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Choice Of A Mech


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#1 greywolf79

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Posted 24 September 2013 - 02:14 PM

So I am trying to figure out the best mech for myself. I do enjoy a fast design and I like jumping capability. I have been using the trial Jenner a lot. I already have a Cataphract 3D but I want something faster. I am on a c-bill budget of about 3 million (cbill only). I am debating a Cicada 2A (I think it was the 2A - the one with all energy hardpoints), a spider (preferably the one with ECM) or a Jenner. Anyone have ideas on which one to get and reasons why?

#2 Hans Von Lohman

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Posted 24 September 2013 - 02:18 PM

Any of the mediums sound like what you want.

The ones that jump are two of the trebuchets, and two of the blackjacks.

After that it comes down to weapons you like. Trebuchets are missile and energy, and blackjacks are energy or energy/ballistic.

#3 greywolf79

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Posted 24 September 2013 - 02:56 PM

I prefer energy so I am not relying on ammo that runs out... I was looking at a blackjack. But how fast is the fastest it can be with a standard engine? I want to not use an xl engine if possible - save the cash and more durable. I am thinking something like ER LLs or ER PPCs for the loadout...

#4 Throe

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Posted 24 September 2013 - 03:33 PM

There is no speed consideration with larger engines. The XL engines simply take up more slots and save weight. You can fit exactly the same rating standard engine or XL engine, and have no difference in speed. Check ourout Smurfy's for all your load out evaluation needs, and total cost to own considerations.

http://mwo.smurfy-net.de/mechlab

Edit: Also, Smurfy's links to this, but here's some really helpful discussion about different 'Mech variant load outs. This is specifically for Blackjacks.

http://www.mechspecs....php?board=36.0

Another addition: The Spider SDR-5D is the only 'Mech which can run JJ + ECM at the same time, which is a pretty big deal in terms of getting your ECM where you need it most. While it is a much larger consideration for higher tiers of competitive play, it can still help quite measurably in PUG play. A highly mobile ECM is an arguably more useful ECM. You can also mount AMS if you feel like you need it.

Edited by Throet, 24 September 2013 - 04:07 PM.


#5 greywolf79

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Posted 24 September 2013 - 06:23 PM

So I am now up to 3.6 million c-bills... So I have a few choices. I am still trying to find a design that really speaks to me. Maybe the Quickdraw?

Does anyone know what the next design release will be?

Edited by greywolf79, 24 September 2013 - 06:29 PM.


#6 FupDup

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Posted 24 September 2013 - 06:26 PM

View Postgreywolf79, on 24 September 2013 - 06:23 PM, said:

So I am now up to 3.6 million c-bills... So I have a few choices. I am still trying to find a design that really speaks to me. Does anyone know what the next design release will be?

The mech next month will be the Locust, weighing in at 20 tons. It'll be too tiny to carry much weaponry or armor, and only one variant will be energy focused. None of them will have jump jets. You'll probably want to skip the Locust in favor of an older mech (probably of the medium class).

#7 The Mechromancer

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Posted 24 September 2013 - 07:11 PM

View Postgreywolf79, on 24 September 2013 - 02:14 PM, said:

So I am trying to figure out the best mech for myself. I do enjoy a fast design and I like jumping capability. I have been using the trial Jenner a lot. I already have a Cataphract 3D but I want something faster. I am on a c-bill budget of about 3 million (cbill only). I am debating a Cicada 2A (I think it was the 2A - the one with all energy hardpoints), a spider (preferably the one with ECM) or a Jenner. Anyone have ideas on which one to get and reasons why?


Fast design?
ECM?

Your dream mech is the Atlas AS7-DDC. It can serve any role conceivable. Scout, turret, assault, fast assault, super assault, and general weapon of mass destruction.

Atlas' style is unsurpassed and often leaves other mechwarriors dumbfounded by is aesthetic mastery, which is often followed by heart-wrenching fear and panic.

You say you have a "budget".. House Steiner does not recognize this word. Is that like, how many C-Bills were in your couch this week?

In conclusion: Atlas.

#8 LORD ORION

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Posted 24 September 2013 - 10:57 PM

Try a BJ-1X

You will get a lot of customization out of it.
Clearly you'll want to rip the flamers off, but it has alot of hard points and a high speed potential.

Or maybe a sneaky back stabber is mroe your thing... Commando-2D (ecm with SRM alpha)
This is one of my favorites... it is a bit more than your budget to get the customization in.... but you'll get alot of "what the hell was that?" as mechs twist around trying to find you.

You can also drop the SRMs for streaks and put more speed on.

#9 Hans Von Lohman

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Posted 25 September 2013 - 12:25 AM

From what I see here the BlackJacks are probably your best bet.

They are fairly fast, with the special exception being the BJ-1X that is actually faster than the other 3.

The BJ-1 and BJ-3 can jump, and one has all energy, while the other has twin ballistics (although they can be rigged up as all energy if you want to).

They also fit your price of around 3-4 million each.

Edited by Hans Von Lohman, 25 September 2013 - 12:30 AM.


#10 Squid von Torgar

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Posted 25 September 2013 - 12:35 AM

I don't think you can't go wrong with he black jacks. Take a look in smurfies and play around with some builds. Sean langs bam is nice, but there are loads of options. The blackjack is like a smaller faster jaegermech. They are cheap too

#11 Lord Ikka

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Posted 25 September 2013 - 12:47 AM

If you're looking for a Medium, your best bet is a Blackjack with the combo of speed/jumping you seem to want. For Lights, go for a Jenner- it is a classic design that is always useful and has never left the competitive scene, even with its lack of ECM.

