Anyhow, these two games were so obvious on tonnage difference during play I reminded myself to take ss. In the 2nd ss even if we had a 100 tonner, it would still be big weight gap. Also the lights on the 2nd match weren't premade.
I should also say these two games were played in one sitting, not throughout the week.
One way to fix this is to allow only 3 type of queues. Solo Pug only queue, 12 man queue for competitive drops, and all non-12 man premade. Basically lump in all premade folks against each other and only solo pugs against solo pugs. That'd be ideal. Not sure if current active playerbase can support this though...if it can. We need to split up the queues more.


Edited by Blood78, 09 October 2013 - 03:44 AM.