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Nublet Looking For First Real Mech


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#21 Aym

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Posted 01 October 2013 - 05:08 AM

View PostCaswallon, on 01 October 2013 - 04:30 AM, said:

Will do but I'm at work right now (can't you tell LOL!) Haven't acess to my build notes or my smurfey links. But in case nobody can oblige before I get home with A raven dual Er-Large build I'll PM you a link to mine later ;)

-Cas

What's being at work got to do with it? I'm supervising the loading of cargo aircraft while doing this!

#22 Caswallon

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Posted 01 October 2013 - 05:18 AM

View PostAym, on 01 October 2013 - 05:08 AM, said:

What's being at work got to do with it? I'm supervising the loading of cargo aircraft while doing this!

Ahhh so YOUR the reason my wifes bag got lost last flight eh!! NP if you were MWarriorising I forgive you! Diffrn't circumstances I know; never mind.

OP I see the new draconian forum measures don't let me even PM you right now. Relax I'll get some stuff to you ASAP unless some kind fellow beats me to it here.

#23 Aym

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Posted 01 October 2013 - 05:35 AM

CARGO aircraft ;-)
If your wife's luggage goes missing on a Cargo Aircraft that's because as one of the pilots she carried it up the wrong set of stairs, lol.

#24 Cervani

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Posted 01 October 2013 - 06:06 AM

Hah! I can reply again!

I've also seen a jenner build with 3xSPL and 3xML, or a close range 6xSPL build. Both seem sort of fun.

Edited by Pistrik, 01 October 2013 - 06:10 AM.


#25 Sadistic Savior

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Posted 01 October 2013 - 06:45 AM

View PostPistrik, on 01 October 2013 - 02:39 AM, said:

Another newbie thread! I'm more of a sniper/long range sort of guy, so I'm looking for a mech to fit that playstyle. I've been looking at the Catapult-K2, but I'm not sure on any others. I DO know I need at least some close range weaponry to keep away the pesky lights (my current bane of existence with my trial mechs -.-) but I know next to nothing pretty much about this game.

Any help would be greatly appreciated!

If you want to do sniping exclusively, I would consider a light with ballistic hardpoints. A light with ECM and a Gauss Rifle would be ideal for that IMO. An ECM Atlas would world well also, but you would not have the mobility to get away if they chase you.

Whether light or Atlas, a few lasers should be plenty for anti-light defense. ECM will prevent LRM strikes on you. Buy an Advanced Zoom module and you would be set.

#26 Aym

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Posted 01 October 2013 - 06:49 AM

The 3 SPL 3 ML is a fine build, and basically what you do there is you NEED the Ferro, and you sacrifice some cooling and maybe jumping power. The 6 Medium Laser Jenner F was a popular threat before the C-bill earnings nerf. Now it's a bit harder to justify since it relied fairly heavily on Cool Shot uses, plus Terra Therma was added to the map rotation giving players a 3rd hot map, which discouraged the hot light. It's not a bad mech by any means, and the fun thing about Jenners is the D plays a bit different with the missile hard points so you have 2 very fun mechs to level up, with the K only a little worse than the D. A lot of mechs have a real slog with the 2nd or 3rd variant to level up, not so much with the Jenner.

#27 Wascot

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Posted 01 October 2013 - 07:31 AM

It depends on how you want to approach your snipe play. A lot of people will recommend jump jets to "poptart" as that is where the meta is at the moment. I honestly find that sort of play boring (and cheap) so I never went that route.

If you want to be a hit/run type of sniper, a mech with a fast engine is the right choice for you. The problem with the speed route is that it's pretty inefficient until you can get elite efficiency (2x basic) to really get the most out of your mech. It's going to be a grind as the more effective builds require different engines and that will obviously add up to your cost.
So yeah buyer beware!

#28 rdmgraziel

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Posted 01 October 2013 - 08:20 AM

It's important if you want to snipe that you note the location of the hardpoints on a 'Mech before purchasing them. By way of an example, compare the Cataphract 4X with a Jagermech S. The 'phract fires its ballistics at about hip level, whereas the Jager fires them at cockpit/shoulder level, despite both mechs carrying them in the arms. As a result, you can just poke your head over a hill with a Jager to fire, but a 'phract has to expose most of itself to accomplish the same. I'm suprised no one has pointed out the Blackjack as a sniper 'Mech. The BJ-1 and BJ-3 specifically.

