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Marauder Tro: Project Phoenix Redraw?


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#61 Nathan Foxbane

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Posted 29 October 2013 - 03:49 PM

View PostKoniving, on 29 October 2013 - 10:39 AM, said:

I'm honestly imagining if they do go through with this, they would likely allocate the torso cannon turret to the left or right and fix it. That'd be where I would cry, though. Not so much having it off to the side, but to affix it permanently.

But according to the TROs the centerline gun IS right torso mounted.

View PostKoniving, on 29 October 2013 - 10:39 AM, said:

Much like the Wolverine and the Locust, I'm actually very unhappy that the turrets don't actually... "turret."

I want it to aim left or right with the arms. It's what turrets do.

The current TT rules for Battlemech turrets hate on much of the art.

#62 Durant Carlyle

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Posted 31 October 2013 - 07:06 PM

View PostSadistic Savior, on 09 October 2013 - 01:00 PM, said:

It is just awful...it completely takes away the "alien-ness" of the Marauder.

You DO realize that there's a reason for the alien-ness you refer to, right? It's called "the Marauder is a ripoff of a battle machine designed for non-humans." It's got maneuvering jets all around it, and is designed for space flight as well as atmospheric maneuvering.

The top cannon works for the Zentraedi Officer's Battle Pod because the gun itself is housed outside the chassis. It doesn't work in the BattleTech universe because that's considered the Center Torso which doesn't have enough room for the cannon to be mounted there. Also, the plastic figure in the Robotech box is a Zentraedi soldier, who is the size of a BattleMech. Imagine how huge that Battle Pod has to be to house a BattleMech inside it?

The MW:O Marauder will likely end up looking like the Project Phoenix TRO artwork, which is the most accurate representation of the BattleTech stats anyway. Alex already has that art style down pat, and it looks pretty darn cool.

Edited by Durant Carlyle, 31 October 2013 - 07:17 PM.


#63 Thom Frankfurt

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Posted 01 November 2013 - 12:50 AM

Gotta agree with what Mr. Adridos (Nice guy with excellent taste in Great House's) said: "As far as Marauder redesign goes. It's fine... for a new mech. Not for a Marauder."

The new design is pretty darn nifty looking. But, it doesn't have that 'Oh I'm gonna shoot you up real good, and I'm gonna look sexy doing it.' that the OG does. But then again, that's my opinion, and it might be because the OG Marauder was one of the first mechs I ever played TT with.

#64 ssm

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Posted 01 November 2013 - 02:36 AM

View PostThom Frankfurt, on 01 November 2013 - 12:50 AM, said:

Gotta agree with what Mr. Adridos (Nice guy with excellent taste in Great House's) said: "As far as Marauder redesign goes. It's fine... for a new mech. Not for a Marauder."

While I fully understand nostalgic feelings that people have for original TRO art, attitude like this ("It's cool, but it's not XXX - it's a new model), it's one of the main reasons (at least among non-legal ones) that now, in 2013, Battletech (advertised as "The Board Game of Armored Combat") is stuck with designs like this:

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#65 Steinar Bergstol

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Posted 01 November 2013 - 08:23 AM

What? You got a problem with the Kintaro strut? :huh:

#66 Alaskan Nobody

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Posted 01 November 2013 - 11:25 AM

View PostSteinar Bergstol, on 01 November 2013 - 08:23 AM, said:

What? You got a problem with the Kintaro strut? :huh:


I have a problem with the fact that apparently he has two of what my niece calls 'man parts' ;)

#67 CyclonerM

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Posted 01 November 2013 - 01:41 PM

View PostShar Wolf, on 01 November 2013 - 11:25 AM, said:


I have a problem with the fact that apparently he has two of what my niece calls 'man parts' :huh:


What if the important part is that between those two ? ;)

#68 Alaskan Nobody

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Posted 01 November 2013 - 01:43 PM

View PostCyclonerM, on 01 November 2013 - 01:41 PM, said:


What if the important part is that between those two ? ;)


This is getting into territory that is going to get us moderated....
Let us try to keep this family friendly, no? :huh:

#69 GalaxyBluestar

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Posted 02 November 2013 - 02:27 AM

i could easily blow this up into an argument which nobody wants so i'll just make my point clear and leave.

who love's the a-team? i know i do so let's whach some ateam.

