Cw In 6 Months Or 18 Months?
#81
Posted 28 September 2013 - 09:02 AM
#82
Posted 28 September 2013 - 05:25 PM
Heffay, on 28 September 2013 - 08:39 AM, said:
The hypocrisy is amazing.
Heffay, on 28 September 2013 - 08:39 AM, said:
The hypocrisy is amazing.
actually heffay, i am pretty sure in a previous ngng intervies they said that premium time would be required to create private matches. I am pretty sure later on they refined that too the matchmakes has to have premium time, but not all the players because servers are expensive, or something to that effect.
It sounds a bit shoe-string to me, that they need premium time to cover additional server costs, but it may very well be true i dont know.
oh and ps, i didnt read the thread at all
#83
Posted 28 September 2013 - 06:47 PM
Riptor, on 27 September 2013 - 06:19 PM, said:
Name me three arena type f2p games that charge for private matches.
Then you can claim "its pretty common"
I cant remember a single current one that demands you to have a premium account to use private lobby if that feature is available.
WOT requires premium to group with more the 2 other people..... WOT is probably the closest game for style of game to MWO.
#84
Posted 28 September 2013 - 07:49 PM
Heffay, on 28 September 2013 - 08:39 AM, said:
Actually they did say in the one post you would need premium time for private matches to help with additional server running cost.
Heffay, on 28 September 2013 - 08:39 AM, said:
Just this guy..
Edited by Dozier, 28 September 2013 - 08:00 PM.
#85
Posted 28 September 2013 - 07:58 PM
Funkadelic Mayhem, on 27 September 2013 - 02:29 PM, said:
I have no problem waiting 6 months for Phase 1. They are going to make this awesome!
I get it, you founders are impatient and want it now or already. Life sucks then you die, get over it. QQing it not going to change anything.
LoL your assumptions are cute, who says they are doing it right? When did PGI say "hey guys CW is taking 8+ months EXTRA than we estimated because we're doing it RIGHT"
I'll give you a hint, they never ever said that, they've only said CW is being held up because they can't get UI 2.0 out which is necessary for them to work on CW
Honestly the hope is that UI 2.0 is gonna be great and CW will come quickly and be totally awesome with how long it's taken to get to.
But the reality? well look at PGI's track record so far.. It should point you to it being buggy, not terribly amazing and full of non sense
Edited by Lucian Nostra, 28 September 2013 - 08:05 PM.
#86
Posted 29 September 2013 - 04:05 AM
#87
Posted 29 September 2013 - 10:36 AM
Riptor, on 28 September 2013 - 08:35 AM, said:
But name those different games or else your "its common in the industry" is nothing but hot air.
Thing is its not... i cant remember from the top of my head any current game that has private/custom matches to demand premium account.. and that includes PS3 game gundam battle operation (its pay2win and pay2play up the bazoo thought)
And i am pretty sure that i can say that they wont give you the option to host your own server for private matches. First it was never even hinted at, second they talked about private matches being an additional feature of the lobby system and third it would be to much for pgi to handle and im very sure that they do not want people to have their own private servers.
In BF3 you could tinker with the software and even use mods (could be wrong on that one) and PGI sure as hell wont allow for that as awesome as it would be.
You really don't read replies do you? Did you bother to actually, you know, read the last line in my previous post? My point is you jumped up and down and said no, they won't do that, you're wrong and I'm right when you have no more info on the subject than anyone else on here which, again, means none. You have no idea what they're planning. I merely said I could see it working if they implemented it like I suggested, instead of actually reading that you've tried to turn it into, you're wrong, haha, you are full of hit air when all I did was suggest a way it could work and a few ideas that would be pretty cool if they did implement it in that manner which would make it something I would pay for. Thanks for replying though
#88
Posted 29 September 2013 - 12:43 PM
Chemie, on 29 September 2013 - 04:05 AM, said:
That is completely false, CW requires a whole lot of UI front end (since in actually that's mostly what it is). They are building UI2.0 with most of what they need for CW and they are making it very easy to adjust the ui in the future (states somewhere I don't have a link).
UI2.0 when it comes probably wont look like its covered in CW and will probably only be marginally different looking and feeling then the current UI however it should have all the backend required for CW.... CW is a huge ambitious project and if you are writing a new UI anyways you might as well get as much fo the CW functionality into it as possible. I am cautiously optimistic that the reasons for the delay of 2.0 is because CW when its completed is going to be awesome.
Right now i am hopeful, that may get crushed if UI2.0 takes 3 more months instead of 1 and if CW does not start rolling out fairly quickly afterwards. However if they hit there UI2.0 within 4weeks and CW rolled out over 6months i will be happy. I don't think they would have given us these dates if they were not fairly confident with them after there previous missed targets and the backlash that caused, i could be wrong.
#89
Posted 29 September 2013 - 01:35 PM
IceLom, on 29 September 2013 - 12:43 PM, said:
That is completely false, CW requires a whole lot of UI front end (since in actually that's mostly what it is). They are building UI2.0 with most of what they need for CW and they are making it very easy to adjust the ui in the future (states somewhere I don't have a link).