The BJ-1 can run jumpjets and a single Gauss Rifle with lasers as backup and an OK engine. Sample.
The BJ-3....just upgrade it a bit from stock (endo-steel) and slap on an XL engine (either a bigger one for speed, or an equal-sized one so you can up the armor and add more heatsinks) and you should be good to go. Sample.

The advantages over the other options are Jumpjets (can't stress the value of those enough), identical arm position to a Jager, and finally, unlike Jagermechs and Cataphracts, Blackjacks aren't generally considered a THREAT. People KNOW Jagers and Cataphracts are carrying nasty unpleasant things and prioritize them as targets.

Disadvantages in comparison: less weight to play with, lower armor, BJ-3 will run HOT if you aren't careful.

Basically, don't fire the PPCs AND the medium lasers. Use the PPCs when sniping or if something is up in your grill outside 90 meters and you can score a kill shot. Otherwise, use the medium lasers for close range engagements (270 meters or closer).

Edited by rdmgraziel, 01 October 2013 - 08:30 AM.


#29 Caswallon

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Posted 01 October 2013 - 11:23 AM

As promised, here are two Raven Builds I use or have used that MIGHT fit your requirements.

You can actually try these without double heat sinks but you have to be extra extra carful on warm maps when you do. Both use the XL 210 which is standard on the 3L. If you end up with more than one Raven be sure to swap engines between them to save cash :P

Lrm Harasser Based on 3L

If you drop the short range capability you can go up to a Lrm15A (Half Cat varient)
Note if you keep it make sure you do not mix up which Missle rack goes where. The single launcher works wel with the SSRM2 as the two missles fire consectutivly and may actuallyhit the same location as a result. Seen that only once mind you! The 6 Tube launcher means you'll fire 6/4 or 6/6/3 which is not ideal but great for buring up defenders AMS ammo, and is one reason this Mech has some close range weapons left in for later in the game.


Double ER-LL Sniper Based on 4X

If your pre DHS you might want to forgo the jets on this one.....

A bit one dimentional for me so I no longer use it. However it can be pretty darn effective IF you can get those shot lined up. A advanced zoom mos is highly reccomended here ;)

Good Luck!

#30 Mazerius

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Posted 01 October 2013 - 12:05 PM

This is the Raven i use most of the time, its fun and cheeky, circle your prey at 500ish and use buildings/terrain

http://mwo.smurfy-ne...7f99d133b318867

Edited by Mazerius, 01 October 2013 - 12:06 PM.


#31 Calzin

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Posted 01 October 2013 - 01:17 PM

I hate to be the guy who goes against your playstyle but I really think the best mech to start with is the Hunchback-4SP, at the very least it is cheap and will help teach you about brawling.

If you really want a sniper as your first one though the jaegers and blackjacks aren't a bad bet.

#32 Corvus Antaka

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Posted 01 October 2013 - 01:44 PM

Jaegermech?

#33 Cervani

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Posted 01 October 2013 - 02:24 PM

View PostCalzin, on 01 October 2013 - 01:17 PM, said:

I hate to be the guy who goes against your playstyle but I really think the best mech to start with is the Hunchback-4SP, at the very least it is cheap and will help teach you about brawling.

If you really want a sniper as your first one though the jaegers and blackjacks aren't a bad bet.


And what sort of build are you thinking for the SP? Most of the builds I have seen are SRM swarm builds.

#34 Calzin

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Posted 01 October 2013 - 03:47 PM

View PostPistrik, on 01 October 2013 - 02:24 PM, said:


And what sort of build are you thinking for the SP? Most of the builds I have seen are SRM swarm builds.

5 ML
2 SRM6 with artemis(3 tons of ammo)
STD 250
13 DHS
Endo-Steel
320 armor

This is the load out I have had the most success with. Most people wouldn't bother with artemis or just move to the SRM4s but I like the tight grouping it gives me, with the added elite bonuses the thing is also surprisingly fast. Your main weapons are the MLs with the SRMs mainly used to blow your way through the heavier mechs that want to get up in your face.

#35 Cervani

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Posted 01 October 2013 - 03:54 PM

View PostCalzin, on 01 October 2013 - 03:47 PM, said:

5 ML
2 SRM6 with artemis(3 tons of ammo)
STD 250
13 DHS
Endo-Steel
320 armor

This is the load out I have had the most success with. Most people wouldn't bother with artemis or just move to the SRM4s but I like the tight grouping it gives me, with the added elite bonuses the thing is also surprisingly fast. Your main weapons are the MLs with the SRMs mainly used to blow your way through the heavier mechs that want to get up in your face.


What sort of cash am I using to build this? =/ Since I'm a nublet I'm a bit low on capital.

