Anyone having issues with the game desyncing during game? It finally did it to me twice in one match, on the second instance it spiked my connection and I "lost server connection"
8
Crash & Stability Feedback - 1.2.245
Started by Kyle Polulak, Oct 01 2013 11:31 AM
66 replies to this topic
#61
Posted 12 October 2013 - 01:10 PM
#62
Posted 12 October 2013 - 10:01 PM
anyone got FPS issue today? I have significant issue today with less than 20 FPS. usually I have 40 FPS.
#63
Posted 13 October 2013 - 02:07 AM
i have some trouble the last 2-3 days.
there seems to be freezes (on me and the enemy), teleports of enemys (like its about 150m before me and when i shoot he pops up behind me or at the side of me) and many many huge lagspikes......
seems they broke something with last patch cause it seems to get worse from day to day....
there seems to be freezes (on me and the enemy), teleports of enemys (like its about 150m before me and when i shoot he pops up behind me or at the side of me) and many many huge lagspikes......
seems they broke something with last patch cause it seems to get worse from day to day....
Edited by Cardos, 13 October 2013 - 02:08 AM.
#64
Posted 13 October 2013 - 03:54 PM
Cardos, on 13 October 2013 - 02:07 AM, said:
i have some trouble the last 2-3 days.
there seems to be freezes (on me and the enemy), teleports of enemys (like its about 150m before me and when i shoot he pops up behind me or at the side of me) and many many huge lagspikes......
seems they broke something with last patch cause it seems to get worse from day to day....
there seems to be freezes (on me and the enemy), teleports of enemys (like its about 150m before me and when i shoot he pops up behind me or at the side of me) and many many huge lagspikes......
seems they broke something with last patch cause it seems to get worse from day to day....
yes, me too: some days before I got a 5/10 QTD (quite to desktop) but NOW this is 9/10, IMHO this is unacceptable ratio, this game is absolutely unplayable!!! pls do something this terrible patch!
#65
Posted 13 October 2013 - 04:13 PM
Had three freeze ups today, each was on a different map and across both play modes and the freezes didn't seem mech specific. Repair tool didn't return anything as mismatched. I tried alt tabing but that didn't work on any of the freeze ups.
specs:
specs:
Spoiler
Edited by KnightmareX13, 13 October 2013 - 04:14 PM.
#66
Posted 13 October 2013 - 08:21 PM
I get freezes, but I get out of them by pressing CTRL+ALT+DEL and switching back quickly,
#67
Posted 15 October 2013 - 07:29 AM
Two latest patches have been stable. I'm happy happy again ^^ Commenting a bit late because I got some new hardware and wanted to test it out.
Now after couple weeks of blasting I haven't had a single crash. Not with my older pc (Q6600@3GHz + 4GB-DDR2 + HD6950, low settings FullHD) nor with my new setup:
Xeon 1230v3
8GB-1600 RipjawsX
HD6950 (6970-shaderflash @ 915/1375MHz)
128GB 840Pro SSD
High-settings, no vsync, 1920*1080, fps limited to 60 via afterburner
I'm just waiting for new GPU to appear
Now after couple weeks of blasting I haven't had a single crash. Not with my older pc (Q6600@3GHz + 4GB-DDR2 + HD6950, low settings FullHD) nor with my new setup:
Xeon 1230v3
8GB-1600 RipjawsX
HD6950 (6970-shaderflash @ 915/1375MHz)
128GB 840Pro SSD
High-settings, no vsync, 1920*1080, fps limited to 60 via afterburner
I'm just waiting for new GPU to appear
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