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Tips On Ettiquete For Playing Assault In Pugs


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#1 mikromancer

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Posted 23 September 2013 - 08:28 PM

I recently came back to MWO after an extended period of not playing.

I'm cross posting this from the "guides" as i'm not sure who this will benefit more.

I'd like to outline some of the basic rules and ettiquetes of playing in pugs, as there are many who dont seem to know.

1) NEVER WALK INTO A HARBOUR. ON ANY MAP!

the harbour is usually an extremely open area with no cover and is easily flankable. it makes for bad times and dead mechs. granted I've seen it done well by premades, but pugs wont have the neccessary communication to make it work. harbour will only make to dead!

2) NEVER GO TUNNEL!

for the exact opposite reason of harbour. it's too cramped, and squeezing a whole team in it is just an invitation to be annihilated by the enemy team waiting at the entrance. again, seen it work, but only by fast lances who are communicating via voice coms. tunnel is fine for a single scout looking to ID enemy positions, but that's about it.

3) NEVER USE THE BOTTOM PASS IN ALPINE!

the bottom pass is for ambushing the team that spawn in lower. It always ends in tears. I actually lost count of how many times I warned my team they were walking into an ambush only to be told to "stop being a moron" just before the enemy team proceeded to bring the wrath of god down on us. yes, we all know that alpine is extremely unbalanced. but if you're smart you can draw the enemy team into range by not poking your head out.

4) IF YOU WANT TO CAP, PLAY CONQUEST.
there are exactly two situations in which capping is good manners. the first is an act of desperation. you're a lone mech who is able to outrun the remaining heavy mechs on the enemy team but not kill them, so cap as a LAST RESORT. the second is if you're the several heavies left vs 1 light mech who evades and shuts down so you cannot find him. in this situation everyone just wants the game to end, it has already been won. these two situations mirror each other but can work out perfect for either side depending on who decides what.

capping in any other situation is only polite as a distraction, used to split the enemy team before a push. if you out flank an enemy team DONT CAP. use the flank to kill them, as you'll earn more Cbills. ending the game early with a cap wastes everyone's time and doesnt reward you at all. it's about as dishonourable as you can get before you turn into a teamkiller.

5) LISTEN TO YOUR TEAM MATES/REPORT ENEMY POSITIONS.

if your team is walking out into the harbour on river city lower at the start of the game and the one guy left at base starts screaming bloody murder, turn around and LOOK at the very least. Had a game the other night where the entire enemy team rushed the base in the first 30 seconds from upper, while my team were out dicking around with a jenner in the harbour. I yelled out for help, but no one responded or even looked. we lost to torrents of LRM fire from out of our own base. my atlas was cut down by 4 light mechs. it was a game that could have gone the other way if people had only payed attention.

It is extremely important to listen to tactical information relayed by friendlies. it is even more important to report enemy positions.

this is all I can think of at the moment, and I'd like to apologise to those team I've sworn at and belittled. It's highly frustrating being stuck watching my entire team about to die and not be able to do anything because they wont listen to me.

Please just use some intelligence out there and I promise you that you'll earn a ton more Cbills.

Edited by mikromancer, 23 September 2013 - 08:28 PM.


#2 Devil Fox

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Posted 23 September 2013 - 08:53 PM

TL:DR Don't be stupid...

I read it and quite frankly I would LOVE for people to think a touch more tactically but not all want to, or care to... so you either have to carry or lay down face first in the ground.

#3 Modo44

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Posted 23 September 2013 - 09:05 PM

I like the "don't cap" bit. QQ much?

#4 Devil Fox

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Posted 23 September 2013 - 09:22 PM

View PostModo44, on 23 September 2013 - 09:05 PM, said:

I like the "don't cap" bit. QQ much?


I don't like it... if a team wants to cap it quick then so be it... it either means their weak brawlers or their just trolling, at other times it could just snatch victory against a superior force.

#5 TheAtomiser

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Posted 23 September 2013 - 09:31 PM

I play in groups of lights and all we do is try and cap on assault as fast as possible.

You mad?

#6 mikromancer

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Posted 23 September 2013 - 10:21 PM

I was ******** yeah, people keep stealing my Cbill income by capping early and I got a little annoyed. mastering atlas takes long enough as it is...

my opinion is that we need a TDM gametype rather than a "cap the point" gametype. as far as assault goes it would be more feasible to cap IF it actually made a benefit for the winning team. more often than not I receive less (30k or something) when my team cap wins early than If i'm the last dude alive vs the enemy team (usually around 90k). the fact that they've already nerfed cbill earnings really annoys me as I've been playing since day 1 of open beta and the game was grindy as all hell back even then.

but seriously, instead of trolling you would actually get more cbills playing conquest than just ending games of assault early.

#7 Modo44

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Posted 23 September 2013 - 10:24 PM

If the game ends with a quick win, you get 3 games for one.

#8 Training Instructor

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Posted 23 September 2013 - 11:39 PM

Capping on Assault would be a valid tactic if the bases in any way, shape, or form looked like something you would feel bad losing.

If you like to play in a premade of lights who run assault so they can caprace every match, congratulations for finding three other jaded eunuchs to play with. :)

#9 MoonDragn

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Posted 24 September 2013 - 07:23 AM

I only just started 2 days ago and I'm already guilty of #1 and 3. However it was not on purpose. Sometimes it is hard to tell how fast your mech stops and I've fallen over the edge a few times either into the harbor or in the ravine. I did manage a few good shots in the harbor though before they all converged on me and made me light up the river.

BTW, what is a cap race?

Edited by MoonDragn, 24 September 2013 - 07:24 AM.


#10 Mr Andersson

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Posted 24 September 2013 - 07:33 AM

I agree with every word. Well written.





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