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The Wolverine


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#1 orcrist86

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Posted 28 August 2013 - 01:24 PM

Posted Image

Posted Image
A lovely re-imagining of the original. I wish I could buy the Saber pack... gotta save for the holidays. But, I'll have plenty of c-bill for it by then.

#2 Angel of Annihilation

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Posted 28 August 2013 - 01:56 PM

Looks to be a Jump capable Centurion which will be interesting.

Also you will have more than plenty of time to get the C-bills up for this if your waiting. C-bill verions of the Griffin doesn't come out to Feb and the C-bill version of the Wolverine aren't out to March.

#3 orcrist86

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Posted 28 August 2013 - 02:04 PM

I used to run a lance consisting of a Battlemaster, Wolverine, Hatchetman and Phoenix Hawk in Tabletop. My Brother ran with a Wasp, Griffin, Warhammer and Rifleman.

#4 Zakie Chan

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Posted 28 August 2013 - 02:07 PM

Nicely done, but the tendency of building a mech too bulky seems to have happened here. Same deal as quickdraw, really nice but a bit to thick in the legs and chest.

#5 Threat Doc

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Posted 28 August 2013 - 02:33 PM

I've been a Wolverine lover since '84... it's my favorite, by far, with the Catapult being my second-favorite and, rarely will you see me piloting anything but. If I can do what I want to do with this, I will be a very happy camper, indeed. With the hardpoints the way they are, I may actually be able to do just that.

#6 Angel of Annihilation

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Posted 28 August 2013 - 03:21 PM

View PostZakie Chan, on 28 August 2013 - 02:07 PM, said:

Nicely done, but the tendency of building a mech too bulky seems to have happened here. Same deal as quickdraw, really nice but a bit to thick in the legs and chest.



Yeah I am a bit concerned as well since you really need XLs in a 55 ton mech and those side torso look rather big and juciy. Be nice if they shaved about 10-15% off the width of those side torso on both sides so the chest wasn't massively larget than the hips.

#7 General Taskeen

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Posted 28 August 2013 - 04:40 PM

If they are smart about it - or rather want to be unique about it - they should make it so that middle laser swivels (like the original) by perhaps tying it in with the arm aim points.

So definitely do that PGI.

#8 Angel of Annihilation

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Posted 28 August 2013 - 05:27 PM

View PostGeneral Taskeen, on 28 August 2013 - 04:40 PM, said:

If they are smart about it - or rather want to be unique about it - they should make it so that middle laser swivels (like the original) by perhaps tying it in with the arm aim points.

So definitely do that PGI.


Agree about the turret. It should be tied to the arm aim points since it is supposed to be a turret, not fixed to the torso. Hope they do the same thing with the Locust.

#9 Kasiagora

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Posted 28 August 2013 - 07:18 PM

That'd be bad ***, but I think the turret on it should be a little bit larger. It's one of the defining features of the mech.

#10 Jack Avery

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Posted 29 August 2013 - 01:30 PM

It looks like the Phoenix variant even managed to keep the lunchbox, though now it's strapped to the left arm, rather than hand-held. At least, it looks like that to me.

#11 Angel of Annihilation

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Posted 29 August 2013 - 02:12 PM

Smurfy's finally has the builds up although be careful because the maximum armor value it allows is obviously not right for a 55 ton mechs. Still if you just look at the Kintaro you should find the reasonable armor values you can expect.

Anyway, I am definately finding the builds to be a bit more limiting than I orignally expected they would be. Here is what I came up with for the Wolverine.

http://mwo.smurfy-ne...898ab07ea491db6

Now that I think about it though, the weapons build out on most mediums has always been underwhelming in the TROs so I am not sure why I expected them to be different in MWO.

#12 Johnny Reb

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Posted 29 August 2013 - 11:56 PM

That laser is {Scrap} so its missle and balistc not happy but will deal

#13 Fred013

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Posted 30 August 2013 - 12:57 AM

View PostKasiagora, on 28 August 2013 - 07:18 PM, said:

That'd be bad ***, but I think the turret on it should be a little bit larger. It's one of the defining features of the mech.

Laser=turret, turret=head, big turret=headshot

#14 Nik Van Rhijn

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Posted 30 August 2013 - 06:18 AM

Depending on the variants I can't see them being that much better than a ShadowHawk. Griffin has very few options as standard.

#15 Angel of Annihilation

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Posted 30 August 2013 - 06:31 AM

View PostNik Van Rhijn, on 30 August 2013 - 06:18 AM, said:

Depending on the variants I can't see them being that much better than a ShadowHawk. Griffin has very few options as standard.


I actually really like some of the variants.

For example the WVR-7K
RA: 2 Energy
RT: 1 Missile
LT: 1 Missile
HD: 1 Energy

Figure they will likely add 1 or two more missile hardpoints in that torso and you have some very nice options for a very effective mech.

Another one is the Griffin GRF-1S
RA: 3 Energy
LT: 1 Missile

Figure this one will add a couple missile hardpoints that that LT which corrects the only real issue with the standard model by spliting the weapons out to both sides of the mech.

Both of these look promissing in my opinon, it is just too bad that they can't be the ones with the 30% bonus though hehe.