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oh god no.... no mr t equals no ateam

same goes for the marauder do you really want one of these...

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oh sorry wrong mech although this shadowcat looks a lot like


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yep even FD cannot save the reseen which is a poor mutation of a completly different mech.

everyone knows what a battletech-mechwarrior marauder looks like even newspapers report the design as a battletech mech:

The exam, which was sat by almost 6000 students, featured a doctored version of the artwork, in which a large robot - rather like BattleTech Marauder - appeared in the background of the artwork depicting events during the Russian Revolution.[color=#000000]


Read more: http://www.smh.com.a...l#ixzz2jYLMSenW

[/color][/left][color=#000000][/color][/left]
that's because most people grew up with this:

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or this:

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along with MR T which is why i don't just enjoy the original marauder where ever the art came from, i enjoy it because it's unique it's not like anything else which is good. so if PGI takes on the reseen then MWO will be as popular and lucrative as the ateam movie. because nostalgia and money says MR T is best just like the original Marauder is best. i'd much rather play this game without the MAD than to see shadowcat wannabe running around with the name it doesn't deserve.

as mentioned earlier, it's not a bad mech {shadowcats are cool} it's just not a marauder.

#70 CyclonerM

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Posted 02 November 2013 - 07:31 AM

This is the original A-Team.
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Sorry for the OT.

#71 Durant Carlyle

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Posted 02 November 2013 - 08:02 AM

Whether you like it or not, the A-Team in the new A-Team movie IS the A-Team. Different era, different characters.

Whether you like it or not, the images on the cover of the 3025 TRO are of a Zentraedi Battle Pod, and should never have been used for any kind of BattleMech.

Whether you like it or not, the Project Phoenix Marauder IS the Marauder. It's actually the most stats-accurate of any Marauder. It's also very clearly NOT a Shadowcat, even if it is similar.

You are most definitely in the minority, if it's true that you'd rather not see the Marauder at all than see it in its new form. Most fans of the iconic 'Mech would rather have it in the game in a less-desirable form than not have it at all. I would bet a large sum of money that you will be piloting the new Marauder when it shows up in MW:O.

Edited by Durant Carlyle, 02 November 2013 - 08:03 AM.


#72 ssm

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Posted 02 November 2013 - 09:57 AM

View PostDurant Carlyle, on 02 November 2013 - 08:02 AM, said:

Whether you like it or not, the A-Team in the new A-Team movie IS the A-Team. Different era, different characters.

Whether you like it or not, the images on the cover of the 3025 TRO are of a Zentraedi Battle Pod, and should never have been used for any kind of BattleMech.

Whether you like it or not, the Project Phoenix Marauder IS the Marauder. It's actually the most stats-accurate of any Marauder. It's also very clearly NOT a Shadowcat, even if it is similar.
(...)

Couldn't agree more - unseen marauder, while being pretty cool Alien battlepod, is very, very bad BT design. Resseen is way better, but my favourite rendition is Shimmering Sword's one - its smooth lines hint a little towards Zentradi Battle Pod, but the whole design is more robust and militaristic.

#73 Pupecki

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Posted 02 November 2013 - 03:13 PM

Personally I like both the new reseen marauder and warhammer way more than the originla unseen versions.

#74 GalaxyBluestar

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Posted 02 November 2013 - 04:13 PM

okay i'm breaking my promise but there's some things you need to know.

View PostDurant Carlyle, on 02 November 2013 - 08:02 AM, said:

Whether you like it or not, the A-Team in the new A-Team movie IS the A-Team. Different era, different characters.

Whether you like it or not, the images on the cover of the 3025 TRO are of a Zentraedi Battle Pod, and should never have been used for any kind of BattleMech.



