

Anti-Rant About Timer And Ready-Button.
#1
Posted 03 October 2013 - 02:16 PM
Have you ever wondered why the game doesn't automatically start when the timer reaches zero?
Could it be that every player has his own timer and that they aren't synchronized?
Could it be that people not clicking on "ready" simply could mean that their screen hasn't loaded yet?
Seriously, first think, then complain.
#2
Posted 03 October 2013 - 06:17 PM
#3
Posted 03 October 2013 - 06:56 PM
#4
Posted 03 October 2013 - 09:32 PM
#5
Posted 04 October 2013 - 03:17 AM
If there is a game mechanic that allows any sort of interaction with others ... someone comes up with a way to abuse it.
#6
Posted 04 October 2013 - 03:54 AM
DI3T3R, on 03 October 2013 - 02:16 PM, said:
Have you ever wondered why the game doesn't automatically start when the timer reaches zero?
Could it be that every player has his own timer and that they aren't synchronized?
Could it be that people not clicking on "ready" simply could mean that their screen hasn't loaded yet?
Seriously, first think, then complain.
Also tested that if Everyone clicks READY instantly... it still takes 30 of the 60 seconds to start a game...
Go try it out.... no matter what... you will never start before 30 seconds...
#7
Posted 04 October 2013 - 05:22 AM
#8
Posted 04 October 2013 - 06:55 AM

#9
Posted 04 October 2013 - 07:56 AM
Just today my timer ran down to "-20" until the game started. That doesn't make any sense if there were a global, synchronized timer.
And in another match, a player was added to a team of 11 players after most people had already clicked "ready".
#10
Posted 04 October 2013 - 08:45 AM
#11
Posted 04 October 2013 - 09:15 AM
Auto-Ready at Match Start
EDIT: Ready for match should be a percentage too. 75%+ readied for match, match goes. I've seen a lot of people abuse the ready/not ready by sitting in not ready chatting to the team. But I think the good players outweigh the trolls as we see 23/24 readied which would exceed the 75% easily.
Edited by Kurshuk, 04 October 2013 - 09:18 AM.
#12
Posted 05 October 2013 - 07:42 AM
Before they introduce lobbies, this button should not exist.
#13
Posted 05 October 2013 - 07:48 AM
Kurshuk, on 04 October 2013 - 09:15 AM, said:
Auto-Ready at Match Start
EDIT: Ready for match should be a percentage too. 75%+ readied for match, match goes. I've seen a lot of people abuse the ready/not ready by sitting in not ready chatting to the team. But I think the good players outweigh the trolls as we see 23/24 readied which would exceed the 75% easily.
While I like the auto-ready idea, I disagree with the percentage portion.
Mainly because if the last person to ready is the commander and is organizing the team or giving orders, they may have a reason to be waiting to push the button.
Just my thoughts.
HF-SC (have fun-shoot crooked)
#14
Posted 05 October 2013 - 10:33 AM
Spheroid, on 03 October 2013 - 06:17 PM, said:
Actually, it's this attitude that causes me to wait to click it to drive FPS twitch monkies crazy. Team game, not Hero with AI game.
DI3T3R, on 04 October 2013 - 07:56 AM, said:
Just today my timer ran down to "-20" until the game started. That doesn't make any sense if there were a global, synchronized timer.
And in another match, a player was added to a team of 11 players after most people had already clicked "ready".
Like the OP said, they don't seem to be synced, AND I've noticed that when someone comes in late, the timer resets... sometimes... back to 60 so that person has a chance to click ready and actually be ready to play instead of sitting there for a full minute because something came up IRL.
#15
Posted 06 October 2013 - 08:19 AM
#16
Posted 07 October 2013 - 01:01 AM
About people already pressed ready when you joined the lobby... Well, i have an SSD, so i can see people joining in 1 at a time, if you are loading from a singel HDD, you might come in when the lobby is already full and thus, those SSD or RAID guys have already pressed that key.
#17
Posted 07 October 2013 - 09:14 AM
#18
Posted 07 October 2013 - 09:22 AM
1) Take command of the company
2) Re-arrange the entire company before each match
Then the Lance commanders may take control of their lances.
If at any point the entire group has clicked Ready, the match starts.
Normally, he is also during this time giving out basic instructions on Teamspeak.
Anyone want to guess the average time to do all of that each time? UI2.0 needs to come as fast as possible.
Yes, in pugs it's annoying right now, because in all honesty, you weren't going to work together anyways, it's mostly 12 solo players vs 12 solo players.
#19
Posted 07 October 2013 - 09:29 AM
#20
Posted 07 October 2013 - 09:56 AM
Why dont you try logging in with some friends from different timezones and prove things instead of assuming and guessing?
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