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Phoenix Loyalty Bonus Now 2.5%?


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#1 Hexenhammer

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Posted 13 October 2013 - 11:24 PM

Wasn't this 10% to start with?

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#2 Vassago Rain

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Posted 13 October 2013 - 11:32 PM

It's 2.5 on the medallions, and 10 on the gundams themselves.

#3 SgtMagor

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Posted 14 October 2013 - 01:24 AM

2.5+10=12.5 wonder if this will stack on top of the contracts you fulfil?

#4 Silentium

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Posted 14 October 2013 - 03:56 AM

View PostSgtMagor, on 14 October 2013 - 01:24 AM, said:

2.5+10=12.5 wonder if this will stack on top of the contracts you fulfil?


I think I read in the PP FAQ that it does stack with the bonus on the mech.

#5 Joseph Mallan

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Posted 14 October 2013 - 04:11 AM

LOL Really? They gave a bonus for having a Bobble? Man that's to die for! :ph34r:

#6 C E Dwyer

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Posted 14 October 2013 - 05:17 AM

extra fluff for spending sheckles

#7 James The Fox Dixon

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Posted 14 October 2013 - 06:33 AM

The medallions were always 2.5% while mech itself is 10%.

#8 Captain Stiffy

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Posted 14 October 2013 - 07:37 AM

So is the loyalty stuff going in tomorrow as well?

Or is it just a soul of a feature waiting to be born?

#9 James The Fox Dixon

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Posted 14 October 2013 - 07:53 AM

View PostCaptain Stiffy, on 14 October 2013 - 07:37 AM, said:

So is the loyalty stuff going in tomorrow as well?

Or is it just a soul of a feature waiting to be born?


From what was said, the LP will be tracked, but won't be implemented just yet as UI 1.5 can't handle it. Once UI 2.0 gets here they will be able to turn on and show the tracked LP. There was mention that since they have the data tracked and stored that they could retroactively give people that have the Phoenix mechs their LP.

Edited by James The Fox Dixon, 14 October 2013 - 07:56 AM.


#10 Captain Stiffy

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Posted 14 October 2013 - 08:15 AM

UI 2.0 = DNF

#11 James The Fox Dixon

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Posted 14 October 2013 - 08:22 AM

View PostCaptain Stiffy, on 14 October 2013 - 08:15 AM, said:

UI 2.0 = DNF


More like the guy working on the UI got married and had a honeymoon, so he couldn't finish the UI in time for launch. I guess that game developers shouldn't have a life and sit chained to their computers 24/7.

#12 Firenze

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Posted 14 October 2013 - 10:50 AM

View PostJames The Fox Dixon, on 14 October 2013 - 08:22 AM, said:


More like the guy working on the UI got married and had a honeymoon, so he couldn't finish the UI in time for launch. I guess that game developers shouldn't have a life and sit chained to their computers 24/7.

I think its more the fact that coding and designing a UI system is alot harder than everyone seems to think. Im studying games at the moment and I couldnt do it if I tried at all.

#13 James The Fox Dixon

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Posted 14 October 2013 - 10:54 AM

View PostFirenze, on 14 October 2013 - 10:50 AM, said:

I think its more the fact that coding and designing a UI system is alot harder than everyone seems to think. Im studying games at the moment and I couldnt do it if I tried at all.


Nope, it's what I said. The guy they hired to do the UI had his wedding scheduled for around the time of launch and couldn't get it done in time.





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