It was used and it was called a marauder within the Battletech universe for such a time that it even made it into video games. you can't change history. Even stupid news reportors when conducting research find more often that the battle pod is reffered to as a battlemech because the visual design was sold to both an animation studio and to a model factory which was picked up by a TT game manufacture. the design belonged to two componies in different countries until the animation came to the USA where IP rights and one firm having more money than another in court screwed it up. the design isn't exclusive to one outlet it's just tied up in law.

for example aston martin doesn't need to exclusively own shapes of thier cars with permission official models can be made somewhere else like this aussie DB4 zagato dubbed the DBSZ

a design being used somewhere than where it was first sold to shock horror

so the Zentraedi Battle Pod is as much a marauder as a marauder is as much a Zentraedi Battle Pod. my money is that the macross/robotech fans are in the minority which is why you find more people calling it a marauder than a Zentraedi Battle Pod. that's facts of history you can't change it.

View PostDurant Carlyle, on 02 November 2013 - 08:02 AM, said:


Whether you like it or not, the Project Phoenix Marauder IS the Marauder. It's actually the most stats-accurate of any Marauder. It's also very clearly NOT a Shadowcat, even if it is similar.


contradict much?

did you look at the pictures?

stubble gun encassed in RT like shadowcat; check.

skinny legs with weird forward block on the hip joint like shadowcat: check

huge radiators protruding at the front of each side torso like shadowcat: check

huge oblong cockpit perfect for headshots on the "better design for Battletech" like the shadowcat: check


all the reseen has is the side torso's radiators squished down a bit and some shoulder jointed arms tacked on instead. the rest is all based on another mech! it would be a travisty to have this mutated shadowcat with a marauder tag on it, i haven't a clue what the artists were thinking but they were saving creative power pulling all those details off another design. all it does is move a gun over a bit to match the stats, the rest is ripped off from something else {huh again... apparenty} and hasn't been thought out well, those legs on a 75ton mech just as laughable as the faults some see on the original.

View PostDurant Carlyle, on 02 November 2013 - 08:02 AM, said:

You are most definitely in the minority, if it's true that you'd rather not see the Marauder at all than see it in its new form. Most fans of the iconic 'Mech would rather have it in the game in a less-desirable form than not have it at all. I would bet a large sum of money that you will be piloting the new Marauder when it shows up in MW:O.


minority huh? let's see what's made the most money and is most memorable-profitable

original or remake

peter sellers - pinkpanther or steve martin - pinkpanther


michael cain - the italin job or mark wahlberg - italin job

shakespear's romeo and juliet or leonardo dicaprio's romeo and juliet

resident evil VGs or resident evil movies

Zentraedi Battle Pod marauder or another mech just called marauder

remakes and reboots are an attempt to cash in on popular stuff and time and time again at best they capture a small fleeting market whilst disgusting fans of the original. boosting sales of the original material. thank god PGI haven't touched icons like the rifleman, warhammer and maurauder because if it was based on reseen stuff it would be another movie house flop. i wouldn't touch the game again seeing that name pop up on the targetting screen and then seeing that reseen pretender.

example check out the hatred of poker night at the inventory 2 when they tried to have bruce campball's evil dead character without having him doing the voice. people love originals and want originals and sales suffere when you pretend you've got it and you don't. it works better on newbloods and MWO is renowned for attracting newbloods right?

so as the movie examples, the news report and the lack of robotech fans compared to battletech fans clearly point out.

say it again, who's in the minority?

Edited by GalaxyBluestar, 02 November 2013 - 04:21 PM.


#75 ssm

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Posted 02 November 2013 - 05:41 PM

View PostGalaxyBluestar, on 02 November 2013 - 04:13 PM, said:

It was used and it was called a marauder within the Battletech universe for such a time that it even made it into video games. you can't change history. Even stupid news reportors when conducting research find more often that the battle pod is reffered to as a battlemech because the visual design was sold to both an animation studio and to a model factory which was picked

You make a good, if unintended, point. History is where Unseen Marauder design belongs.

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so the Zentraedi Battle Pod is as much a marauder as a marauder is as much a Zentraedi Battle Pod. my money is that the macross/robotech fans are in the minority which is why you find more people calling it a marauder than a Zentraedi Battle Pod. that's facts of history you can't change it.

Problem is, Unseen Marauder no longer fits in BT universe. Maybe it did in 80s, but since then we had a slew of great artists who managed to reinvent what a mech should look - essentialy, like a walking tank. And Zentreadi "Glaug" Officer battlepod is very, very bad at being walking tank.

