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Is Anyone Considering Putting A Mplas On The Locust 1V?


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#1 Sephlock

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Posted 15 October 2013 - 03:00 PM

http://mwo.smurfy-ne...99e54225cdd259c

I mean, my mplas have been gathering dust in my mechlab since...

Wow.. since I first stripped them off some mech that came with them and crammed them into a corner, behind the slas and next to the splas.

... ANYWAY, I have 4 ballistic slots, that means 4 MGs.

That is a law of the universe.

That leaves me with plenty of cooling potential but not enough tonnage for a large laser.... and realistically, how much effective harassment am I going to be doing at mas mlas range?

Thoughts?

#2 Bishop Steiner

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Posted 15 October 2013 - 03:04 PM

I have considered it, til I figured out I could get 4mg, 2 tons ammo, a Mlaser and AMS with a 190XL and near max armor on the little ****-

#3 Adrian Brandt

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Posted 15 October 2013 - 03:08 PM

View PostSephlock, on 15 October 2013 - 03:00 PM, said:

http://mwo.smurfy-ne...99e54225cdd259c

I mean, my mplas have been gathering dust in my mechlab since...

Wow.. since I first stripped them off some mech that came with them and crammed them into a corner, behind the slas and next to the splas.

... ANYWAY, I have 4 ballistic slots, that means 4 MGs.

That is a law of the universe.

That leaves me with plenty of cooling potential but not enough tonnage for a large laser.... and realistically, how much effective harassment am I going to be doing at mas mlas range?

Thoughts?


I use exactly the same build and i think it does work quite well. Very good for quick strafing runs and you really don't want to stay on target too long because of the cardboard armor the Locust carries.

Edited by Adrian Brandt, 15 October 2013 - 03:08 PM.


#4 Bishop Steiner

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Posted 15 October 2013 - 03:09 PM

View PostAdrian Brandt, on 15 October 2013 - 03:08 PM, said:


I use exactly the same build and i think it does work quite well. Very good for quick strafing runs and you really don't want to stay on target too long because of the cardboard armor the locust carries.

hey! I survived 2 ac20 rounds!

And then a fly landed on me and I exploded.

#5 Sephlock

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Posted 15 October 2013 - 03:28 PM

View PostBishop Steiner, on 15 October 2013 - 03:04 PM, said:

I have considered it, til I figured out I could get 4mg, 2 tons ammo, a Mlaser and AMS with a 190XL and near max armor on the little ****-
I thought about that, but do you really need an AMS on a mech that fast? If you're getting fired upon at all, you're going to die and AMS isn't going to save you (unless it is a situation where you can easily dodge the LRMs, in which case... do that).

I'm not saying it'd be totally useless, but given how precious tonnage is on the damn thing...

Hmm. Yeah, AMS is still probably the better bet.

If nothing else you can provide some additional anti missile coverage for teammates, and maybe swat down the occasional SSRM.

#6 Leesin

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Posted 17 October 2013 - 02:45 AM

Go for it, I am a lover of mplas, they are brilliant for hit and run playstyle as they deal their damage quicker and will focus your damage better with less chance of spreading your damage over too many parts. Sure you gotta be closer to do the damage but with smart piloting and good timing that isnt an issue.

#7 Shadey99

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Posted 17 October 2013 - 03:04 AM

I have run a 4MG+MPL Locust since they dropped... 5:0 k:d so far... I don't need the AMS...

Btw this is my LCT-1V.

Edited by Shadey99, 17 October 2013 - 03:58 AM.


#8 Rakshasa

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Posted 17 October 2013 - 03:35 AM

Quote

I have run a 4MG+MPL Locust since they dropped... 5:0 k:d so far... I don't need the AMS...


Yeah, same build here and it's amazingly effective for such a tiny mech. 190XL + MPlas + 4xMG = Furious Locust™ Stick DHS in there and it never overheats either :unsure:

Edited by Rakshasa, 17 October 2013 - 03:37 AM.


#9 Red Shrike

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Posted 17 October 2013 - 03:45 AM

View PostRakshasa, on 17 October 2013 - 03:35 AM, said:


Yeah, same build here and it's amazingly effective for such a tiny mech. 190XL + MPlas + 4xMG = Furious Locust™ Stick DHS in there and it never overheats either :unsure:

I don't even have the room or weight to fit anything bigger than an 170XL. >.> (I'll be needing that 3rd ton of MG ammo)

#10 Gaan Cathal

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Posted 17 October 2013 - 03:48 AM

I've found the 4MG+1MPL loadout works well for the LCT-1V when I'm not running it in Moneymaker Modetm. It's one of the rare instances where the MPL is actually a fairly worthwhile upgrade to the ML because rather than the short beamtime making it easier to concentrate damage (which you can do with an ML with sufficient practice) it allows you to shorten the time you actually need to be on target, which is invaluable when you're piloting something that would crumple in a collision with a Japanese interior wall.

