Personally I find myself not having paid for either when I decided to spend a lot of money on the phoenix pack, I suppose this post is to record my feelings and thoughts about these high prices, and assert (to myself, primarily) -- and perhaps to discuss -- why one would waste 'precious' currency on such mere and frankly lacking entertainment.
Truly it was definitely not because of the advertised 'hype' of the "exclusive" mechs that warranted the high price, or made me purchase them.
It was not because i especially enjoy the newest franchise edition of Mechwarrior either. The game itself is very lacking when looking at it as a part of the whole Battletech universe it's based in.
The gameplay is bittersweet and generally unrefined, and far from depicting battles of the grand scale of Battletech campaigns. Namely it lacks all the larger, or, smaller details like for example support vehicles combat, or simply a thing like 'mech combat *in urban areas* being dangerous for certain mechs with a lot of portruding appendages'.
Of course merely the mech combat in itself is fun, but a game like this has a lot more potential that devs seem to disregard by blaming the engine for its limitations.
//// I will digress even more by pointing out that the mod MW:Living Legends achieved a lot more with an older version of cryengine. It seems also prevalent that comparing cryengine2 - (Crysis 1) was designed for generally larger gameplay areas than cryengine 3 - (Crysis 2 & 3), just by comparing Crysis and Crysis 2 & 3 with each other. (Crysis 1 having a lot more "freeroaming" elements than it's sequels)
So it seems to be acceptable to assume that CE3 is indeed more limited than it's predecessor, but it does make me wonder why it had to be the engine for MW:O.
Of course this issue has probably been discussed elsewhere but in my ignorance i have not researched my subject, and my opinions are based on loose assumptions and tied in fragments of info I've noted. ////
So it is not for the game itself it seems, that I pay PGI for. The usual response would of course be "There's the door. You don't have to play if you don't want to." or perhaps "Mechwarrior fans are used to paying for anything related to their beloved franchise."
The latter applies to me pretty well, although I must say I'm a "bad" fan in the way that I don't follow battletech as much as i should to be truly knowledgeable of the whole fictional universe.
I've thus come to the conclusion that it is 'hope' that I pay for. Hope that -- if not today -- in the future the ones who hold rights to make Battletech related games will provide us the best mechwarrior experience (within the limits of the gaming apparatus of course) that there is to be had.
So it is not what the game is what I as a gamer and a customer pay you, PGI. It's because I want you to evolve, get better at what you do, and strive on to make better Battletech games!
I suppose this is the message i want to tell PGI wheni recklessly throw my moneys at them. I do realize addressing the devs like this is rather silly, and thus I'll end this wall of text here.
Thank you for reading, and if you didn't, Meh!
Signing off.
Edited by HorriblePig, 18 October 2013 - 12:00 PM.