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remakes and reboots are an attempt to cash in on popular stuff and time and time again at best they capture a small fleeting market whilst disgusting fans of the original. boosting sales of the original material. thank god PGI haven't touched icons like the rifleman, warhammer and maurauder because if it was based on reseen stuff it would be another movie house flop. i wouldn't touch the game again seeing that name pop up on the targetting screen and then seeing that reseen pretender.

PGI haven't touched those mechs not because it would be flop (because number of Phoenix mechs around certainly shows it wouldn't be), but because it would cause legal problems with Harmony Gold.

Edited by ssm, 03 November 2013 - 02:06 AM.


#76 Durant Carlyle

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Posted 02 November 2013 - 06:18 PM

Those movies stand alone. They are not a part of an ongoing thing like BattleTech.

Which game feels more like MechWarrior:
1. A game with a Marauder, Rifleman, and Warhammer
2. A game without a Marauder, Rifleman, and Warhammer

They don't have sales of the original MechWarrior games any more, so nothing can suffer. MW:O WILL sell better with Marauder, Rifleman, and Warhammer in their PP TRO forms. A "Phoenix Package II" with those 'Mechs would be the best-selling package for MW:O, out-selling the Founder Package, Project Phoenix Package, and Sabre Package. No question about it.

About the only thing that could outsell that package would be the Clan 'Mech package with the Timber Wolf.

You would be in the minority, not wanting to see those 'Mechs in MW:O at all.

Also, please reiterate for me how this Marauder (or this one) looks so much like the Shadow Cat.

Edited by Durant Carlyle, 02 November 2013 - 06:19 PM.


#77 GalaxyBluestar

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Posted 04 November 2013 - 12:25 AM

View PostDurant Carlyle, on 02 November 2013 - 06:18 PM, said:

Those movies stand alone. They are not a part of an ongoing thing like BattleTech.


okay you've asked politely and i'm thankfull for your patience, it's worth discussing things with you as you're polite. so here we go.

pink panther was a series of movies riding off the back of peter seller's character, then after the succes of the series of movies and his death they tired to ride off that previous success and the formular established by the series which ultimately failed. the later movies even though written still by blake edwards and still had herbert lom and burt kwouk appearing was a flop. because Roberto Benigni is no peter sellers. the same again for steve martin.

the original is the trend setter you're lucky if you can live up to it and the reseen doesn't live up to the trend setting original.

View PostDurant Carlyle, on 02 November 2013 - 06:18 PM, said:


Which game feels more like MechWarrior:
1. A game with a Marauder, Rifleman, and Warhammer
2. A game without a Marauder, Rifleman, and Warhammer



MW3 did very well without those mech NOR did they try and pass them off as something else. MW4 well can you argue with what most people considered to be the right mech for the title of marauder?

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this is what bryan means by asking "what's everyone's expectations". this version is the peter sellers of the mech world, no Roberto Benigni of a reseen will do.

View PostDurant Carlyle, on 02 November 2013 - 06:18 PM, said:


They don't have sales of the original MechWarrior games any more, so nothing can suffer. MW:O WILL sell better with Marauder, Rifleman, and Warhammer in their PP TRO forms. A "Phoenix Package II" with those 'Mechs would be the best-selling package for MW:O, out-selling the Founder Package, Project Phoenix Package, and Sabre Package. No question about it.


if there was "no question about it" we would've seen these mechs in the first package because they are the icons and most popular. but they are icons for their artwork not for their xl engines or weapon configs, as i've said you want a ferrari because you're after the looks and the name the speeds and interior is niether here nor their. so even if your lancia has a ferrari engine it hasn't the looks or the badge. and replacing the badges won't help you, just like calling a reseen a marauder isn't going to fool the old guys loaded with cash and memories brigade. you see it all over the place Sc is being sold off not only Chris but also the proofs of concept. people do not watch shows because there's a ******* {it censored mad donna} impersenator attending real cash flows in for the original deal. the reseen is no more than BABBA a pretender and we know MWO isn't famous for bringing in a new audience who aren't influenced by the past.


View PostDurant Carlyle, on 02 November 2013 - 06:18 PM, said:


About the only thing that could outsell that package would be the Clan 'Mech package with the Timber Wolf.

