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In-Game Mute After Death


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Poll: In-game mute (23 member(s) have cast votes)

Should there be a "mute" button after death?

  1. Yes (6 votes [24.00%] - View)

    Percentage of vote: 24.00%

  2. No (8 votes [32.00%] - View)

    Percentage of vote: 32.00%

  3. Don't Care (11 votes [44.00%] - View)

    Percentage of vote: 44.00%

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#1 Cyberassassin

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Posted 03 October 2013 - 07:28 AM

Simple option to mute game sounds after you die and are spectating and waiting for match to end.

#2 ShotgunWillie

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Posted 03 October 2013 - 10:27 AM

Do you not have a mute button on your keyboard? Or a volume knob on your speakers?

#3 Shockwave144

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Posted 03 October 2013 - 12:45 PM

View PostCyberassassin, on 03 October 2013 - 07:28 AM, said:

Simple option to mute game sounds after you die and are spectating and waiting for match to end.

What's your reason for this?

#4 Cyberassassin

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Posted 04 October 2013 - 05:18 AM

Other sounds heard, i.e. ventrillo, music, etc... is desirable.

Since the spectate window is hanging out while you are watching others, have a button for mute on it.

Hearing mechs take a/c rounds gets annoying. (think about that ac/2 boat with a macro that is pounding away on your team)

#5 Stingray Productions

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Posted 04 October 2013 - 12:24 PM

yeah, just turn your comp's sound off. I'd like, however, the ability to disable the chat after you die.....heck, just have to option to disable the chat for the whole match.

#6 kuangmk11

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Posted 04 October 2013 - 01:42 PM

This AutoHotKey script works for me but I run in a fullscreen window. It brings up the mixer for a split second so it will take you out of fullscreen. It makes your mute button only mute MWO (ctrl+mute is mute all). Using Win 7 64.

#NoEnv ;// Recommended for new scripts
#Persistent ;// Recommended for new scripts
SendMode Input  ;// Recommended for new scripts
SetTitleMatchMode 2
 
;// Set VolumeMute to only silence MWO
$Volume_Mute::
	MuteMWO()
	return
;// Control+VolumeMute is the system mute now
^Volume_Mute::Volume_Mute
 
MuteMWO()
{  
	;// Open mixer
	Run sndvol
	WinWait Volume Mixer
	appName = MechWarrior Online
	MuteApp(appName)
	WinClose Volume Mixer
}
 
;// Volume Mixer must exist
MuteApp(appName)
{
	;// Find X position & width of textblock with text matching our appName
	ControlGetPos, refX, , refW, , % appName, Volume Mixer
	;// Find button with left side within the width of the textblock
	x = -1
	while ( x != "")
	{
		;// A_Index is current loop iteration→used to find id
		tbIDX := (A_Index * 2)
		ControlGetPos, x, , , , ToolbarWindow32%tbIDX%, Volume Mixer
		diff := x - refX
		if (diff > 0 && diff < refW)
		{
			;// msgbox diff: %diff% refX: %refX% tbIDX: %tbIDX% x: %x% A_Index: %A_Index%
			ControlClick, ToolbarWindow32%tbIDX%, Volume Mixer
			break
		}
	}
}

Edited by kuangmk11, 04 October 2013 - 01:43 PM.


#7 Xanquil

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Posted 04 October 2013 - 05:36 PM

I don't care so much I checked all of them. :D

#8 Farix

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Posted 06 October 2013 - 03:29 AM

Just alt-tab to another window. Sounds are auto-muted when in another window.





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