Striker/skirmisher Mechs
#1
Posted 01 October 2013 - 08:18 PM
#2
Posted 01 October 2013 - 08:33 PM
After the dragon and quickdraw, you can still make some very fast mechs, but those two are kind of at the end of the scale at which your engine can take you past 100 kph without paying an insane cost in engine weight.
#3
Posted 02 October 2013 - 03:56 AM
Heavies can be a solid choice but they are more expensive, so it may take you longer to get them bought and upgraded. I wonder what you chose for your Elite Founder mech?
#4
Posted 02 October 2013 - 04:02 AM
My Victor Dragon Slayer runs an XL360 and goes 80kph with JJ, pretty much the most maneuverable assault since it can equip JJ and is only 80tons. If you want faster you need to go down in tonnage to a Dragon, it can go much faster at 107kph with the same engine.
#5
Posted 02 October 2013 - 06:19 AM
The blackjacks, trebuchet, quickdraw, jenner, spider, victor, and maybe highlander all fit the role pretty much.
With the exceptions of the assaults, you'll find a focus on 2 weapon systems in most :
missiles and energy (Tebuchet, Quickdraw, some Jenners)
energy and ballistics (Blackjack, Spider)
If they are not built around full energy weapons
Energy weapons are nice, if you don't mind the slashing damage as you jink and dodge
Missiles are iffy (I pilot catapults mostly) SRMS are okay but have to be lined up for the shot, but the LRM is a rough one some matches/maps with you needing a lock
Ballistics are direct fire (lbx = bird gun) so you have to line up the shots
#6
Posted 02 October 2013 - 06:20 AM
#7
Posted 02 October 2013 - 06:22 AM
KTO-20 - Endo, XL300, doubles, 3SRM6, ERLL, 2ML. 55-point alpha
These are my favourite strikers right now. Get in, unload, get out, new pass, get in, unload...
#8
Posted 02 October 2013 - 06:49 AM
Dirt cheap comparing to anything else, easily upgradable with STD275 (or 250 if you'd go with the two ballistic variants with AC20) which makes it very fast for its size and firepower. Perfect for hit 'n run and late-game moshpit battle.
#9
Posted 02 October 2013 - 01:31 PM
Once HSR issues for SRMs get worked out the Jenner-D with 4 mediums and 2 SRM4s and the Hunchback-4SP with 4 mediums and two SRM6s should be pretty decent too.
#10
Posted 02 October 2013 - 01:52 PM
Spud Nick, on 01 October 2013 - 08:18 PM, said:
Depends on what you want.
If you like fast mechs with firepower, for backstabbing or duels take a Jenner.
Try to sneak up from behind and shoot them in the back. If you get detected run.
You are also able to duel with most mechs, but don't fight multiple ones when you are alone.
Staying in the light pack works fine too.
However all mechs require practice - lights get killed quickly (in therms of armor) but an Atlas drops even faster if he is the focus of the attention...
Edited by Nryrony, 02 October 2013 - 01:55 PM.
#11
Posted 02 October 2013 - 02:04 PM
Quickdraws are probably one of the best blends of speed and firepower out there right now. With large engines, lots of lasers, and reasonable armor they're not too bad. Dragons should fit too, but those hitboxes.... Orions can be built to be strikers too in the heavies. Even a K2 Catapult can be a striker if you fit an XL300 or larger in it. Cataphrats are too slow, and Jeagers are better weapons platforms that fast striker mechs IMHO.
Victors also make good strikers for an assault if you stick an XL in them.
In the phoenix package, the Wolverine, Battlemaster, Thunderbolt, and Shadowhawk all can make good strikers. I'd avoid the Griffin as a striker for durability concerns (Lose the weapon side, you're toast)
Edited by Bront, 02 October 2013 - 02:07 PM.
#12
Posted 02 October 2013 - 05:06 PM
Example loadouts:
BJ-1 AC/20 + 3ML: http://mwo.smurfy-ne...df305cd44809b98
BJ-1X 8ML: http://mwo.smurfy-ne...7aad1d60f09594a
Can also use AC/10, Gauss, or LB-10X on the BJ-1. BJ-1X builds sometimes splash MPL/SPL in with the ML's. BJ-3's tend to run Large Lasers or PPC's as primary weapons but I don't have a great build on hand for that one.
As others have mentioned, the most of other mediums variants & builds that fit the role. Heavies you're stuck with Dragon or Quickdraw mostly. Assault's mostly the Victor with a couple exceptions.
#13
Posted 02 October 2013 - 05:23 PM
#14
Posted 02 October 2013 - 06:10 PM
Edited by mailin, 02 October 2013 - 06:10 PM.
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