

Ign: Review
#1
Posted 27 September 2013 - 10:59 PM
#2
Posted 27 September 2013 - 11:01 PM
#3
Posted 27 September 2013 - 11:03 PM
I don't ever recall having a "tough learning curve" for this game though... And I have not played a MW game since MW3.. Which I never even played much.
We need game modes NOW. Hell, I think a CTF would really spice it up.
Edited by The Mechromancer, 27 September 2013 - 11:04 PM.
#4
Posted 27 September 2013 - 11:04 PM
and they deemed it worthy of a video review
there may be hope after all.
i'm assuming they gave IGN an account with lots of MC and CBills. Since this reviewr didn't mention anything about the grind and almost evrery other reviewr has
Edited by Jin Ma, 27 September 2013 - 11:15 PM.
#5
Posted 27 September 2013 - 11:23 PM

#6
Posted 27 September 2013 - 11:51 PM
Jin Ma, on 27 September 2013 - 11:04 PM, said:
and they deemed it worthy of a video review
there may be hope after all.
i'm assuming they gave IGN an account with lots of MC and CBills. Since this reviewr didn't mention anything about the grind and almost evrery other reviewr has
Meh. Unless they start implementing some significant upgrades time to stick a fork in MWO.
#7
Posted 27 September 2013 - 11:59 PM
#9
Posted 28 September 2013 - 12:15 AM
Quote
Pretty much. The advantage of 3PV is subtle and probably only realized by experienced players that scrounge for every advantage they can get. At the same time, it's too impractical for new players due to the lack of the minimap. Sure, that's "working as intended", because they don't even want people to keep playing 3PV, but ultimately, it makes the whole feature wasteful. A dedicated 3PV and a decicated 1PV queue would have allowed making 3PV more effective. Then maybe some players keep playing 3PV and never advance to full time 1PV players. But so be it. You can always find other incentives for 1PV players - extra rewards, tournaments being split into both queues (and if the competition is too tough in the frequently used queue, you can use the less frequently used queue).
#10
Posted 28 September 2013 - 12:20 AM
MustrumRidcully, on 28 September 2013 - 12:15 AM, said:
If that's the case ... then 3PV is an epic fail of beyond epic proportions. What purpose has it served only to alienate the hardcore gamers/fans (those who tend to spend money) on MWO?
#11
Posted 28 September 2013 - 12:30 AM
#13
Posted 28 September 2013 - 05:27 AM
MustrumRidcully, on 28 September 2013 - 12:15 AM, said:
Please for the love of baby jeebus on roller skates don't give them ideas on now to make 3pv "better". The game has gotten an average rating of mediocre basically and that's where it belongs at the moment. The core gameplay is ok but not spectacular, near-flawless, nor completely balanced. If the only thing you have is combat arena games on repeat that you have spent two years working on to get "perfect" because you want that solid base to build other features on (summarizing a lot of what has been said by devs here) then that combat better be dam near perfect
#14
Posted 28 September 2013 - 07:19 AM
Edited by Johnny Z, 28 September 2013 - 07:23 AM.
#15
Posted 28 September 2013 - 07:26 AM
Johnny Z, on 28 September 2013 - 07:19 AM, said:
Too bad you can't review on what MIGHT get included at some later date and time
#17
Posted 28 September 2013 - 07:34 AM
Jin Ma, on 27 September 2013 - 11:04 PM, said:
I was going to mention something about not having to bribe them... but the video is of an X5 so...
#18
Posted 28 September 2013 - 07:34 AM
#19
Posted 28 September 2013 - 07:42 AM
#20
Posted 28 September 2013 - 07:54 AM
NOW GIVE US A FREAKING META-GAME
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