You would be in the minority, not wanting to see those 'Mechs in MW:O at all.




interesting... lets go on a hyperthetical. image the madcat artwork had the rights sold to battletech from a foriegn syndicate and it was used prominately and boosted the games popularity no end in our home country. at the same time in the foriegn country the design was sold and used somewhere else. over time someone buys the rights to that foreign show for use here in the home country and lawsuits say dissist using the artwork even though you brought the design direct from "the guy". later it turns out "the guy's" design wasn't his to sell as his boss owned his work and so the home people with the show hadn't secured the right to the design as well as our battletech buddies but the home ruling and a lot of wasted money meant the madcat had to have it's design dropped for another.

welcome to your founders clan pack madcat!
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i know it's a hyperthetical but this would be a form of reseen madcat.

WOULD YOU STILL BUY THIS!?

View PostDurant Carlyle, on 02 November 2013 - 06:18 PM, said:


Also, please reiterate for me how this Marauder (or this one) looks so much like the Shadow Cat.


the minatures are trying to reproduce artwork with what ever method they have at a price, some details are lost but lets have a look, the minature is based on the top left pic.

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as you can see designs depend on artist interpretation, the old marauder could be remade in a different guise altogether. {i'm sure you've seen my drawings and others in that competition thread.

so after all that i don't think i can throw in anything else to find an end to this debate. if you wish to still argue this over then i believe we're both wasting our time, we're both stubburn and i think we can tell we both have underlying bias for each one of the designs. we'll let the competiton settle things but i'll just say this. we don't need the old marauder, we don't need the reseen one. we can really do with a brand new one and i'm relishing the oppotunity, i've incorporated the shoulder shields from the reseen into my proposed new marauder. i'm not all for sticking in the past, just trying to be true to a favorite original. it's what most people do as we've discussed.

have a nice day really enjoyed our discussion good conduct throught out.

Edited by GalaxyBluestar, 04 November 2013 - 01:18 AM.


#78 Durant Carlyle

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Posted 04 November 2013 - 09:09 AM

View PostGalaxyBluestar, on 02 November 2013 - 02:27 AM, said:

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The above picture is NOT a Marauder. It's a Marauder IIC from the original MechWarrior II game, which is an 85-ton Clan assault BattleMech. Unlike the Marauder, it can carry off the top-center cannon look because the Clan ERPPC (which are the only PPCs in that game) only takes two critical slots. It's still illegal to use, but it's at least rules-legal in BattleTech.

View PostGalaxyBluestar, on 04 November 2013 - 12:25 AM, said:


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I don't recall there being a Marauder in MechWarrior 4. Are those pictures from Living Legends? That crew messed with a whole lot of stuff, changing all kinds of rules and 'Mechs around to suit their unofficial game. For instance, they made the Timber Wolf have very thin armor protection, and we know from official games and rules that it comes standard with near-max armor.

View PostGalaxyBluestar, on 04 November 2013 - 12:25 AM, said:

if there was "no question about it" we would've seen these mechs in the first package because they are the icons and most popular. but they are icons for their artwork not for their xl engines or weapon configs, as i've said you want a ferrari because you're after the looks and the name the speeds and interior is niether here nor their. so even if your lancia has a ferrari engine it hasn't the looks or the badge. and replacing the badges won't help you, just like calling a reseen a marauder isn't going to fool the old guys loaded with cash and memories brigade. you see it all over the place Sc is being sold off not only Chris but also the proofs of concept. people do not watch shows because there's a ******* {it censored mad donna} impersenator attending real cash flows in for the original deal. the reseen is no more than BABBA a pretender and we know MWO isn't famous for bringing in a new audience who aren't influenced by the past.

And as I said in the other thread ... we're not talking about a different car. We're talking about a car that gets its look updated after some years. Every car has done it since the beginning of time. New Mustang, new Camaro, new Taurus -- even Ferrari updates their cars' looks.

Or just taking an existing car and adding a body kit.

View PostGalaxyBluestar, on 04 November 2013 - 12:25 AM, said:

the minatures are trying to reproduce artwork with what ever method they have at a price, some details are lost but lets have a look, the minature is based on the top left pic.

