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Things I Want In Mwo


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#1 LTGear

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Posted 15 October 2013 - 10:40 PM

1) can we have this feature to turn off "going to your team mates cockpit" when u die instead we can just watch and be anywhere so we could make videos of our selves by using fraps? ofcoarse communication between a dead team mate and ones still in the game will be lost automatically. making awesome videos can really promote the game and would also be a good teaser i have good experience in video edting and i wanna make use of it as a player and be proud of myself as a mechwarrior player

2) When mechs collide can u give us some HEAVY Metal banging sound to make it a bit realistic?

3) All 100 tons mech should walk like the atlas. not a 100 ton mech that walk like an 70 ton

4) and this would be the coolest. Give us an explosion effect of a mech like when a Mobile Javelin Missile Launcher hits a tank ( check on youtube) a totally devastated mech. ofcoarse this should not happen all the time but lets say 30% chance to make a powerful explosion or depending on the damage hit?

Hope these things would be possible in MWO if so then this would be the coolest game ever!

forgive me with my english am not well versed in it.

Edited by LTGear, 15 October 2013 - 10:41 PM.


#2 FinsT

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Posted 16 October 2013 - 02:10 AM

In my opinion,

1. No. Spying on enemy team and telling your teammates where they are and what they are doing - can not be allowed to happen. It's so easy to take a light to death very quickly and then coordinate 11 remaining friends to a totally easy victory that this would definitely be much abused.

2. Nice idea! I support. +1! B)

3. Huh? Atlas itself can be quite very fast, with a largest possible engine and a speed increasing pilot-tree ability. ~64kph for any Atlas and 71 for Boar's head is possible. Also, what other 100-ton mech do you mean? Or do you mean assault class in entirety? If the latter, then, well, most assault mechs are exactly as slow as Atlas, - their maximum possible speed with largest possible engines and speed upgrade being ~64...65kph. Faster ones are Victors, Pretty Baby mech and Battlemasters - none of which is more than 85 tons of a mech (not 100 tons).

4. Yeah, occasional "blown to pieces" animation would definitely be a good thing to witness now and then. Dramatic! But, it's a big work for developers, technically - mainly graphics and debugging such animations for each mech. There are probably many things which are still much more needed than this one. But, someday, i hope they'll do this one too.


Your english is quite ok for the forum, too.

Cheers!

#3 LTGear

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Posted 16 October 2013 - 06:35 AM

@ no. 1 i did mention communication between team mates will automatically be disconnected so how could spying be possible?

#4 Sandpit

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Posted 16 October 2013 - 07:40 AM

View PostLTGear, on 16 October 2013 - 06:35 AM, said:

@ no. 1 i did mention communication between team mates will automatically be disconnected so how could spying be possible?

players on things like teamspeak

#5 FinsT

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Posted 16 October 2013 - 07:46 AM

View PostSandpit, on 16 October 2013 - 07:40 AM, said:

players on things like teamspeak

Yep, and good old-fashioned direct "real" voice talk, too. Some friends are playing the game together, and if it's an internet cafe, it could well be full team of 12. Even not full team but 2-3 people, like students who are room mates, also counts.

#6 Ryokens leap

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Posted 16 October 2013 - 09:17 AM

In game voice comms, gauss un-nerfed, not getting hung up on everthing, being able to step over or onto low terrain, jj lights not being able to smash face first into cliffs and buildings, then slide up the cliff or building and continue on its merry way with its wonkey hit reg, not allowing new players to play assault for first 25 matches, new player mandatory walk through of all maps, removal of ghost heat, hell i dont have time for how big this list is.

Edited by Ryokens leap, 16 October 2013 - 04:03 PM.


#7 Firewuff

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Posted 17 October 2013 - 02:20 PM

View PostRyokens leap, on 16 October 2013 - 09:17 AM, said:

In game voice comms, gauss un-nerfed, not getting hung up on everthing, being able to step over or onto low terrain, jj lights not being able to smash face first into cliffs and buildings, then slide up the cliff or building and continue on its merry way with its wonkey hit reg, not allowing new players to play assault for first 25 matches, new player mandatory walk through of all maps, removal of ghost heat, hell i dont have time for how big this list is.



Why no assults for new player? and mandatory walk throughs would be painful with 9+ maps.





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