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Suggestion : In-Game Advertisements.


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#21 1Sascha

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Posted 09 October 2013 - 12:28 AM

View PostShadowVFX, on 08 October 2013 - 03:46 PM, said:

if a Battletech technical readout book said that a mech used an Intel processor for a targeting computer or something, it's all of the sudden OK, because it's canon. Fanb0ys are totally ridiculous in this way.


That's the whole point, isn't it (as proven by numerous posts up there)? RL companies (GM, Mitsubishi, Nissan, etc.) already *are* in-game/-universe and could easily be used for some in-universe/-timeline advertisments. Like I've stated further up: At the very least, this could make the cities look more alive/interesting. And if PGI can make some sort of profit from it - so much the better.

Besides: The nay-sayers do know that we already have in-game advertisements in there, right? (sort of)

May I direct your attention to item one ...

Posted Image

... the *Razer* Dice?

(Sorry about the arrow, this was taken to point out a spelling error that has been fixed since then.)


Quote

we all want PGI to make money? Don't use the plural to legitimate such rants, thanks.


So you don't want PGI to make money? What are you doing on this forum and playing this game then? Here's some news for you: If PGI don't make money, this game will disappear - it's as simple as that. So how could anyone who plays and enjoys this game (even the ones who don't spend a lot of cash on it) *not* want PGI to turn a profit?

And if you really do feel this way and still play the game/post on this board, your opinion is irrelevant anyway.


S.

Edited by 1Sascha, 09 October 2013 - 02:13 AM.


#22 Chupacabralted

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Posted 10 October 2013 - 02:26 PM

View Post1Sascha, on 09 October 2013 - 12:28 AM, said:


So you don't want PGI to make money? What are you doing on this forum and playing this game then? Here's some news for you: If PGI don't make money, this game will disappear - it's as simple as that. So how could anyone who plays and enjoys this game (even the ones who don't spend a lot of cash on it) *not* want PGI to turn a profit?

And if you really do feel this way and still play the game/post on this board, your opinion is irrelevant anyway.

S.


It's funny because it seems like MWO is no F2P according to what you stated here. They made their choice, and they gave me the chance to play a game without paying, and legally!
At the moment i rarely play, and i have no interest in paying for useless and expensive hero mechs or silly knick-knacks to decorate a ingame cockpit, honestly.
i admit that the way i put it could be misunderstood, what i really meant is stated above.
But, hey.. if pgi had made this title a "classic" one, i woud have paid for it, but they didn't.
real ads will bring money, but players with a bit of self-respect will move somewhere else as soon as a giant, real ad will make its entrance on a skyscraper. it even shows lack of respect for the playing community, because players are supposed to play, and not be assaulted with brands like on the tv i stopped watching long time ago.
Btw, if you think that here, only players who paied a fee to PGI are worth of your attention, it's all your problem.

#23 Bhael Fire

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Posted 10 October 2013 - 02:54 PM

View PostRushin Roulette, on 08 October 2013 - 01:28 AM, said:

What some people have obviously forgotten... the whole damn IP is based on multiple companies and brand name placement;

Manufacturing plants
http://www.sarna.net/wiki/GM

Engines/Mechs
http://www.sarna.net...CBM_Corporation
http://www.sarna.net.../General_Motors

Weapons
http://www.sarna.net...ilitary_Limited

Warships (Rolls Royce)
http://www.sarna.net/wiki/Bismark

Planets
http://www.sarna.net/wiki/Mercedes
http://www.sarna.net/wiki/Ford


That's a little different. All of that was for fictitious products and to add realistic immersion. What the OP is suggesting (I think) is that companies should pay to advertise real products in the game. That's a bad idea.

If it's just company logos used to advertise fake stuff, then whatever.

Edited by Bhael Fire, 10 October 2013 - 02:54 PM.


#24 Bhael Fire

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Posted 10 October 2013 - 06:24 PM

View Post1Sascha, on 09 October 2013 - 12:28 AM, said:

May I direct your attention to item one ...
... the *Razer* Dice?


I choose to add this item because I support that brand; it's not forced in my face. That's the difference.

Furthermore, I PAY money to play this game. I PAY the devs to continue making great content whenever I buy MC and other premium content like Hero mechs and the Phoenix Project. The moment they compromise the artistic integrity of the game to allow shysters like Nike and T-Mobile to plaster their stupid ads all over the place for real products is when things have gone too far.

