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First Person Pov


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#1 TBLonewolf

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Posted 27 September 2013 - 12:58 PM

Hello,

I'm relatively new here, but I noticed that there were many posts and opinions regarding First Person vs Third Person POV.

I was a bit confused, because the Piranha Games website has this stated in the "Games" section:

We are currently developing MechWarrior Online, the 5th title in the popular Battletech franchise. MechWarrior Online is a Premium Free-2-Play title that utilizes the BattleTech Universe to deliver a BattleMech combat simulator with a heavy emphasis on tactical strategies. By placing the player in a first person view of a BattleMech pilot, MechWarrior Online provides a whole new level of immersion into the game space.

http://piranhagames.com/#GAMES

So...I guess Piranha is a bit disjointed about the game they are developing?

Edited by TBLonewolf, 27 September 2013 - 12:59 PM.


#2 SuomiWarder

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Posted 27 September 2013 - 01:59 PM

Don't go jamming sticks into open woundsTBLOnewolf.... :)

#3 Mehlan

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Posted 27 September 2013 - 02:11 PM

View PostSuomiWarder, on 27 September 2013 - 01:59 PM, said:

Don't go jamming sticks into open woundsTBLOnewolf.... :)



no...that's what salt is for....

#4 Funkadelic Mayhem

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Posted 27 September 2013 - 02:11 PM

You are not forced to use it. It not as game breaking as some people want to QQ it is. In fact in all the matches I have played since 3PV came out. I may have seen maybe a couple people use it for other then just looking at their color patterns.

I know one of you is going to post the vid with the guy in 3PV peeking over a hill... Its not game breaking if everyone can do it..

#5 TexAce

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Posted 27 September 2013 - 02:39 PM

View PostTBLonewolf, on 27 September 2013 - 12:58 PM, said:

Hello,

I'm relatively new here, but I noticed that there were many posts and opinions regarding First Person vs Third Person POV.

I was a bit confused, because the Piranha Games website has this stated in the "Games" section:

We are currently developing MechWarrior Online, the 5th title in the popular Battletech franchise. MechWarrior Online is a Premium Free-2-Play title that utilizes the BattleTech Universe to deliver a BattleMech combat simulator with a heavy emphasis on tactical strategies. By placing the player in a first person view of a BattleMech pilot, MechWarrior Online provides a whole new level of immersion into the game space.

http://piranhagames.com/#GAMES

So...I guess Piranha is a bit disjointed about the game they are developing?


if you are really new:
press F4 to switch back to 1st person view. basically nobody plays in 3pv.

(yeah yeah I know, you 'competetive players' are abusing it blablabla, go compete with your mommy and cry me a river)

Edited by TexAss, 27 September 2013 - 02:40 PM.


#6 Homeless Bill

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Posted 27 September 2013 - 02:46 PM

Jesus not this again. The debate has been had, every point has been made several times, it's over, you lost, and it's time to move on.

To the new guy: this is perhaps the most contentious topic. They made promises and changed their minds repeatedly, usually with little or no communication. It was a disaster, but 3PV is here to stay, and there's no point re-hashing this again.

#7 Funkadelic Mayhem

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Posted 27 September 2013 - 03:31 PM

View PostXie Belvoule, on 27 September 2013 - 02:21 PM, said:


I'll just leave this here.....

Posted Image



MWO TERMS OF USE:
https://mwomercs.com/terms
DISCLAIMER OF WARRANTIES—WE MAKE NO CONDITIONS, WARRANTIES OR REPRESENTATIONS ABOUT THE SUITABILITY, RELIABILITY, USABILITY, SECURITY, QUALITY, CAPACITY, PERFORMANCE, AVAILABILITY, TIMELINESS OR ACCURACY OF THE WEBSITE. WE EXPRESSLY DISCLAIM ALL CONDITIONS,WARRANTIES AND REPRESENTATIONS, EXPRESS, IMPLIED OR STATUTORY, INCLUDING IMPLIED CONDITIONS OR WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, DURABILITY, TITLE AND NON-INFRINGEMENT, WHETHER ARISING BY USAGE OF TRADE, BY COURSE OF DEALING, BY COURSE OF PERFORMANCE, AT LAW, IN EQUITY, BY STATUTE OR OTHERWISE HOWSOEVER.

