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Lrm Speed Would Be Fine If Ams Worked


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#1 I R O N

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Posted 23 March 2014 - 01:26 PM

The fact is LRM speed and trajectory are so fast & straight, that they reach there target before AMS has a chance to work, This Clearly shouldn't be intended. I like the LRM meta for only one reason and one reason only. It forces Pugs to USE COVER! ^_^ This PUG bull rushing crap ruined many games I was forced to play in. They'd all die before I could even get to position.


On another Note, Turrets are plain Broken. ECM is Useless against them. You have no idea whom they are targeting. Medium laser shots never miss and 90% aim for legs. Missiles are heading at me from 1000 - 1500 meters. This is so broken it is stupid to even play assault. Not to mention the Broken LRM Meta has compounded the problem.
Just a few Humble Ideas.

1. Give turrets TAG. That way it is obvious whom they are targeting.

2. Actually allow ECM to shield people from turrets so that is a viable strategy.

3. Randomly force turrets to miss with Mediums more. 90% accuracy with turrets is insaine.

4. They need way less health.

5. I have this crazy idea that if we had a secondary system to disable with PPC (or Destroying it) too Disable Turrets in some fashion.


What do you people think?

Edited by Irontygr, 23 March 2014 - 01:27 PM.


#2 Nryrony

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Posted 23 March 2014 - 01:28 PM

If turrets don't hurt there would be no reason for them to exist.

#3 I R O N

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Posted 23 March 2014 - 01:31 PM

They are Doing things that other mech can't do.. They can still hurt and not defy the games mechanics.





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