Of course there is the Shadow Hawk SHD-2D2 to contend with:

RA: 1 Energy
LA: 1 Energy
RT: 1 Missile
CT: 1 Missile
HD: 1 Missile
LT: 1 Ballastic

I am kind of hard pressed to dislike the potential in this one even in comparison to the WVR and GRF variants I listed above.

Edited by Viktor Drake, 30 August 2013 - 06:36 AM.


#16 GT Hawk

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Posted 30 August 2013 - 08:01 AM

Can't tell you how many times I ended up using a wolverine in a lance. It always seams to have a version thats lends it to what kind of plan I have for a lance. So looking forward to it in the game. I am a medium mech pilot, and this is to me a top dog.

#17 Carrioncrows

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Posted 30 August 2013 - 08:18 AM

View PostViktor Drake, on 29 August 2013 - 02:12 PM, said:

Smurfy's finally has the builds up although be careful because the maximum armor value it allows is obviously not right for a 55 ton mechs. Still if you just look at the Kintaro you should find the reasonable armor values you can expect.

Anyway, I am definately finding the builds to be a bit more limiting than I orignally expected they would be. Here is what I came up with for the Wolverine.

http://mwo.smurfy-ne...898ab07ea491db6

Now that I think about it though, the weapons build out on most mediums has always been underwhelming in the TROs so I am not sure why I expected them to be different in MWO.


I am running into a lot of the same problems.

http://mwo.smurfy-ne...dcab2ade19cb7f1

I think the issue is that those ballistics simply eat up a lot of tonnage, and coupled with the fact you can't quite get the AC20 like you'd want.

http://mwo.smurfy-ne...c2382041b64279e

My favorite combination is hands down the AC2 coupled with an AC5. The continuous fire of the AC2 couples well with the hole puncher the AC5 is. For back up you always have the SRM's as your High alpha damage.

Over all though I may end up dropping the AC5 down to AC2's to turn it into a "Light" support battlemech with linked ac2's and LRM's.

Honestly though as much as I like the Wolvie, it's going to be hard pressed to luring me away from my shadowhawk.

My favorite SH build right now is long the lines of this: http://goo.gl/FLkvao

#18 Bishop Steiner

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Posted 31 August 2013 - 07:06 AM

View PostCarrioncrows, on 30 August 2013 - 08:18 AM, said:


I am running into a lot of the same problems.

http://mwo.smurfy-ne...dcab2ade19cb7f1

I think the issue is that those ballistics simply eat up a lot of tonnage, and coupled with the fact you can't quite get the AC20 like you'd want.

http://mwo.smurfy-ne...c2382041b64279e

My favorite combination is hands down the AC2 coupled with an AC5. The continuous fire of the AC2 couples well with the hole puncher the AC5 is. For back up you always have the SRM's as your High alpha damage.

Over all though I may end up dropping the AC5 down to AC2's to turn it into a "Light" support battlemech with linked ac2's and LRM's.

Honestly though as much as I like the Wolvie, it's going to be hard pressed to luring me away from my shadowhawk.

My favorite SH build right now is long the lines of this: http://goo.gl/FLkvao

WVR is gonna be featuring a single UAC5 or LB-10X, with possible MGs. It just doesn't work with bigger guns because you give up too much to get there. SHD is the same. Honestly, I was hoping against hope the GRF series would sneak in the 3N, as it was always my favorite version of any of the triplets (followed by the Steiner version and the standard Wolverine). But figure on seeing if I can load the 1 LB-10X, 1 ASRM6 and 2 Medium Lasers any of them.

#19 Carrioncrows

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Posted 31 August 2013 - 07:57 AM

View PostBishop Steiner, on 31 August 2013 - 07:06 AM, said:

WVR is gonna be featuring a single UAC5 or LB-10X, with possible MGs. It just doesn't work with bigger guns because you give up too much to get there. SHD is the same. Honestly, I was hoping against hope the GRF series would sneak in the 3N, as it was always my favorite version of any of the triplets (followed by the Steiner version and the standard Wolverine). But figure on seeing if I can load the 1 LB-10X, 1 ASRM6 and 2 Medium Lasers any of them.


I hope so, i've just been a little bit leery of Singular AC's. Like a single AC2,AC5 or even the UAC5. As good as these weapons are they just don't have enough "oomph" alone unless you buddy up with multiple ones to get the job done.

Though my favorite CN9-A Build was x1 AC5, x2 medium lasers and x3 SRM6's with a STD engine. We'll see.

http://mwo.smurfy-ne...5b8d29486bae4ea

Edited by Carrioncrows, 31 August 2013 - 08:00 AM.


#20 Dawnstealer

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Posted 11 October 2013 - 07:01 AM

I'm hoping the Side Torsos won't be quite as...robust...as they appear in that image (or the hit boxes are evenly scaled), because I'm thinking about something like this as a Light-Hunter/Skirmisher:

http://mwo.smurfy-ne...9c0a32a704a473e

Really, I just wanted a build that utilized the biggest engine and max armor to see if it could be done. I could see dropping the MPL for a TAG if I were dropping with friends, but that takes away a lot of its (relatively minor) punch.





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