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Disturbing Sentiment From Pgi


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#21 Sandpit

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Posted 26 September 2013 - 06:01 AM

View PostRushin Roulette, on 25 September 2013 - 11:17 PM, said:


What is so difficult in making the podcast, social media blog/post and just pressing CTRL+C... going to their own official site and making a new commandchair post and pressing CTRL+V?

People are not complaining that PGI are releasing information elsewhere... they are compaining that this information is not being publicised on their own official site.

Its always fun to see users linking to something someone in PGI posted or spoke about elsewhere with the background idea of look what PGI have said this time... SURPRIZE!!!! That is when the mini-stoolstorms usually start up.

If PGI would just make a new forum "Developer tracker" or similar and just themselves link to any publications or messages to random media or approved news articles no one would be complaining (well... some people would complain no matter what just because they are able to complain, but there is no helping them).

This, although I think they also need to have ways of getting this info to players via the game client. Whether that be in the loading screens, in game, etc.

#22 AlexEss

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Posted 26 September 2013 - 06:15 AM

View PostKay Wolf, on 25 September 2013 - 11:34 AM, said:

Yeah, you're wrong here, AlexEss. Besides, it's not so much about what sources are used as much as, if other sources are being used, whatever information is put out there MUST be echo'd, here, because this is the HOME for this game. Anything less is a travesty.

That being said, it doesn't hurt to look around a bit.


We might be of different opinion but i am not wrong per se.. I am talking about reaching the wider community. On average (depending on what game studio you ask) 2-10% of the user base visit the forums. It is a lot easier to reach the same kind of numbers through social media and on top of that deliver through twitter and facebook or similar sites is passive, the user do not need to do anything beyond check their feed or facebook.

As for why i included podcasts.. I agree they reach a lot less people then even the forum, but have the advantage of letting people speak, thus giving a much better account for emotions and tone.

So i ask where i am wrong beyond some sense of entitlement?


View PostRushin Roulette, on 25 September 2013 - 11:17 PM, said:


If PGI would just make a new forum "Developer tracker" or similar and just themselves link to any publications or messages to random media or approved news articles no one would be complaining (well... some people would complain no matter what just because they are able to complain, but there is no helping them).


http://mwomercs.com/...eloper-tracker/

Sure it is just these forums and twitter but it is a start.

Edited by AlexEss, 26 September 2013 - 06:17 AM.


#23 Sandpit

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Posted 26 September 2013 - 06:31 AM

I don't think anyone says they aren't good avenues to use, just that they shouldn't be floating around there forcing players to dig, search, and actively look for this stuff. Any time you have to go to multiple spots for information on the same subject from the same team, it's bad implementation. You can complain about spoon-fed all you want but when I turn on my TV I expect to be able to find programming information on the TV, not have to break out my laptop and read through two or three different places to find info on my program. While it's nice to have those options it shouldn't be a requirement.

#24 xRatas

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Posted 26 September 2013 - 06:51 AM

View PostTezcatli, on 25 September 2013 - 02:31 PM, said:

I don't know why the community feels that every little thing needs to be justified and communicated. It's going in the game either way. Largely the way they want it.

Though I like Homelessbill's idea. Where they have like a bi-weekly showcase of stuff they're working on. It'd be especially cool if they did it via video.


This most likely never ceases to amaze me: why would anyone want to watch a video, where some guy reads aloud what he's been writing, when you can read it yourself in the third of the time and one millionth of the data transfer with much less fuss?

Edited by xRatas, 26 September 2013 - 06:52 AM.


#25 Threat Doc

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Posted 26 September 2013 - 06:55 AM

View PostAlexEss, on 26 September 2013 - 06:15 AM, said:

So i ask where i am wrong beyond some sense of entitlement?
So, wait a minute... despite the percentage of people who visit here, are you trying to tell me you believe it is some sense of entitlement that players of that game expect information about a game, news if you will, to be posted to the game's web site?

