Joseph Mallan, on 26 September 2013 - 03:21 AM, said:
you do know that a major portion of future Mechs will have doubles to start with right? Why bork a good thing when you have it. A engine double sink is what is supposed to be twice as good as a single sink. Hence the word double.
Can we just forget about Battletech rules when it is not conducitive to balance, and only use them to show why certain things have broken balance and how one could adapt the rules to balance things again, instead of using it as a holy grail whose pursuit is worth any sacrfice in balance or gameplay?
Let's simply forget about this rule, and state that engine sinks are always the same, because even engineers that can manage to make a walking tank more effective than a normal tank couldn't build an engine that suddenly holds the same number of heat sinks at three times the space without making the engine larger, so they always use the same sink type.
3 Categories of Heat Sinks:
- Engine Heat Sinks (Possibly: +1 cap, +0.2 dissipation/sec, can only be put inside the engine)
- Standard Heat Sinks (Possibly: +1 cap, +0.1 dissipation/sec, can only be put outside the engine)
- Double Heat Sinks (Possibly: +2 cap, +0.2 dissipation/sec, can only be put outside the engine).
Done. Double Heat Sink upgrade isn't a ridicilously powerful boost anymore just because your engine suddenly can sink twice the heat it usually could. Single and Double Heat Sinks are now a choice. If you have the tonnage, take standards, if you don't have it, pick DHS.