Interesting Tweet
Started by Zyllos, Oct 01 2013 01:19 PM
21 replies to this topic
#21
Posted 01 October 2013 - 05:38 PM
My God... If they allowed the Urbie, I'd coordinate a full 12-man of Urbie awesomness!
#22
Posted 02 October 2013 - 09:07 AM
stjobe, on 01 October 2013 - 01:37 PM, said:
Or they'll just cap it at 151.9 like every other 'mech and just say "speed tweak? Use it to mount a smaller engine and more weapons".
Damn, I shouldn't give them ideas, but I'm old and cranky today...
Damn, I shouldn't give them ideas, but I'm old and cranky today...
I can't tell the difference from me running at 143 to someone running 152. Seems I keep up with them.
FupDup, on 01 October 2013 - 01:56 PM, said:
The downside here is that PGI's engine limits would restrict poor little Urbs to a mere 84 engine (rounded up to 85). 52.7 KPH with speed tweak. 
I'm also afraid of the bloodbath that would happen if PGI put it on the trial mech rotation, lol. URBIE BLOOD FOR THE BLOOD GOD! URBIE SKULLS FOR THE SKULL THRONE!
I'm also afraid of the bloodbath that would happen if PGI put it on the trial mech rotation, lol. URBIE BLOOD FOR THE BLOOD GOD! URBIE SKULLS FOR THE SKULL THRONE!
I'd still be cool with that and master 1 Urbanmech.
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