#8 Vassago Rain

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Posted 27 September 2013 - 03:34 PM

View PostFunkadelic Mayhem, on 27 September 2013 - 03:31 PM, said:



MWO TERMS OF USE:
https://mwomercs.com/terms
DISCLAIMER OF WARRANTIES—WE MAKE NO CONDITIONS, WARRANTIES OR REPRESENTATIONS ABOUT THE SUITABILITY, RELIABILITY, USABILITY, SECURITY, QUALITY, CAPACITY, PERFORMANCE, AVAILABILITY, TIMELINESS OR ACCURACY OF THE WEBSITE. WE EXPRESSLY DISCLAIM ALL CONDITIONS,WARRANTIES AND REPRESENTATIONS, EXPRESS, IMPLIED OR STATUTORY, INCLUDING IMPLIED CONDITIONS OR WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, DURABILITY, TITLE AND NON-INFRINGEMENT, WHETHER ARISING BY USAGE OF TRADE, BY COURSE OF DEALING, BY COURSE OF PERFORMANCE, AT LAW, IN EQUITY, BY STATUTE OR OTHERWISE HOWSOEVER.


This is great.
I make no promise to support this game, either, and have already taken my business elsewhere. So has most of the people I played with.

Who gets the last laugh?

It was really easy. They could have added anything they wanted, except third person. That was the one thing they were not allowed to do, and they did. Not only that, they lied about splitting it, so we'd never have to play against it.

I have no reason to trust this company.

#9 Egomane

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Posted 28 September 2013 - 04:14 AM

This thread will now get a fresh start without accusations or insults against other players or developers.
Take your hatred somewhere else.


@OP
3PV is mostly useless as a combat view. There might be some few cases where it proves to be usefull, but overall the game is played in 1PV by almost anyone all the time.

So yes, the developers changed their mind about MWO being 1PV only, but they did it in a way that is not game breaking.

#10 Wispsy

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Posted 28 September 2013 - 04:29 AM

View PostEgomane, on 28 September 2013 - 04:14 AM, said:

3PV is mostly useless as a combat view. There might be some few cases where it proves to be usefull, but overall the game is played in 1PV by almost anyone all the time.

So yes, the developers changed their mind about MWO being 1PV only, but they did it in a way that is not game breaking.


I am sorry did you miss the youtube videos of how exceedingly useful it is as a sniper or scout, or miss the Atlas picture that shows everything wrong with 3pv...They added it so you can see which direction your torso is facing compared to your legs...ok...so you cannot see you legs, yet you can see easily over any ridge you like. Honestly it is so much like mw4 and anybody who wants to abuse it can get free easy wins all day long. Thankfully considering it was 3000 to 100 on the vote for whether it was wanted I believe most people choose not to use it simply because they detest the idea of such a stupid advantage, although PGI does seem to be doing everything in their power to make people use it, including starting off every new player in 3pv mode.

The only way it is not gamebreaking is if you do not use it. They did not do it in the way they said they would they did it exactly as was predicted and it includes all the benefits people predicted too.

#11 Egomane

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Posted 28 September 2013 - 04:31 AM

Have you actually tried it, since they made the adjustments in the last patch, or are you arguing on old information?

Edited by Egomane, 28 September 2013 - 04:31 AM.


#12 Wispsy

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Posted 28 September 2013 - 04:48 AM

View PostEgomane, on 28 September 2013 - 04:31 AM, said:

Have you actually tried it, since they made the adjustments in the last patch, or are you arguing on old information?


Had no idea they made changes last patch.

