Jump to content

Hbk-4G


11 replies to this topic

#1 Drakonsosuke

    Member

  • PipPip
  • 21 posts

Posted 29 September 2013 - 03:43 AM

I found this image in internet...
Am I wrong or there is some MLs in addition of usal 4G?

Posted Image

#2 Jenkss

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 175 posts
  • LocationAustralia

Posted 29 September 2013 - 03:56 AM

Looks like quite an older shot. Definitely not the 4G loadout though. 3MLs more than normal

Looks like a combination of the G and H

#3 Cerlin

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 922 posts
  • LocationCalifornia or Japan

Posted 29 September 2013 - 05:33 AM

Not sure about this specific loadout but hardpoints have changed a lot since closed beta. The Hunch 4SP used to have 3+ missile hard points. Needless to say that got nerfed.

#4 Lord Perversor

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,815 posts
  • LocationSomewhere in New Aragon

Posted 29 September 2013 - 05:54 AM

View PostCerlin, on 29 September 2013 - 05:33 AM, said:

Not sure about this specific loadout but hardpoints have changed a lot since closed beta. The Hunch 4SP used to have 3+ missile hard points. Needless to say that got nerfed.


This i remember some variants had their hardpoints changed (the Catapult K2 had like 6 energy hardpoints +2x ballistics) on the very very early stages of the closed beta, and PGI choose to reduce some hardpoints in order tor educe the alpha of some mechs (back in the day the 6x med laser K2 was kickass)

#5 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 29 September 2013 - 12:41 PM

Eh, you might also remember back in Closed Beta, the Mechlab and UI both got bugged and at times you would drop and be "Over weight" because the mechlab never removed the weapons you thought you removed. Other times I remember parts of my loadout being repeated in the window, but not actually in "practice", though usually if I got that, it almost always ended up with me crashing at some point. Most times would would crash out, but I remember a few WTF? moments. I would almost guarantee it is just showing a bug.

#6 Krazy Kat

    Member

  • PipPipPipPipPipPipPip
  • 696 posts
  • LocationTexas

Posted 29 September 2013 - 03:19 PM

Another bug was a HUD bug where you targeted an enemy and his weapons were added to yours on the HUD.

#7 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 29 September 2013 - 04:21 PM

i remember that.

I thought I had the most godly Hunchback ever to tread the inner sphere.

#8 Sears

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 973 posts
  • LocationU.K

Posted 30 September 2013 - 02:15 AM

I remember in early closed beta the HBK-4G had two energy hard points in each arm. I can remember it being almost identical to the 4H for some time in terms of number of hard points.

#9 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 30 September 2013 - 07:08 AM

HUD bug....

#10 OneEyed Jack

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,500 posts

Posted 30 September 2013 - 07:30 AM

There's also the bug that you'd sometimes get while spectating, that showed many more weapons than the spectated mech actually had. Not sure where it drew the extra weapons from, exactly, but there have screenies posted much more outrageous than this.

#11 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 30 September 2013 - 07:35 AM

View PostKrazy Kat, on 29 September 2013 - 03:19 PM, said:

Another bug was a HUD bug where you targeted an enemy and his weapons were added to yours on the HUD.


Yea, I am pretty sure it is that Bug. Even the pic only shows him firing 2 lasers.

#12 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 30 September 2013 - 08:12 AM

I once recall my Atlas "doubling" its weapons displayed thanks to a HUD bug. Had it been true, I would have been a god! Even funnier when it happened to a Stalker since they already have too many weapons!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users