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One Thing I Cannot Stand...


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#21 Mudhutwarrior

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Posted 30 September 2013 - 07:12 AM

Lrms pretty much useless aginst premades except for the inexperinced ones. Since most matches are aginst premades these days Lrms are useless. I have target decay, 360, tag and lanched 600+ in a match to have maybe 20 dmg. it may be good to keep people tied down but when puggng there is no coordination to make that work effectively.

#22 stjobe

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Posted 30 September 2013 - 07:14 AM

View PostMudhutwarrior, on 30 September 2013 - 07:12 AM, said:

most matches are aginst premades these days

[citation needed]

#23 Joseph Mallan

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Posted 30 September 2013 - 07:25 AM

Maybe people are preparing for CW???

#24 Screech

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Posted 30 September 2013 - 07:32 AM

View PostMudhutwarrior, on 30 September 2013 - 07:12 AM, said:

Lrms pretty much useless aginst premades except for the inexperinced ones. Since most matches are aginst premades these days Lrms are useless. I have target decay, 360, tag and lanched 600+ in a match to have maybe 20 dmg. it may be good to keep people tied down but when puggng there is no coordination to make that work effectively.


Ditch they 360 module it doesn't really help with LRM. Adv. sensor range and seismic are better.

#25 Doomstryke

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Posted 30 September 2013 - 08:28 AM

I wish they would just remove the inc missile notification. Maybe say you are targeted by someone but not the missle lock.

I think that would fix most issues and force tad bit smarter play.





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