

Jager Dd With 2 Ac5S And An Ac10?
#1
Posted 13 October 2013 - 11:04 AM
It looks viable. I'm thinking of trying it out on my DD.
JM6-DD
Also, on a sidenote, is there a disadvantage to putting ammo on your CT? It seems that if the enemy has drilled through the CT armor, then the next shot will kill you anyways, regardless of whether you have ammo exploding or not?
#2
Posted 13 October 2013 - 11:17 AM
JigglyMoobs, on 13 October 2013 - 11:04 AM, said:
It looks viable. I'm thinking of trying it out on my DD.
JM6-DD
Also, on a sidenote, is there a disadvantage to putting ammo on your CT? It seems that if the enemy has drilled through the CT armor, then the next shot will kill you anyways, regardless of whether you have ammo exploding or not?
CT: You can take a lot of damage to your CT's internal structure before you die - more than you can take to any other component. So, yeah, you want to avoid putting ammo there, BUT!
In the JM6 you link's case, it's less harmful. This is because crits are spread between the engine and two ammo bins, so few crits will actually hit the ammo bins and even then, only 10% to explode when destroyed. Barring AC10/PPC hits, it's going to take a few hits that actually crit a particular bin to destroy it too, so your likelyhood of dying to an ammo explosion in your CT is extremely low. Conversely, putting that ammo in your side torsos would be a worse idea, as there is less crit padding there (= more crits hit ammo bins) and an ammo explosion anywhere in your torso will kill you. May as well put it CT then.
A further consideration, though, is to keep in mind how ammo is consumed. Head, CT, ST's, Arms, Legs. So, put two different types of ammo in your CT. This allows you to burn a bin of each faster, and thus exhaust that ammo earlier in the match reducing the risk to yourself. You want to arrange your ammo so that any you put in a risky location is burned as fast as possible.
Edit: Given twin AC5's and one AC10, I'd put the '10's ammo in your head as it is, and two AC5 tons CT. AC5's are hungry weapons, and you've got two. You'll burn those two tons reasonably quickly.
Edited by Wintersdark, 13 October 2013 - 11:18 AM.
#3
Posted 13 October 2013 - 11:31 AM
Wintersdark, on 13 October 2013 - 11:17 AM, said:
In the JM6 you link's case, it's less harmful. This is because crits are spread between the engine and two ammo bins, so few crits will actually hit the ammo bins and even then, only 10% to explode when destroyed. Barring AC10/PPC hits, it's going to take a few hits that actually crit a particular bin to destroy it too, so your likelyhood of dying to an ammo explosion in your CT is extremely low. Conversely, putting that ammo in your side torsos would be a worse idea, as there is less crit padding there (= more crits hit ammo bins) and an ammo explosion anywhere in your torso will kill you. May as well put it CT then.
A further consideration, though, is to keep in mind how ammo is consumed. Head, CT, ST's, Arms, Legs. So, put two different types of ammo in your CT. This allows you to burn a bin of each faster, and thus exhaust that ammo earlier in the match reducing the risk to yourself. You want to arrange your ammo so that any you put in a risky location is burned as fast as possible.
Edit: Given twin AC5's and one AC10, I'd put the '10's ammo in your head as it is, and two AC5 tons CT. AC5's are hungry weapons, and you've got two. You'll burn those two tons reasonably quickly.
Wow, thanks, a very informative and in depth answer! Will do as you suggest!
#4
Posted 05 November 2013 - 12:31 PM
#5
Posted 05 November 2013 - 04:23 PM
http://mwo.smurfy-ne...2f84c4ffe43a53f and
http://mwo.smurfy-ne...0a770411717173d .
#6
Posted 07 November 2013 - 02:29 AM
#7
Posted 07 November 2013 - 09:17 AM

It may not be Alpha Striking anything down, but you won't have to sissy foot behind some rock between '20 volleys either. You get up in something's face and stand on the triggers.
Dead 'mech, collect your salvage, move on.
#8
Posted 08 November 2013 - 11:43 AM
#9
Posted 08 November 2013 - 12:00 PM
JM6-S-2UAC/5-4mL
Could drop 1 DHS and 1 ton of UAC ammo and add 2 machine guns and a ton of ammo.
JM6-S-2UAC/5-4mL-2MG
#11
Posted 24 November 2013 - 06:32 PM
In fact, I might argue that with damage fall off on every shot outside of 420m, you're probably doing the same or less damage with that AC10 than you would with an AC5 on average. It's super boring, but boating one consistent type of weapon is effective for a reason.
The DD is good for more fun builds though. I love my dumb crit seeker mobile with 2 LBX, 4 MGS, and 2 MLAS. An embarrassment of dakka that performs better than it has any right to.
#12
Posted 26 November 2013 - 02:29 AM
Same for arms.
#13
Posted 26 November 2013 - 02:40 AM
CygnusX7, on 08 November 2013 - 12:00 PM, said:
JM6-S-2UAC/5-4mL
Could drop 1 DHS and 1 ton of UAC ammo and add 2 machine guns and a ton of ammo.
JM6-S-2UAC/5-4mL-2MG
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