Been getting this a lot lately. No sound, no hit indicator, just Betty's "XY critical damage"-message out of the blue or insta-death.
Feels like packet loss/lag to me.
Which kinda makes me wonder why people with such high pings would even be able to still score damage. Shouldn't a game like this do a damage "cutoff" once a player has a ridiculously high ping? Plus I'm pretty sure that I have dealt lost/unregistered damage over the past 5 days or so when pings were horrible for me. 1 or 2 AC20s hitting Jenners in the face with no result, pounding people from the rear with no result and then getting unrealistically low overall damage for the mission.
Another reason I'm saying this is that I was on the receiving end of it quite frequently with HPB-spiders who would park themselves on my 6 in my (seismic-less) Stalker and just plink away with 4 MGs until they critted me. I don't run a whole lot of rear armor, but still enough that this must've been one long firing session to remove it all with MGs.
And unless you have a squaddie with you and thanks to the absence of a rear-view mirror (too high-tech for 3050, I suppose), there's no way to know the guy is even there.
S.
Edited by 1Sascha, 30 September 2013 - 02:11 AM.