UI2.0 when it comes probably wont look like its covered in CW and will probably only be marginally different looking and feeling then the current UI however it should have all the backend required for CW.... CW is a huge ambitious project and if you are writing a new UI anyways you might as well get as much fo the CW functionality into it as possible. I am cautiously optimistic that the reasons for the delay of 2.0 is because CW when its completed is going to be awesome.
Right now i am hopeful, that may get crushed if UI2.0 takes 3 more months instead of 1 and if CW does not start rolling out fairly quickly afterwards. However if they hit there UI2.0 within 4weeks and CW rolled out over 6months i will be happy. I don't think they would have given us these dates if they were not fairly confident with them after there previous missed targets and the backlash that caused, i could be wrong.
They already had a lot of backlash before they said it would be in before/at launch, yet they missed that one as well. Don't hold your breath I highly doubt it'll come in 4 more weeks if they've already missed 8 months worth of deadlines on UI 2.0
#90
Posted 29 September 2013 - 01:42 PM
Been waiting 2 years already.
#91
Posted 29 September 2013 - 01:44 PM
Lucian Nostra, on 29 September 2013 - 01:35 PM, said:
They already had a lot of backlash before they said it would be in before/at launch, yet they missed that one as well. Don't hold your breath I highly doubt it'll come in 4 more weeks if they've already missed 8 months worth of deadlines on UI 2.0
like i said i am choosing to be optimistic i may be wrong.
#92
Posted 29 September 2013 - 03:24 PM
#93
Posted 29 September 2013 - 03:37 PM
#95
Posted 29 September 2013 - 05:57 PM
Edited by armyof1, 29 September 2013 - 06:00 PM.
#96
Posted 29 September 2013 - 08:23 PM
Roland, on 27 September 2013 - 12:01 PM, said:
not really too long
http://innerspherewa...e/publicMap.php
Thats the current map for the ISW planetary resource league including secors which can be taken over by players and income variations depending on how many sectors/mechs you own and so on including travel time various sub variations.
Also note that this is already the second variation of the ISW map. The first one included every known planet but had to be shrunk to the current sector style map so that players could actually match up to each other without having to jump for 2+ weeks just to get close to each other.
#97
Posted 30 September 2013 - 12:09 AM
#98
Posted 30 September 2013 - 12:05 PM
#99
Posted 30 September 2013 - 12:35 PM
Heffay, on 28 September 2013 - 08:39 AM, said:
The hypocrisy is amazing.
Oh look.. its heffay.. the one guy replacing reality with his own sunshine and lollipop version where the devs cant and wont do any wrong.
That ability of yours to selectively ignore stuff the Devs have actually said if it has the slightest chance to even suggest that they arent perfect is quite usefull to make yourselfe feel good. To bad its so bloody obivous
It was stated by the devs that a "premium" account would be required to take advantage of private match options. The only unclear thing about this is if its allready required to host private matches or if its just changing the options.
But private matches without being able to change anything are pointless anyways *shrugs*
I think that makes it pretty damn clear that you will have to pay to use private matches in any meaningfull way.
But hey... i have tried to explain simple things to you in the past.. why should you wisen up this time eh?
Sandpit, on 29 September 2013 - 10:36 AM, said:
You really don't read replies do you? Did you bother to actually, you know, read the last line in my previous post? My point is you jumped up and down and said no, they won't do that, you're wrong and I'm right when you have no more info on the subject than anyone else on here which, again, means none. You have no idea what they're planning. I merely said I could see it working if they implemented it like I suggested, instead of actually reading that you've tried to turn it into, you're wrong, haha, you are full of hit air when all I did was suggest a way it could work and a few ideas that would be pretty cool if they did implement it in that manner which would make it something I would pay for. Thanks for replying though
Or maybe... juuuuuuust maybe i only take into account what they actually said and not what you or I wish they will eventualy come up with.
See heres the difference.. i dont make stuff up like you. I dont live in my own little dreamworld where everythings nice and dandy.
Your argument isnt one because it lacks any basis, you just make things up as you go along.
First you claim that its "common" in the industry even thought you couldnt provide a SINGLE example about a game that has private lobbies charging for that option.
Then you go around and say stuff like "hey it could work in my own little fantasy world that i build up totaly ignoring everything the devs said and how free2play games actually work"
Having your own private SERVERs is a friggin huge deal..especialy for a f2p game because up to this point something like this is UNHEARD OF.
You would think they would have announced such a big feature by now.
But whats this? Can you hear that?
No?
Exactly...
So comming up with your own fantasy version of the game and using that fantasy version to proof me wrong? Not going to work my friend.
Infact you came into this topic to proof what exactly? This isnt the suggestion forum. So if you want to talk about stuff that doesnt exist nor is planned then you should head over to the suggestion forums.
And hey.. maybe the planets will align and PGI will listen to you.
Edited by Riptor, 30 September 2013 - 12:53 PM.
#100
Posted 30 September 2013 - 07:05 PM
Riptor, on 30 September 2013 - 12:35 PM, said:
Blah blah blah
You are really way to worked up. It's amazing how readily you attack anyone who disagrees with you. I'm really starting to see why so many people pay absolutely no attention to the fringes on the forum boards. You sound like some dude hunkered down in a bunker counting his supply of fresh drinking water. Chill out with the hostility man. Look, all I asked was whether that might be and would make it worth to me for mc costs. Jeeez
13 user(s) are reading this topic
0 members, 13 guests, 0 anonymous users