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October Creative Director Update


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#461 frag85

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Posted 16 October 2013 - 06:33 AM

Crossfire support? It was nice when I had SLI and it worked, 2x scaling. Crossfire is either 5-10% scaling or double scaling but with a horrible flicker. This renders my $600+ upgrade with double the GPU performance in other games as having the same performance as my old Nvidia GPUs in MWO.

#462 Bloodshoot111

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Posted 16 October 2013 - 07:26 AM

That are pretty cool news :)

#463 mechbane

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Posted 16 October 2013 - 07:53 AM

wow everyones an overlord

#464 Kraven Kor

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Posted 16 October 2013 - 10:17 AM

It was too good a deal to pass up, once they actually renewed some hope in regards to CW.

#465 Chemie

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Posted 16 October 2013 - 01:51 PM

We should be seeing the following features on PT:

UI 2.0 MechLab
DX 11 + Engine Update

Really? When? Oct 2014?

#466 wapengo

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Posted 16 October 2013 - 05:57 PM

:P This game is getting better as time progresses. It is becoming more immersive and comprehensive but slowly. But it seems that the wait is worth it.

#467 Gatts

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Posted 16 October 2013 - 08:27 PM

Why Phoenix project is still awailable to be bought? Wasn't we told that it is limited time offer? OR PGI lied to us as did it before with 3pv?

Edited by Gatts, 16 October 2013 - 08:29 PM.


#468 Cimarb

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Posted 16 October 2013 - 08:33 PM

View PostGatts, on 16 October 2013 - 08:27 PM, said:

Why Phoenix project is still awailable to be bought? Wasn't we told that it is limited time offer? OR PGI lied to us as did it before with 3pv?

My goodness... Go away.... They didnt lie about anything. It was a pre-order, and IS a limited time offer that just hasn't ended yet.

#469 badkilik

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Posted 16 October 2013 - 09:13 PM

View Postfrag85, on 16 October 2013 - 06:33 AM, said:

Crossfire support? It was nice when I had SLI and it worked, 2x scaling. Crossfire is either 5-10% scaling or double scaling but with a horrible flicker. This renders my $600+ upgrade with double the GPU performance in other games as having the same performance as my old Nvidia GPUs in MWO.


Time to start investing in Nvidia again :P

#470 Denimdemon

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Posted 17 October 2013 - 09:47 AM

enough rereading the Gray Death Legion Saga,

time to get into the Cockpit of those Mechs and quit the long break

only need to close this 2200km gap between me and my computer.


cheers.

#471 Chemie

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Posted 21 October 2013 - 03:20 AM

October Public Test

We should be seeing the following features on PT:
UI 2.0 MechLab
DX 11 + Engine Update
UI 2.0 Pilot Lab (possible)

___________________

Only one week to go and three things to post on public test server as communicated just 3 weeks ago....

hmmm...me thinks we will be lucky to see just one of these.

Edited by Chemie, 21 October 2013 - 03:20 AM.


#472 tucsonspeed6

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Posted 21 October 2013 - 10:05 AM

View PostChemie, on 21 October 2013 - 03:20 AM, said:

October Public Test

We should be seeing the following features on PT:
UI 2.0 MechLab
DX 11 + Engine Update
UI 2.0 Pilot Lab (possible)

___________________

Only one week to go and three things to post on public test server as communicated just 3 weeks ago....

hmmm...me thinks we will be lucky to see just one of these.


I think you may be right. I think one of the devs said on Twitter that Dx11 was delayed, and I interpret "possible" as "don't get your hopes up". Still, to quote Jack Nicholson, "We still got one out of three, and that ain't bad."

#473 Heffay

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Posted 21 October 2013 - 10:37 AM

View PostChemie, on 21 October 2013 - 03:20 AM, said:

October Public Test

We should be seeing the following features on PT:
UI 2.0 MechLab
DX 11 + Engine Update
UI 2.0 Pilot Lab (possible)

___________________

Only one week to go and three things to post on public test server as communicated just 3 weeks ago....

hmmm...me thinks we will be lucky to see just one of these.


They are demoing UI 2.0 on Bryan Ekman's Twitch.tv stream right now.

