Manjynah, on 02 May 2016 - 02:20 PM, said:
I wen't into the proving grounds and fired 3 ER Med's, i suffered a 15% heat build up, if this were to hold true that more then 6 generate ghost heat, why when i fire 6 at one time i hit 55% heat instead of 30%?
To note:
Just realized that beyond this post -- the thread is a necro.
Current information:
Please keep the following in mind:
1) It is 15% out of 100%... on a mech that has anywhere from 40 units to 120 units of "Threshold" or max heat before shutdown.
2) Cooling doesn't actually finish at 0% but a second after 0% as there are decimals to the percentage that are not shown.
3) Did you change where you are standing? I kid you not, different areas on a map have different 'temperature modifiers'. Some areas of the map are colder than others, even on a rather mundane map with no real geological reason for it.
4) Laser heat is NOT produced instantly. Instead when you fire, the overall heat 'builds up' even as you're 'cooling down'. The heat doesn't stop climbing until about 0.25ths of a second after the laser stops.
To note if you have 10 Clan DHS and no special things to mention:
If heat was instant:
The first 3 ER ML would have been 36% heat.
Once completely cooled off, the second set would be 72%.
Since heat is not instant.
1.15 second beam time.
(For simplicity, we'll say it's 1 second).
For 3 ER ML:
Total heat: 18 units.
1 second cooling of 10 DHS [all engine mounted]. 2 units/sec.
So 18 - 2 = 16 units of heat.
32% heat.
Again assuming 1 second beamtime.
For 6 ER ML
Total heat: 36 units.
1 second cooling of 10 DHS. 2 units/second.
So 36 - 2 = 34 units of heat.
68% heat.
So there's a start as to why it's bonkers.
Note: MPL spikes heat faster than ER ML, all the heat is delivered sooner. If you mixed the two you'd see a spike of the heat much sooner.
Once you start adding the two together the results can get really wonky.
For fun, take a single ML and 10 SHS.
In theory it's impossible to overheat.
In practice you will overheat even on an ice planet.
Hidden mechanics, yay! "Heat retention", a punishment for repeatedly firing without a certain amount of 'rest'.
Edited by Koniving, 02 May 2016 - 02:41 PM.