The only thing it says is that you cannot use it in 12v12? what other changes?

Edited by Wispsy, 28 September 2013 - 04:52 AM.


#13 Egomane

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Posted 28 September 2013 - 05:04 AM

They adjusted the camera position and angle, so you can actually see the legs of your mech and they made adjustments on how far or high the drone will fan out to limit the ability to look above or around obstacles.

Almost all of the "abuse 3PV" evidence that keeps coming up, is from before this patch.

PGI actually listened to the feedback of the community here and I'm pretty sure there will be further adjustments to this mode.

Edited by Egomane, 28 September 2013 - 05:06 AM.


#14 Mycrus

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Posted 28 September 2013 - 05:07 AM

Posted Image

#15 Randalf Yorgen

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Posted 28 September 2013 - 05:13 AM

View PostEgomane, on 28 September 2013 - 05:04 AM, said:

They adjusted the camera position and angle, so you can actually see the legs of your mech and they made adjustments on how far or high the drone will fan out to limit the ability to look above or around obstacles.

Almost all of the "abuse 3PV" evidence that keeps coming up, is from before this patch.

PGI actually listened to the feedback of the community here and I'm pretty sure there will be further adjustments to this mode.


Funny, I was on my alt account lastnight and forgot to set up in the options where I didn't want to start in 3rd person and guess what, I started in 3rd person and I couldn't see my legs but I could see down range quite well. imagine that. Don't worry, I hit esc and entered options and turned the damn thing off but that's not the point. If they give us a drone as their way of saying 3rd person is viable then it should be targetable and destructable. Until they do that 3rd person is a farce and a joke and IS an imbalance and gives the user an edge.

#16 Dirkdaring

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Posted 28 September 2013 - 05:38 AM

The noob beacon isn't even used in competitive play. I watched a few of the launch day games and didn't see anyone use it.

#17 Wispsy

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Posted 28 September 2013 - 05:52 AM

View PostDirkdaring, on 28 September 2013 - 05:38 AM, said:

The noob beacon isn't even used in competitive play. I watched a few of the launch day games and didn't see anyone use it.


because it is disabled in 12v12

#18 Firenze

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Posted 28 September 2013 - 07:19 PM

Ive used 3pv only to look at my colour scheme alongside my buddies in games. Thats it. Its extremely awkward to use, even as a jump sniper or scout, it doesnt lend really any advantage. The time it takes to launch the drone, and drop it back in, I could have jumped up and hit the target, or the target will have walked away before I get to jump. It isnt game breaking, I think people need to just sit back and play the game.

#19 Lupin

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Posted 30 September 2013 - 08:11 AM

View PostEgomane, on 28 September 2013 - 05:04 AM, said:

They adjusted the camera position and angle, so you can actually see the legs of your mech and they made adjustments on how far or high the drone will fan out to limit the ability to look above or around obstacles.

Almost all of the "abuse 3PV" evidence that keeps coming up, is from before this patch.

PGI actually listened to the feedback of the community here and I'm pretty sure there will be further adjustments to this mode.


While some adjustments have been make they still did not fix problem with be able to target Airstrikes and Artillery strikes from 3PV. Which IS an advantage, be able to place mark where your mech can not normally see.

Sadly 3PV is just making MWO into "virtual on", which was likely there idea in the first place. For the kiddies.

Edited by Lupin, 30 September 2013 - 08:46 AM.


#20 Lupus Aurelius

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Posted 30 September 2013 - 08:24 AM

Here is what it boils down to - every time, the Devs have lied to the community about this issue.

-Almost 10 months ago, they stated there would never be 3PV, after poll and player rage at the suggestion
-PGI does a 180, states there will be 3PV, but separate queues for 1PV only and 3pv/1PV mixed
-PGI backs away in an embarrassing post and states that separate queues will not be implemented
-After further player outrage, 12 mans only will be 1PV only

Sorry, but the lack of credibility deserves the outrage PGI has been getting.





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