I'm all for massive screen shake when hit by massive weapons, or even a plethora of light ones, however in their current iteration SSRMs fired individually cause as much screen shake as an AC20--and then continue to do so as they are chainfired into infinity making aiming just shy of impossible with anything other than lasers. I would have no problems with say, 5 SSRM 2s doing that when fired as one group, but each individual SSRM 2 doing that turns the game into an earthquake simulator. As it stands, 3 SSRMs chainfired can do more shaking than 4-5 AC/2's being spam fired as if ammo doesn't exist. I feel something needs to be done about this, as they are again, an SSRM TWO, not an SSRM SIX.


Ssrms Are Causing As Much Screen Shake As A Ac20
Started by Namerof, Oct 09 2013 12:38 PM
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