So, like I said, if it's done in tongue-cheek manner that acknowledges the greedy stranglehold mega-corporations have on the world, then ok. Otherwise, that's a big 'ol tall glass of NOPE.

#25 Sandpit

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Posted 10 October 2013 - 07:58 PM

View PostBhael Fire, on 10 October 2013 - 06:24 PM, said:


I choose to add this item because I support that brand; it's not forced in my face. That's the difference.

Furthermore, I PAY money to play this game. I PAY the devs to continue making great content whenever I buy MC and other premium content like Hero mechs and the Phoenix Project. The moment they compromise the artistic integrity of the game to allow shysters like Nike and T-Mobile to plaster their stupid ads all over the place for real products is when things have gone too far.

So, like I said, if it's done in tongue-cheek manner that acknowledges the greedy stranglehold mega-corporations have on the world, then ok. Otherwise, that's a big 'ol tall glass of NOPE.


soooooooooooooo, walking past a billboard in game with a picture of a mobile phone on it somehow affects your ability to play the game in the exact same way as you did two days prior to its inclusion.....? I've never understood why people jump up and down and scream and rail against ideas that impact their gameplay in no way. I for one wouldn't care one way or the other and if it helped generate a little more revenue for the company and didn't affect actual gameplay in any way then go for it.

and please don't think i'm trying to attack you personally. I just don't understand how it would change your ability to drive a stompy mech and pew pew pew other stompy mechs

#26 Bhael Fire

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Posted 10 October 2013 - 08:10 PM

View PostSandpit, on 10 October 2013 - 07:58 PM, said:

and please don't think i'm trying to attack you personally. I just don't understand how it would change your ability to drive a stompy mech and pew pew pew other stompy mechs


It f*cks with my immersion, man... Which is the EXACT OPPOSITE of what the OP's intended suggestion was.

I do not want to see ads for real world products that I can buy right now, in a game that's set 1,037 years in the future.

That kinda sh*t f*cks with my Zen, man. :lol:

#27 Sandpit

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Posted 10 October 2013 - 08:22 PM

View PostBhael Fire, on 10 October 2013 - 08:10 PM, said:


It f*cks with my immersion, man... Which is the EXACT OPPOSITE of what the OP's intended suggestion was.

I do not want to see ads for real world products that I can buy right now, in a game that's set 1,037 years in the future.

That kinda sh*t f*cks with my Zen, man. :lol:


I can understand that. I honestly don't care either way. I don't pay attention to the small things like that when I'm in a game usually so it doesn't mess with my feng shui

#28 GalaxyBluestar

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Posted 10 October 2013 - 08:36 PM

View Postwickwire, on 07 October 2013 - 03:55 PM, said:

Posted Image


Posted Image

#29 1Sascha

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Posted 11 October 2013 - 03:07 AM

Quote

I PAY the devs to continue making great content whenever I buy MC and other premium content like Hero mechs and the Phoenix Project.


Good for you - that's pretty much what I do. I do enjoy the game and thus I don't mind spending money on it to support the devs.
However: We chose to do that, right? Nobody is forced to pay a cent for this game. You could just play it for free all the time - if you can live with four of them, there isn't even a need to buy Mech-Bays.


Quote

The moment they compromise the artistic integrity of the game to allow shysters like Nike and T-Mobile to plaster their stupid ads all over the place for real products is when things have gone too far.


Preaching to the choir here. I think the point most of us tried to get across is that it wouldn't have to be this way. PGI and/or their clients would have to come up with a way of presenting present-day companies/products as they would appear in 3050 or so. Then, and only then, would I like to see ads in-game. It shouldn't be an end unto itself, but equal parts "revenue-creator" and "immersion/atmosphere-enhancer".

I mean: I think we can all agree on two points:

1. It's not far fetched to assume that consumer-products and advertising will still exist in 3050.
2.The current city maps look pretty generic and lifeless.

So why not have an ad for the 3051 Chevy Blazer ("Because bigger is better - (6mpg)")? Or the new, errr, Apple iNYourface Neurohelmet or something?


S.

Edited by 1Sascha, 11 October 2013 - 03:08 AM.


#30 FinsT

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Posted 11 October 2013 - 03:22 AM

Advertisements? For Nvidia? In a Mechwarrior game?

