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Group fire engaged / Chain fire engaged. Is it in?
#1
Posted 22 July 2012 - 11:10 AM
Just wondering if there is any information if this is/will be implemented. In this incarnation, I say do it within weapon groups of your choice.
#2
Posted 22 July 2012 - 11:12 AM
#3
Posted 22 July 2012 - 11:22 AM
#4
Posted 22 July 2012 - 11:29 AM
Edited by JFlash49, 22 July 2012 - 11:30 AM.
#5
Posted 22 July 2012 - 11:55 AM
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
#6
Posted 22 July 2012 - 12:26 PM
Alternatively, look into AutoHotKey, or maybe even XPadder. There may be some other good choices out there as well.
#7
Posted 22 July 2012 - 12:28 PM
CyBerkut, on 22 July 2012 - 12:26 PM, said:
Alternatively, look into AutoHotKey, or maybe even XPadder. There may be some other good choices out there as well.
Yeah, this could work pretty well.
Set it up so when you fire it also triggers the cycle weapon group key.
#8
Posted 22 July 2012 - 12:34 PM
#9
Posted 22 July 2012 - 12:45 PM
Let's say you're an Chameleon:
For the medium lasers you assign it also that it is to be chainfire. Everytime you press the button for the medium lasers it fires the two off after the other.
For the small lasers you assign as Group Fire, so that everytime you press the button it fires all three at once.
And the machine guns have their own seperate button as does the Large Laser.
You assign certain weapon groups to be either chain fire or group fire and it stays that way.
Whatdoyathink?
#10
Posted 22 July 2012 - 12:46 PM
I would make it set up as chain fire by default w/or heaviest weapon first to fire. Keeping it simple is always best.
#11
Posted 22 July 2012 - 02:30 PM
CyBerkut, on 22 July 2012 - 12:26 PM, said:
Alternatively, look into AutoHotKey, or maybe even XPadder. There may be some other good choices out there as well.
IT could be a ineffective and clumsy process like that. who knows what kindbof delay there might be this way compared to a in game solution.
also Jacob Ramsey is on the right track. I think most people want as much nostalgia value back as possible. They have the licence why not go all out
#12
Posted 22 July 2012 - 03:08 PM
#13
Posted 23 July 2012 - 05:05 PM
Brenden, on 22 July 2012 - 12:45 PM, said:
Let's say you're an Chameleon:
For the medium lasers you assign it also that it is to be chainfire. Everytime you press the button for the medium lasers it fires the two off after the other.
For the small lasers you assign as Group Fire, so that everytime you press the button it fires all three at once.
And the machine guns have their own seperate button as does the Large Laser.
You assign certain weapon groups to be either chain fire or group fire and it stays that way.
Whatdoyathink?
That seems unlikely. It can't hurt to suggest it, but I wouldn't recommend holding your breath while waiting for it. It would be a nice capability.
#14
Posted 24 July 2012 - 07:44 AM
Take the venerable STK. 2x LRM10s, 2x LLs, 4x ML's, 2x SRM6's, and no where near enough heat to shoot all of that nasty.
So you group the LRM's together (both for IDF and long range), then you have a long range group of the larges and missles (or one large and both missles), then there's the intermediate ranges.. And then, if you get to weapon recharge/reload and chain fire..
On a similar note, the Nova. Too many ER MLs to ever fire at once (unless you got that prime backshot and didn't give enough of a damn about shutdown), but if you chain them, you effectively can remove recharge lag. By the time your heat scale "lets'" you fire the next bank of lasers, they've recharged.
#15
Posted 02 December 2012 - 01:58 PM
#16
Posted 02 December 2012 - 02:17 PM
#17
Posted 02 December 2012 - 02:34 PM
#18
Posted 02 December 2012 - 02:36 PM
#19
Posted 02 December 2012 - 02:40 PM
#20
Posted 19 March 2013 - 12:22 PM
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