WarZ, on 10 October 2013 - 12:46 AM, said:
[Totally unannounced and unprovoked]
[Using feature as intended / TKing not justified]
My lance mates have informed me now, that they dont bother moving anyone anymore. People are too afraid to use the feature, because of the risk that a--hats will go off and attack the leader for moving people. They admit to being attacked, and seeing other leads who used it be attacked.
Which comes back to my OP. This should have been seen coming.
If they didn't announce or request to be swapped back, they're just morons. Report and move on.
There's no marker, but clearly you're going to get shot at for doing it, so common sense says ask if there are any 4-mans and then shuffle. I'm not blaming you for using a feature, and I completely agree that PGI should have seen irritating stemming from this. Something like an option for 4-mans to lock their groups would be sufficient. Until then, adapt or die. Literally, it seems.
I'm not going to defend TKing, but just like you're saying shuffling not a big enough deal to get worked up over, I'm saying neither is teamkilling. It's never sanctioned, but there are times when people kind of have it coming, like the instance I talked about (refuses to swap group back and argues). I'm not trigger-happy with team mates, but some are more easily provoked.
Again, try asking in chat before doing it. Most people are reasonable when it's not just a ninja shuffle. Hopefully, PGI will do something to address the issue in the next couple patches.
mike29tw, on 10 October 2013 - 12:57 AM, said:
lol strawman? I run with 4-men premade occasionally so I know how it works. Being in a 4-men premade doesn't suddenly make your voice matter more in tactical decisions, that's all I'm saying.
I don't disagree with this either. However if you're throwing a tantrum because you can't identified your premade teammates with the light green arrow, you're being over-dramatic.
Not asking anyone to. There are arrogant people everywhere in this game. TKing because someone is being a {Richard Cameron} and arrogant and some other non-issue like that will only make you one of them.
When I run 4-mans, I don't just want to drop with four dudes with the same camo. I want to coordinate and play together. And the last thing I need is some PUG commander that thinks he knows what loadouts we're running. A Jenner, a two Trebuchets, and an Awesome don't belong in the same lance? Wrong. LRM strike group thinks you should put us back together.
I'll follow orders, but chances are I'll be closely coordinating with the other members of my lance. Chances are it would be super convenient to be able to see their status in the upper left corner of my screen. Chances are splitting up a 4-man will do more harm than good.
I know that's not always the case, but odds are better that a 4-man has a coordinated loadout or strategy than the random lances a PUG commander throws together based on chassis. Throw four Stalkers in a group, and what kind of squad do you have? It's just a roll of the dice until PGI implements the option to designate your 'mech's combat role.
I'm glad to see people using the Command interface, but I also think that lances shouldn't have to fight for their independence.
4-mans don't have more of a say over the team strategy, but some random dude certainly doesn't have more say over their lance than the four of them.
Though I'm not a person who would throw a tantrum, it is an irritating and unnecessary inconvenience. If some people want to TK - again, particularly the PUG commanders that refuse a request to be reunited - I'm not going to judge them for it.