Geez. That's wrong, man. Totally wrong. Most of us - i bet on it, - have much psychological comfort playing games exactly because games allow to "get away" from real life ™. And advertisements of any exisiting in real world entity breaks the effect of being "away" from real world. This will not increase profits of PGI; on the opposite, it will result in net decrease, because yes, there will be some additional profits from ads, - however, there will also be much larger losses due to lots of players leaving the game. Most of them won't even realize why; simply, with time, they'll find this game "boring" and "not worth all the time needed for grinding", and leave.

Seriously, oh so many players subconsiously _like_ when they go in that virtual futuristic tanks ('mech), firing those virtual lasers and cannons and missiles, and seeing impacts on targets. But "submersion" into any game world doesn't happen in an instant; it takes a while for a player to "get in". Ads related to real world breaks it rather instantly though, at least to some extent.

If you ever wondered why some games have ads but only ads of companies NOT existing in real world, - such as Fallout 3: New Vegas, for example, - well that's why. Ads by themselves are OK, but making ads of real-world companies is a big NO-NO in any sound game design; even wikipedia has a word on it: http://en.wikipedia....#Gamer_reaction .

Seriously, don't let this good intention - to earn more money for PGI, - to ruin MWO through a simple mistake, please. Ok?

#31 CDLord HHGD

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Posted 11 October 2013 - 04:35 AM

If it means more money for PGI and if it also comes with destructible environment, I wouldn't mind looking at a Pepsi ad on a billboard just before I blow it up. :( Subtle advertising. The post above with Pepsi cans next to "pepsilon" is just a troll.....

#32 FinsT

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Posted 11 October 2013 - 06:06 AM

View Postcdlord, on 11 October 2013 - 04:35 AM, said:

If it means more money for PGI and if it also comes with destructible environment, ...

I dare to repeat that in my opinion, it will result in net negative change for total PGI income (details about why it'd be so - are in my previous post here). If adds would be destructible, then may be this wouldn't be the case - may be it'd be possible to have players enjoy blasting 'em adds away and thus no net player-base loss would happen; but then, i really, really doubt that real-world companies would actually want to put their advertisements into destructible media in a game full of freakingly-huge-firepower machines. Not any many of them and not for any big price, at least. No?

But i must admit, tempting idea. Blast some of the most intrusive advertisements to pieces? Yes, please! I just doubt it'd be any good money for PGI to do this... If PGI adds some "billboards" with real companies on them without written permission of said companies onto destructible objects, then it might even end up in court, with money loss for PGI, i guess. Sad! ><

#33 1Sascha

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Posted 11 October 2013 - 06:21 AM

Gonna chime in here one last time:

If it's impossible/impractical to get RL companies to do "in-universe"-type of ads, why not simply put some fantasy-ads in there, just to liven up the landscape/cityscape?

There are tons of fictional companies in Battletech, with lots of fictional products. Plus we could have ComStar-billboards, recruitment posters for the various houses or famous Merc-units, etc.

Heck, PGI themselves could at least advertise this way. For example: The current Boar's Head "poster" on the main-menu looks good enough to me to use it as a billboard in-game.

Sure: Having destructible houses would be much nicer and more important, but also a lot more time consuming than simply creating a billboard and some bmps/jpgs to slap onto it.


S.

#34 tucsonspeed6

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Posted 11 October 2013 - 06:23 AM

While I don't care either way, some people are violently ripped from their immersion when they even see a real world logo on something in game. So no. Besides, the F2P model is already a pretty profitable one without advertising.

#35 FireDog

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Posted 17 October 2013 - 12:06 PM

I am for it done in a controlled fashion. Running around on Crimson Straights/River City and NONE of the buildings have their Corporate Signs/Logo's on them. They look downright sterile and boring. At least mix in a few Lighted Signs from the Battle Tech/Real World universe on the more impressive buildings and maybe some street signs (like the Emergency signs on River City as well) as well. I would like to say, "turn right at the GM Mech building" to some newbie pug to get the point accross...

#36 Bhael Fire

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Posted 17 October 2013 - 12:29 PM

Yes, the cities need more immersive details like billboards...but for fake ads only. Also, they should probably not contain any writing, because that presents localization issues and therefore extra work for the artists.

#37 Roadbeer

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Posted 17 October 2013 - 12:33 PM

NO

That is all.

#38 Kraven Kor

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Posted 17 October 2013 - 12:50 PM

Eh, I would be neither for nor against.

So long as we have money, we will have advertising. Best get used to it, as money ain't going away anytime soon, no matter how many bit-coins you mine.

#39 Antasius

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Posted 17 October 2013 - 02:16 PM

This.



:)





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