#12 Solis Obscuri

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Posted 25 September 2013 - 12:58 AM

View Postgreywolf79, on 24 September 2013 - 06:23 PM, said:

So I am now up to 3.6 million c-bills... So I have a few choices. I am still trying to find a design that really speaks to me. Maybe the Quickdraw?

The Quickdraw can be good, but I'd recommend upgrading to an 360XL if possible, and that will set you back some C-Bills.\

In the interim, the Blackjack offers a compact and quick energy-boat with jump capabilities.

Several of the upcoming Unseen (the Griffin and Wolverine) will also offer some energy-heavy medium variants with jump capability if you're content to wait a few months.

#13 Bishop Steiner

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Posted 25 September 2013 - 01:46 AM

View PostLord Ikka, on 25 September 2013 - 12:47 AM, said:

If you're looking for a Medium, your best bet is a Blackjack with the combo of speed/jumping you seem to want. For Lights, go for a Jenner- it is a classic design that is always useful and has never left the competitive scene, even with its lack of ECM.

BJ-1 Makes for a neat mini-Hunchie. Less armor, but the JJs are a nice tradeoff, especially since you have no Hunch to lose!

#14 greywolf79

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Posted 25 September 2013 - 03:01 PM

I can wait an save up some c-bills. A griffin/wolverine might just be what I need... I am thinking however I might spend the 1.5-ish mil c-bills to buy a cheaper commando. I am up to about 3.9 mil c-bills. I just am horrible at aiming and I do not get much time to play due to being about to move and family.

#15 LauLiao

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Posted 25 September 2013 - 03:14 PM

View Postgreywolf79, on 24 September 2013 - 02:14 PM, said:

So I am trying to figure out the best mech for myself. I do enjoy a fast design and I like jumping capability. I have been using the trial Jenner a lot. I already have a Cataphract 3D but I want something faster. I am on a c-bill budget of about 3 million (cbill only). I am debating a Cicada 2A (I think it was the 2A - the one with all energy hardpoints), a spider (preferably the one with ECM) or a Jenner. Anyone have ideas on which one to get and reasons why?


Wow! I think this is the first "What's the best mech for me" question that didn't read: I want a fast mech with lots of firepower and armor that's heat-neutral, what should I get?" You actually seem to understand that those things are trade-offs. Good for you! You'll do well in this game.

And to answer your question: Anything but a spider. Why? Because Spiders SUCK to try to kill right now.

#16 Aluminumfoiled

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Posted 25 September 2013 - 03:38 PM

Fast mediums are a lot of fun.I have all the Trebs now. Really like them. One variant (7K) can mount a ballistic. And has torso energy mounts. BJs next likely.
If you do go big XL engine fill both side troso up all the way if you can. Hits will be across all crit spaces used. With lights this matters less.

Never sell an engine. I sold 2 before I learned this. You will be building that perfect build and 1.5t over for the engines in stock having just sold the one that fits. Shouldn't sell anything really but never an engine. Have fun. Great game.

#17 LORD TSARKON

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Posted 25 September 2013 - 03:50 PM

I"m shocked at so many people's suggesting Medium mechs... since they are nerfed when compared to the other category mechs (Lights,Heavies, Assaults)...

Sure they can be fun to pilot... but you can get more C-Bills in the other mechs... (there are exceptions but you have to be a really good medium pilot to even come close to the money making of the other mechs)..

I prefer Spiders(the 5k and 5D), the DDC Atlas, and Jagers....

#18 Biglead

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Posted 25 September 2013 - 04:02 PM

View Postgreywolf79, on 25 September 2013 - 03:01 PM, said:

I can wait an save up some c-bills. A griffin/wolverine might just be what I need... I am thinking however I might spend the 1.5-ish mil c-bills to buy a cheaper commando. I am up to about 3.9 mil c-bills. I just am horrible at aiming and I do not get much time to play due to being about to move and family.


Just save your Cbills bud, after you're done settling in you can make a decision that isn't rushed and you'll have a larger budget.

#19 Aluminumfoiled

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Posted 25 September 2013 - 04:50 PM

View PostLORD TSARKON, on 25 September 2013 - 03:50 PM, said:

I"m shocked at so many people's suggesting Medium mechs...


I guess the Cicada reference steered this into mediums. Like all mechs they are difficult. Plus some more difficult. They certainly can be made to work though. There are some med drivers out there.

Well over 1+ W/L in my teb 7k (over 700 games) & 5c (2-300) . Never used the other enough for a true fix on utility. Their uselessness is a bit overdone in the meta I think anyway. Take some medium variants over an Awesome or Dragon at least any day.

edit 3-4 mil budget constraint too.

Edited by MicroVent, 25 September 2013 - 04:53 PM.


#20 Lord Ikka

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Posted 25 September 2013 - 05:11 PM

View PostLORD TSARKON, on 25 September 2013 - 03:50 PM, said:

I"m shocked at so many people's suggesting Medium mechs... since they are nerfed when compared to the other category mechs (Lights,Heavies, Assaults)...

Sure they can be fun to pilot... but you can get more C-Bills in the other mechs... (there are exceptions but you have to be a really good medium pilot to even come close to the money making of the other mechs)..

I prefer Spiders(the 5k and 5D), the DDC Atlas, and Jagers....

First off, his budget is 3-4 mil c-bills. This basically limits him to a good fitted Light, or a standard Medium with a couple of new weapons.

Second, while Mediums may not be the best Mech to use they are extremely fun. Good Medium pilots are rare compared to the swarms of Lights/Assaults you'll see around.





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