* No Seismic sensor detection while moving
* Weapon Hits to Terrain and Weapon Fire cause Seismic events
* November 4th
http://mwomercs.com/...25#entry2798425
Now while I totally agree that Seismic needs nerfed, it's obvious when you automatically use it rather than any other module, I think that introducing two changes at the same time is a bad idea. I think it would be far better to introduce one of the above changes then evaluate the effect it has.
I live the idea of hits to terrain affecting it and personally think this would allow for some great baiting tactics or distractions making people think you are going one way when your actually going another. The no movement is also nice but when you put both together I think you'll kill the module use nearly completely.
Edited by Ghostsuit, 01 October 2013 - 07:12 AM.