Give each weight class varying armor coverage depending on weight class, or even role, say scout or brawler. Values subject to balance changes.
Light Mech: +50% Armor to torso locations. Emphasize that Lights have weak limbs and need to be legged to kill.
Medium Mechs: +50% Armor to Limbs to give a good general coverage for Mediums.
Heavy Mechs: +25-30% Upper Body Armor. No real reason for it just sounded good.
Assault Mech: : +10-20% Overall Armor bonus, well just because they are tough.
Edit: Everything subject to change
Edited by Sturmforge, 13 October 2013 - 05:01 AM.















