daemur, on 05 September 2013 - 07:03 PM, said:
Well said. It was never my intention to address this complaint nor is it up to me to debate changes in design. I created my post to simply explain the system and to show that the AC2 "ghost heat" is currently a function of the Alpha penalty. I have clearly defined a number of ways the penalty may be avoided and justified these ways against the alternatives as being both more effective in both damage and accuracy.
As I mentioned in my original post the AC2 global heat multiplier is currently under revision, so expect the severity of the penalty to decrease.
In the meantime I suggest users adapt to the current weapon system, ideal or not, and I hope this information helps.
Cheers,
daemur
P.S. IMO: The chain fire / stagger fire methods, if providing no DPS improvement seem to serve only as a griefing tool or an aesthetic choice in an attempt to mimic a machine-gun-style weapon. If the trouble lies in weapon management (which I agree is a legitimate difficulty in some cases) the user may simply do the following:
Left side AC2 - Group 1
Right side AC2 - Group 2
AC2 alpha - Group 3
Now firing around corners is not a concern and the user can safely fire all AC2's together. If anything boating AC2's currently requires some skill and awareness to compensate for the heat risk.
Edited by Zyllos, 04 October 2013 - 07:42 AM.