#26 Tsen Shang

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Posted 26 September 2013 - 08:19 AM

Bryan Ekman said:

[color=#959595]Different messages require different forms of communication. A podcast is a great way to communicate emotion, or complex ideas that require the intonation of verbal speech. Often written words lack this context and can be misconstrued, and the messaging around those recent podcasts was far too delicate and tricky to be expressed in a written form.[/color]


I know several English teachers that would disagree with this horrendous statement. This should be read as "It's harder to lie on the forums because people quote us and call us out for not doing what we said we were going to, and we'd rather be vague."

#27 Threat Doc

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Posted 26 September 2013 - 08:26 AM

Eloquent AND straight-forward, Tsen Shang. Bully for you.

#28 Sandpit

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Posted 26 September 2013 - 08:51 AM

View PostTsen Shang, on 26 September 2013 - 08:19 AM, said:


I know several English teachers that would disagree with this horrendous statement. This should be read as "It's harder to lie on the forums because people quote us and call us out for not doing what we said we were going to, and we'd rather be vague."

This is a little more extreme than I'd go but the sentiment is good. Generally when people don't want to use written communication it's because there is a MUCH higher chance of it being saved and reviewed at a later date. I run into it all the time at work. People request things, state certain policies, etc. until you ask them to send you an email regarding the information. If they have something shady or dubious to hide they generally don't want to go that route since they will have a written record of what they are stating.

#29 Tezcatli

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Posted 26 September 2013 - 09:56 AM

View PostxRatas, on 26 September 2013 - 06:51 AM, said:

This most likely never ceases to amaze me: why would anyone want to watch a video, where some guy reads aloud what he's been writing, when you can read it yourself in the third of the time and one millionth of the data transfer with much less fuss?


I'm not talking about them reading out loud what we're already getting. I mean if they showed some footage of a map they're working on. Maybe a time lapse of it's creation. Or a mech. Or just whatever they happen to be working on

#30 Sam Slade

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Posted 26 September 2013 - 09:57 AM

View PostFactorlanP, on 25 September 2013 - 10:30 AM, said:

PGI's reliance on a third party podcast and twitter is nothing short of lazy.


It's also a great responsibility mitigation tool... and they need those in spades.

As it stands there is about the same level of info vis a vis direction on MWO as there is on Star Citizen(!?!). Considering the latter is still in the pre-everything stage on almost all fronts and yet still manages to tell their player base more... I mean seriously.

For anyone that's interested, MWO will probably not get approval to run in China due to their sloppy performance everywhere else and may instead be running to SONY for the assumed sino-cash injection through Playstaion porting(watercooler gossip in Chinas 'dev circles').

View PostTsen Shang, on 26 September 2013 - 08:19 AM, said:

"It's harder to lie on the forums because people quote us and call us out for not doing what we said we were going to, and we'd rather be vague."


read as: "we didn't plan for the Asian market(china) at all and now we're f***ed

Edited by Sam Slade, 26 September 2013 - 10:02 AM.


#31 soarra

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Posted 26 September 2013 - 10:05 AM

View PostXeno Phalcon, on 25 September 2013 - 05:37 PM, said:

Hey I would kill for a built in podcast radio in MWO, especially if I could tune the damn thing to NGNGtv, listen to relevant news while tweaking mechs in the mechbay at the push of a button? Oh yeah.

(Sure I can do this thing with twitch , sorta, but thats not the point.)

listen to ngng's drivel would be worse than being killed by a commando

#32 Hexenhammer

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Posted 26 September 2013 - 10:30 AM

View PostOmniJackal, on 25 September 2013 - 08:18 PM, said:

The lack of an ingame lobby is indeed the only reason I come around here to keep up to date with news. That an apparently they are now releasing news on escape pods? I don't use the facebook or ******* (the word t w u n t e r is censored...it's not even a word....) and I'm tired of everyone using pound signs. Just give me my news in one accessible place.




Its okay. Try talking about the Spider's. hit box without being censored.

#33 Almond Brown

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Posted 26 September 2013 - 10:33 AM

Quote

The reality is that this Forum's membership does have has some serious core fundamental issues, and some of us are trying to figure out how to best communicate around these back.


FTFY





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