as well, so I am saving for a Cataphract-3D.
Edited by Kargen, 24 September 2013 - 12:09 AM.
#5
Posted 24 September 2013 - 12:26 AM
http://mwo.smurfy-ne...964488370571d4b
#6
Posted 24 September 2013 - 12:41 AM
#7
Posted 24 September 2013 - 02:00 AM
#8
Posted 24 September 2013 - 04:36 AM
I love the AC/20 on its arm, great for laying down the pain fast, it has jump jets which let you not only negate its low arms to shoot over hills, but jump over buildings and other mechs while fighting, its main damage comes from its arms, so can aim a lot lower/higher than mechs with torso mounted weapons (turn off that arm lock!)
I find medium lasers in the other arm and streaks round it out to be a nasty mech in close (streaks because you have most of your damage in your arm reticle, and streaks will fly to your target even if its out of your torso's reticle, so you don't have to be on level ground for them to work)
If you grind the money for a 375xl, you won't be disappointed, at near 75kph without speedtweak...
Oh and give smurfeys a go, configure some mechs before you spebd cb on em, you know what you want then
#9
Posted 24 September 2013 - 04:48 AM
Ondeth, on 23 September 2013 - 11:36 PM, said:
Once I learned how to run the 4SP, it quickly became a favorite.
Personally, I use 4MLs and 2SRM6s. Standard 250 engine.
Try to Basic out all your Hunches, so you can get speed tweak. Helps a lot.
Then, don't charge in to the fight. Hang back at first. Once your bigger 'Mechs have softened up the enemy, you can race in with your superior speed and slam them with the SRMs. Stay off your lasers, if you can. Just use your arm mobility to defend from lights.
Keep slamming those SRMs till you're out of ammo - they're your primary weapon system. Hopefully, you can grab a few kills this way.
#10
Posted 24 September 2013 - 05:01 AM
find an assault shooting at something and join in. find a 1v1 off to one corner and make it a 2 v 1. find that lrm boat hanging in the back and flank it while it's shooting at the main battle. a PPC boat? get in it's face. by this point in the match you should have an idea who/where they are at. those 5Mls that would be laughed at by a fresh assault now starts taking components off and killing things. but like a light you have to keep moving. even a beat up 2erppc/gauss assault can pratcially de-limb you in one alpha if you stay still for too long.
don't have any victors so i can;t really help you there. but the golden rule of mediums "Don't be first" (cicada's don't count because they're just a "big boned" light mech) should be your motto.
#11
Posted 24 September 2013 - 05:36 AM
My favorite Victor build VTR-9S. Pretty self explanatory. Stay and range and light them up.
Working with the stock engine and making a brawler. VTR-9S
Overall I'm not a fan of Victor brawlers, simply because they are usually outgunned and under armored compared to other assault brawlers. I would drop that engine size as soon as you can too, simply because you need the tonnage to get enough firepower. Or invest in an XL engine, but make sure to play the extreme range game if you do that.
#12
Posted 24 September 2013 - 05:52 AM
Ondeth, on 23 September 2013 - 07:55 PM, said:
So if anyone has advice I would appreciate it, even if it's to tough out the grind on the victor. I only have the basic skills done on it at this point.
For new players keep to this maxim: Lighter and faster mechs may not carry much armor or weapons, but they have the speed to get you out of bad positions or wrong decisions.
I personally think the Hunchies is a great starter mech because you can get three chassis that teach you many aspects of being a good mechwarrior. The 4SP is a great mech when paired up with a friendly heavy or assault or another medium mech. It should never charge out on its own. It also runs a bit hot (with the canonical MLas/SRM build), so you learn to manage your shots and to find intervals for cooling down your mech. The 4P is a great laser boat, really excellent for finishing blows and getting critical hits on enemy mechs. Find ones with weak armor and blast away at that location. Its overall damage isn't that great so you have to be able to hit-and-maneuver. The 4G/H is a great GIANTGUN platform.
Don't forget that the 4SP is highly symmetric, you can lose one side torso and you still have some guns to bring to the rest of the fight. The 4P/G/H have weapons mostly on the right hand side, so you have to learn to protect your giant hunch.
You may think going heavier is better, but Victors are slow unless you give it a large XL engine and you have Speed Tweak elite skill. Plus its weapons are mounted on arms. I think they aren't great beginner mechs, even though I personally love them. They are expensive, and you can only buy engines with CB so you have to grind for them.
So I'd say stick with Hunchies, they are economical since they are good with Standard engines. Stick with friendlies, help your friendly brawlers fight off the enemy instead of running off on your own.
#13
Posted 24 September 2013 - 05:53 AM
Kargen, on 24 September 2013 - 12:08 AM, said:
My advice would be to try a range of weapons and see which of those suit your style...then find mech(s) that allow you to use them to their fullest potential.
Your weapon choice is just as important as your 'mech choice. Smurfy's is the perfect place to work on what you can fit into a mech before you buy and the training grounds is the best place to test out how different weapons function and how well they suit your style.
#14
Posted 24 September 2013 - 06:01 AM
Not only do you need a better engine, but two more victors so you can master the chassy and get the EXTREMELY important 2X basic and speed tweak. My advice, save as many cbills as you can, round out your collection of victors first, figure out what ones you want to focus on and use the others to get in touch with your inner maso-chist.
I do this pretty often to save money, i'll upgrade one or two and the other I use spare parts on and not upgrade its frame/heatsinks, simply grit my teeth and but my nose to the grindstone (sometimes my fist to the desk but thats a different issue all together) for the greater good. A good example is the orion's, I bought a ON1-K, ON1-VA and ON1-V : now the V and VA are pretty much alike except one has a extra ballistic slot on the hip, a missile point on the LT and loses a missile slot on each arm. I upgraded the K, eventually the VA and muscled through the V.
I'll sell the V for a little return on my cbills eventually, though it may take longer for you as youll need to play through the basic AND the elite trees with your 'grindhouse' variant due to likely not having unlocked any elites in the assault weight class before. I had mastered the quickdraws before so only needed the ON1-V to get through the basic tree.
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Alternatively if you 'really' dont like your victor and havnt been playing all that long, it might be a better use of your time to just roll up a new account and let the cadet bonus help you come back from the trenches. However I only suggest this if you flat out feel you shouldnt have bought a victor.
EDIT: Stupid censoring is stupid.
Edited by Xeno Phalcon, 24 September 2013 - 06:05 AM.
#15
Posted 24 September 2013 - 06:04 AM
#16
Posted 24 September 2013 - 06:52 AM
With the 4sp I just need to loose the "short man syndrome" and force myself to choose the right battles. again thanks to everyone who has replied.
#17
Posted 24 September 2013 - 07:01 AM
Ondeth, on 24 September 2013 - 06:52 AM, said:
I wish I'd had your restraint before I made this account. Now I'm perpetually torn between buying some MC for mechbays on this account, which I like the most and feels like the best identity fit, or my previous account, which has a tournament win to its credit but on which my account name just doesn't feel as suited to me.
#18
Posted 24 September 2013 - 08:56 AM
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