LBX 10's actually work and behave very simliarly....just they fire shotgun pellets instead of missiles...
WHy don't we just copy over the mechanics of the LBX to the SRMs
Pellets = rating of missile 2/4/6, 0 splash damage
Damage = 1.5 - 2.5 per missile/pellet
Spread is much greater than LBX to prevent uber Closed beta pinpoint at range, but permits Nasty directed damage when face-hugging
Speed is the same as the slow SRM missiles right now.
Only prob I see is how to deal with situations where weapon has greater salvo than number of tubes available
Wouldn't we rather have this than the stupid "can't even fly straight" dumbfire rockets we have now that don't even register hits?
Edited by Duymon, 16 October 2013 - 12:55 PM.