Posted Image

as you can see designs depend on artist interpretation, the old marauder could be remade in a different guise altogether. {i'm sure you've seen my drawings and others in that competition thread.

1. The two-dimensional line drawings were likely done by the same artist, or different artists were asked to do them in similar styles (or maybe they collaborated independent of instructions). The miniatures are three-dimensional and based off of the artwork. You didn't refute my point because you CANNOT -- the three-dimensional assets we have do NOT look as alike as you have asserted.

2. The Shadow Cat is an OmniMech. Some of its variants have side-torso weaponry. Those "radiators" aren't actually radiators ... they are unused pod space with covers. Check the top-right picture -- now the "radiators" are filled with missile tubes. Even the MechWarrior 4 intro video has the Shadow Cat with missile tubes there.

3. The bottom-left 'Mech is a Project Phoenix TRO Marauder II -- a 100-ton Inner Sphere assault 'Mech. At least get your 'Mechs straight.

I'll leave you with this:

You shouldn't be railing against the Project Phoenix TRO Marauder artwork. You should be railing against any attempt to make the Marauder into a generic big, fat, almost-assault 'Mech ... like every contest entry I've seen. The Marauder's legs were skinny in the original Battle Pod form, and the PP TRO kept that. The 85-ton Marauder IIC from MechWarrior 2 had skinny legs, as the top picture in my post proves, and the MW:LL Marauder had skinny legs too. Any new design should share that, and not make the Marauder's legs look like a Dire Wolf's legs.

Besides, the contest means nothing. Like 3PV, they will put the Marauder in the game in whatever form they come up with. Remember, HG has a vote ... and their one vote means more than all of ours put together.

#79 Alaskan Nobody

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Posted 04 November 2013 - 12:27 PM

View PostDurant Carlyle, on 04 November 2013 - 09:09 AM, said:


I don't recall there being a Marauder in MechWarrior 4. Are those pictures from Living Legends?



The Mechtech crew patched it into Mech4:Mercs. :P

#80 GalaxyBluestar

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Posted 04 November 2013 - 05:33 PM

View PostDurant Carlyle, on 04 November 2013 - 09:09 AM, said:

The above picture is NOT a Marauder. It's a Marauder IIC from the original MechWarrior II game, which is an 85-ton Clan assault BattleMech. Unlike the Marauder, it can carry off the top-center cannon look because the Clan ERPPC (which are the only PPCs in that game) only takes two critical slots. It's still illegal to use, but it's at least rules-legal in BattleTech.


thank you for admitting that the visual design is a marauder whether it's clan or otherwise. that design which you say is stoeln you also just said it was a marauder. see how catchy this lobster is? it's chrisma is wearing off on you.

an interesting point about the rules. it's all fine and dandy to use BT rules set only when it suits the arguments but for MWO {and MW games in general} rules are being screwed around with. do we have BT values in this game? no they're constantly being changed for balance. do we have BT implementations of equipement? no modules and other equipment don't allways take up slot points when really they should or new slot point systems are made for their addition. are we keeping BT athetics? have you seen the centurion? the stalker's legs are around the wrong way and there's hardly a smooth curve in sight, poor catapult. for style and entertainment there's been tweeks but the character of the originals still remain because they're centered at a market demanding more realisim for tanks but still a demand for old favorites which brings me to.

View PostDurant Carlyle, on 04 November 2013 - 09:09 AM, said:


I don't recall there being a Marauder in MechWarrior 4. Are those pictures from Living Legends? That crew messed with a whole lot of stuff, changing all kinds of rules and 'Mechs around to suit their unofficial game. For instance, they made the Timber Wolf have very thin armor protection, and we know from official games and rules that it comes standard with near-max armor.


you're right because it was unofficially added in at mektek. fans building stuff for fans and lo and behold they knew very well about the reseen designs but guess what they chose... the popular design. these guys shut down once IGP/PGI got the IP proberbly because they'd end up being responcible to HG for the original marauders and such being let loose. LL too were going to introduce a marauder... and again it wasn't the reseen artwork because everyone knows and wants the original.

View PostDurant Carlyle, on 04 November 2013 - 09:09 AM, said:

And as I said in the other thread ... we're not talking about a different car. We're talking about a car that gets its look updated after some years. Every car has done it since the beginning of time. New Mustang, new Camaro, new Taurus -- even Ferrari updates their cars' looks.