#11 Rushin Roulette

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Posted 17 October 2013 - 03:49 AM

Add Ferro Armour to that build and you can even get Max armor (giving your legs nearly as much armor as your cockpit has).

#12 Rakshasa

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Posted 17 October 2013 - 04:00 AM

Quote

I don't even have the room or weight to fit anything bigger than an 170XL. >.> (I'll be needing that 3rd ton of MG ammo)


Endo steel and 1 ton less MG ammo should free you up enough space. I can't emphasize enough how much of a difference the 190 has made to my survivability - the Locust's armour makes tinfoil look tough, and if you get caught in a brawl or out in the open, speed is literally the only thing you can rely on. 153kmh allows you to strike, dodge and pop out/retreat fast enough to minimize contact time, and a reverse speed of 102 kmh doesn't hurt either.

Don't worry too much about 3 tons of ammo - I carry 2 tons and I've only ever run out of ammo once, at the very end of a long meatgrinder on Crimson Straight with 3 kills and 3 assists. As a Locust you should be going for a lot of rear shots anyways, which save ammo by virtue of killing faster :unsure:

Edited by Rakshasa, 17 October 2013 - 04:10 AM.


#13 Ari Dian

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Posted 17 October 2013 - 04:36 AM

View PostSephlock, on 15 October 2013 - 03:00 PM, said:

http://mwo.smurfy-ne...99e54225cdd259c

I mean, my mplas have been gathering dust in my mechlab since...

Wow.. since I first stripped them off some mech that came with them and crammed them into a corner, behind the slas and next to the splas.

... ANYWAY, I have 4 ballistic slots, that means 4 MGs.

That is a law of the universe.

That leaves me with plenty of cooling potential but not enough tonnage for a large laser.... and realistically, how much effective harassment am I going to be doing at mas mlas range?

Thoughts?


Law? I must have missed it. I would place an AC2 with two tons of ammo on it.

#14 DONTOR

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Posted 17 October 2013 - 08:44 AM

more ammo and small laser.

#15 Malagant

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Posted 17 October 2013 - 09:24 AM

This is what I've run on a side account. Took some getting used to, but once you have max speed (will be even faster with speed tweak), things got better.

http://mwo.smurfy-ne...ab9323b626c19ef

I think it goes without saying, but the modules that go best here are advanced zoom and seismic sensors.

Edited by Malagant, 17 October 2013 - 09:27 AM.


#16 Jazzbandit1313

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Posted 17 October 2013 - 11:09 AM

xl190 2 MPLS and a TAG. Love this build.

#17 AlmightyAeng

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Posted 17 October 2013 - 11:16 AM

View PostJazzbandit1313, on 17 October 2013 - 11:09 AM, said:

xl190 2 MPLS and a TAG. Love this build.


Wrong variant. This thread is discussing the 1V.

#18 LORD TSARKON

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Posted 17 October 2013 - 12:17 PM

This is not a good mech to do hit and run tactics... the Cockpit is too cumbersome and not enough Armor or speed to actually do that correctly... Think SNIPER when using this mech..

I run 1 mg and 1 ER Large Laser... and stay FAR aWAY.... the mg is just a backup weapon incase you do get close enough by accident..

Wish this thing had JJs....

Posted Image

#19 Ari Dian

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Posted 18 October 2013 - 01:07 AM

View PostLORD TSARKON, on 17 October 2013 - 12:17 PM, said:

This is not a good mech to do hit and run tactics... the Cockpit is too cumbersome and not enough Armor or speed to actually do that correctly... Think SNIPER when using this mech..

I run 1 mg and 1 ER Large Laser... and stay FAR aWAY.... the mg is just a backup weapon incase you do get close enough by accident..

Wish this thing had JJs....

Posted Image


The problem on this screenshot is the wrong number in the damage :).
You did an ammo explosion in an enemy mech. And the damage, the ammo caused, was added to your damage.
In a 10 min. match, even when you died last, your absolute max damage with one ER-LL would be 1270. This means you fire it on the first second, each time you can, and you always hit for full. So basicly impossible. 1/4 of this, ~320 would maybe be possible. But only with a lot luck, or when they total ignore you.

#20 CDLord HHGD

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Posted 18 October 2013 - 04:35 AM

I have 4x MG, 2x MG ammo, an 1x MPL. Works fine.





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