#36 Calzin

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Posted 01 October 2013 - 04:11 PM

View PostPistrik, on 01 October 2013 - 03:54 PM, said:


What sort of cash am I using to build this? =/ Since I'm a nublet I'm a bit low on capital.

I just used C-bills, you should have enough after you get through the trial mech phase, biggest investment is the engine, and you don't need that upgrade first, though the extra speed is very nice for getting out of bad spots.

Edit:
To break it down a bit more here is how much the big ones are for this mech.

Mech-3,632,484
250-1,533,333
ES-500,000
DHS-1,500,000
Artemis-750,000
Total-7,915,817 C-bills

So all in all it's really rather cheap, great starter mech IMO.

Edited by Calzin, 01 October 2013 - 04:23 PM.


#37 luxebo

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Posted 01 October 2013 - 04:25 PM

View PostPistrik, on 01 October 2013 - 02:39 AM, said:

Another newbie thread! I'm more of a sniper/long range sort of guy, so I'm looking for a mech to fit that playstyle. I've been looking at the Catapult-K2, but I'm not sure on any others. I DO know I need at least some close range weaponry to keep away the pesky lights (my current bane of existence with my trial mechs -.-) but I know next to nothing pretty much about this game.

Any help would be greatly appreciated!


Let's see on the trials, Centurion and Jenner (now Spider but it should still be harrasing) should be in close range. Dragon without arms lock should be the bane of everything at all ranges. (Did you turn it off or no? I once was legged and still killed the Jenner surrounding me without any help and he was 100% health). Atlas is the only one that has problems close range, but you should be near others, so you can use them for back up.

I'm pretty sure this has been mentioned, but the Catapult requires three variants for eliting and mastering. What do you feel about the missiles? Chances are, if you don't like missiles, then you basically have two Catapults (K2 and C1) as the other two require missiles. Up to you, but I say something like Cataphract, Victor, Highlander, and Jagermech would be pretty good for sniping. I'm pretty sure others can give better info though, so ask them. I'm more used to trials and Hunchbacks, neither which are the best at sniping (Dragons good for killing, but I say don't actually buy one, as those would take a while to outfit well and are bad at starting.) Anyway, good luck on mech choice and hope I helped!

#38 Cervani

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Posted 01 October 2013 - 05:39 PM

I'm messing about in a Raven 3L for the moment. Not the best of mechs, but I'm getting some sporadic kills. Nowhere near as fun as that trial jenner. I may try a hunch once I grab the extra cbills again.

#39 Koniving

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Posted 01 October 2013 - 05:50 PM

View PostPistrik, on 01 October 2013 - 02:39 AM, said:

Another newbie thread! I'm more of a sniper/long range sort of guy, so I'm looking for a mech to fit that playstyle. I've been looking at the Catapult-K2, but I'm not sure on any others. I DO know I need at least some close range weaponry to keep away the pesky lights (my current bane of existence with my trial mechs -.-) but I know next to nothing pretty much about this game.

Any help would be greatly appreciated!


I just made this for someone. I called it The Miserable. Based on my Misery but using streaks in place of an AC/5. Uses the Stalker 5M. Unfortunately that is not cheap. Something similar can be replicated with most stalkers.

It's mainly long range sniping but has a sadistic bite that'll terrify lights and basically ruin the day of anything you hit. The bite doesn't last long so don't squander it. Be sure to chain the streaks, makes them even more terrifying since the light rattles so much he can't see what he's doing or figure out up from down.

View PostCaswallon, on 01 October 2013 - 02:59 AM, said:

Awwe more Lt Hate.. No I jest have you considered a Lt as a sniper? Some good Raven builds with dual ER Large Lasers out their. At least with a Lt SNiper you have the speed to re deploy away from the enemy fast once they (inevitably) spot you?

K2 can work OK but is a bit slow for me though I am seriously considering one topartner the C4 Cat I bought a while back when they were on sale..


Sniper fun!

Note: The tag is used to check for invisible walls and lag. If I have the target within 750 meters and laser pointed at him but not registering a hit, he's not "there" on the server (lag) or there's an invisible wall (a collision mesh issue). If it flashes red, I can hit the target!

Brawling fun! (Mkay, that's more disoriented fighting.)


Love the lights! They need your love!

Gauss Raven coming sometime this week.

Edited by Koniving, 01 October 2013 - 05:57 PM.


#40 Cervani

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Posted 01 October 2013 - 06:14 PM

MOAAARRRR RAVEN LOADOUTS!





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