Jump to content

Ac 20 Still Doing Full Damage Past Range 250


7 replies to this topic

#1 Wesxander

    Member

  • PipPipPipPipPipPip
  • The Forbidden
  • The Forbidden
  • 319 posts

Posted 16 October 2013 - 08:58 PM

When are you going fix ac 20's doing full damage past 250? Just had my spider lose leg to one in one shot at range 300 tonight. Strange that people ***** about mechs to powerful but ignore this exploit and let it go.

#2 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,396 posts

Posted 16 October 2013 - 09:09 PM

ACs have their range trippled with a damage falloff after their optimal range.
The AC20 still does almost Maximum dmg at 300m...

#3 Zeee

    Member

  • Pip
  • 14 posts

Posted 16 October 2013 - 09:30 PM

U got shot by the slowest ballistic at 300m while running a spider? Ok....

#4 Bad Andy

    Member

  • PipPipPipPipPipPip
  • 270 posts

Posted 16 October 2013 - 09:35 PM

optimal range is 270m, max range is 3 times that. At 300m it's supposed to still do almost full damage.

#5 aniviron

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,752 posts

Posted 16 October 2013 - 09:49 PM

At 300m, AC20 still does 18.9 damage. So yeah, that sounds about right.

#6 Ramla

    Member

  • PipPip
  • 36 posts
  • LocationTerra Therma 14.4/100 games

Posted 17 October 2013 - 02:46 AM

Shooting lights with an AC/20 is the most fun one can have in MWO imo.

#7 Blue Footed Booby

    Member

  • PipPipPipPipPipPip
  • 393 posts
  • LocationHere?

Posted 17 October 2013 - 08:30 AM

View PostRamla, on 17 October 2013 - 02:46 AM, said:

Shooting lights with an AC/20 is the most fun one can have in MWO imo.


No, the most fun you can have is shooting lights with two AC20s.

#8 Xyuni

    Member

  • PipPipPip
  • The Solitary
  • The Solitary
  • 65 posts

Posted 17 October 2013 - 10:44 AM

Nah, shooting lights with gauss and kill them at 1000m away... best!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users