Oh, and the new map, and DX11.

Edited by Heffay, 21 October 2013 - 10:38 AM.


#474 DirePhoenix

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Posted 21 October 2013 - 11:15 AM

View PostHeffay, on 21 October 2013 - 10:37 AM, said:


They are demoing UI 2.0 on Bryan Ekman's Twitch.tv stream right now.

Oh, and the new map, and DX11.

That must've been a short stream b/c all I'm seeing is "offline" at http://www.twitch.tv/bryanekman... although the guys on the NGNG stream are apparently still talking about it.

Oh, there is a recording: http://www.twitch.tv...man/b/472237522

Edited by DirePhoenix, 21 October 2013 - 11:17 AM.


#475 Kraven Kor

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Posted 21 October 2013 - 12:18 PM

View PostCimarb, on 16 October 2013 - 08:33 PM, said:

My goodness... Go away.... They didnt lie about anything. It was a pre-order, and IS a limited time offer that just hasn't ended yet.


Actually, they did, they lied about that one thing: The Split Queues.

Any way you slice it, it was a lie.

Assuming they will lie about anything else, or that they have, or indeed that they will never lie again, is obtuse and short-sighted.

They are a business in the modern world and will thus "have to tell a lie" again at some point in the future, unless they have solved not only the issues with DX11 and Collisions, but indeed have solved the millenia old problem "why are human beings deceitful toolbags?"

Saying they have "lied" about ending a pre-order deal which they have now not ended is... seriously reaching. I mean, seriously.

Besides, it let me still buy it once they actually released some new info on CW (which is still vaporware, but the info given at least gave me the impression they were hard at work on it.)

#476 Cimarb

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Posted 21 October 2013 - 05:39 PM

View PostKraven Kor, on 21 October 2013 - 12:18 PM, said:


Actually, they did, they lied about that one thing: The Split Queues.

He was talking about the preorder, not split queues. They did not lie about the preorder at all, which you mention, unless they eventually make it permanently available.

#477 The Alpha Creator

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Posted 22 October 2013 - 01:45 PM

Loving the update!

#478 Trynn

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Posted 22 October 2013 - 02:18 PM

I think the split cue thing has been put to bed. Since 3pv came out I have been in 1 fight that I saw someone actually use 3pv aside from some screwng around, and that was to take a peek over a ridge.

Point is, as they figured/hoped that their would be a small enough section of people that would want to use it on a regular basis that it made no sense to conitune with the plan to split the cues up.

and lets look at the use of the word "Lie" there is a differnence in intending something and stating that intention and then down the line realities create the need for a change of position. But what was told initially was belived to be the truth. VS a deliberate mistatement of truth.

For example, way back when, my step mother asked if I my friends where coming over that night......I said no, as to my knowledge we had not discussed getting together in any form. However a while later, without notification they came by.

Now I was wrong in my statement, but did not "Lie"(despite her accusations). How can I lie about something that changes from the origional plan based off the information at hand.

Everything changes as things develope in life, business or sports, and because things change does not make a person a Liar

#479 Chronojam

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Posted 22 October 2013 - 02:41 PM

It is pretty impressive that, considering third person is default, you've only ever seen it used once. No new players? Third person is so bad they can't wait to get out of it? Something else?

#480 Amigoid

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Posted 22 October 2013 - 03:04 PM

View PostBryan Ekman, on 08 October 2013 - 10:09 AM, said:

Phoenix Program Injected October 15th - What to expect.

A note on development phases.
  • In design 1 – A twinkle in our eyes, we are still brain storming.
  • In design 2 – Feature brief has been presented to stake holders for vetting.
  • In design 3 – Design has been approved and is being broken down into user stories.
  • Ready for development – Design complete, waiting for resources to be assigned.
  • In development – Resources assigned and actively working on feature.
  • Ready for internal test – Feature is complete and ready to be tested by QA.
  • Ready for public test – Feature has past basic internal testing parameters and is ready for public testing.



Thanks for explaining the phases... it does help a lot. Eager to see the new UI as soon as its ready!
Posted Image

Edited by Amigoid, 22 October 2013 - 03:16 PM.






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