Or just taking an existing car and adding a body kit.



yeah interesting point, updating looks. for example the mustang...

Spoiler




View PostDurant Carlyle, on 04 November 2013 - 09:09 AM, said:



1. The two-dimensional line drawings were likely done by the same artist, or different artists were asked to do them in similar styles (or maybe they collaborated independent of instructions). The miniatures are three-dimensional and based off of the artwork. You didn't refute my point because you CANNOT -- the three-dimensional assets we have do NOT look as alike as you have asserted.

2. The Shadow Cat is an OmniMech. Some of its variants have side-torso weaponry. Those "radiators" aren't actually radiators ... they are unused pod space with covers. Check the top-right picture -- now the "radiators" are filled with missile tubes. Even the MechWarrior 4 intro video has the Shadow Cat with missile tubes there.

3. The bottom-left 'Mech is a Project Phoenix TRO Marauder II -- a 100-ton Inner Sphere assault 'Mech. At least get your 'Mechs straight.



1. so drawings for offiacial technical books doesn't count for being respective of the visualisation of BT... but the TT tokens are? so the three dimentional assets we have... can't be refering to the game so you're talking about the minatures... which are made at a small scale and to a budget so details such as grills can't be produced. please when BT has a whole load of books to go by don't hang the whole argument on what people would consider to be a tiny toy. cause tiny cast toys for TT games are so well known for their visual accuracy to the art work which not only we're both talking about but as you said -The miniatures are three-dimensional and based off of the artwork.- just like a video game's sprite is based off the artwork. so don't say visual styling is all down to how the three dimentional assets look. it's like saying the original mustang looks nothing like the new one because look how they made the matchbox car.

2. you are correct forgive my ignorance of omni pod covers but it still leaves the two mechs looking boringly simillar to eachother, in cases of adaptions to videogames the shadowcat till this point always have those grills, MW4 is the one off but you're validated in saying not all shadopwcats mimick the reseen marauder design details. it's still leaves a few twins though and it's just my opinion but the reseen could've been more interstingly different and less shadowcat.

3. you point out the different marauders but not the different shadow cats? i used a bunch of different variations to show how simillar the designs all are to eachother, together it looks like the BT universe was runnoing out of ideas.


View PostDurant Carlyle, on 04 November 2013 - 09:09 AM, said:

I'll leave you with this:

You shouldn't be railing against the Project Phoenix TRO Marauder artwork. You should be railing against any attempt to make the Marauder into a generic big, fat, almost-assault 'Mech ... like every contest entry I've seen. The Marauder's legs were skinny in the original Battle Pod form, and the PP TRO kept that. The 85-ton Marauder IIC from MechWarrior 2 had skinny legs, as the top picture in my post proves, and the MW:LL Marauder had skinny legs too. Any new design should share that, and not make the Marauder's legs look like a Dire Wolf's legs.

Besides, the contest means nothing. Like 3PV, they will put the Marauder in the game in whatever form they come up with. Remember, HG has a vote ... and their one vote means more than all of ours put together.



TOTALLY AGREE WITH YOU! :P i'd love the contest to count for something but it's very true that HG get the final word. i doubt pgi will even have the balls to propose some of the original designs to HG.

i'm sure you've seen my design, yes it's a bit bulky, because 75tons is borderline assault and the mk2 is an assault. to avoid big fat legs i tried splitting them up at the knee so it looks like 2 sets of thin legs side by side. what i'm seeing in the competition is to many cut and paste arms and legs off the phract and cockpits mimicking the catapult or the experimental 2 seater, which like the reseen just screams head shot! yes these quirks are very pro lore but having too many look alikes hurt the customise your mech game that this is. people have already said the humanoids are looking alike so i agree we don't need the chicken walkers going the same way.

as i started MWO doesn't adhear to BT so for the sake of stylised tank entertainment to appeal to more than just the hardcores, which pgi have confirmed they're doing, they'll proberbly want something different for the game. the marauder is a great opotunity for that.

we'll see what happens

Edited by GalaxyBluestar, 04 November 2013 - 06:06 PM.






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