Bishop Steiner, on 21 October 2013 - 05:57 AM, said:
it's decent, but the mech just can't lay down a face melting alpha like a Jagerbomb or SplatCat, and so with so much firepower stuck in lasers (er ppcs are too hot overall, and ppc minimum range is bad for brawling) it has to spend too much "time on target", imo. This gives it the feel of a less durable mech than the Cat or Jag to me because on those I can shoot and scoot, torso twisting all the way. Give it the borked damage transfer like the Centy has, and I think it would be an improvement. Not, overall as much usable firepower and dps as the other mechs, but tougher, is how it should be. It, like the HBK is supposed to be in the "Juggernaut" role, yet cannot do this terribly well.
Mechs need deeper and more role correct quirks, and toughness is supposed to be the hallmark of the Tbolt. It's almost there, but something is still missing.
Mechs need deeper and more role correct quirks, and toughness is supposed to be the hallmark of the Tbolt. It's almost there, but something is still missing.
Easiest solution is to not make max armor based on the tonnage, but instead on the variant. TBolt comes with nearly maxed armor stock, yet Catapults and Jagers which should be glass can have just as much armor. Nobody would care about AC40 Jagers if they had half their current armor.
The other problem is, of course, that hitboxes are vital and the Jager and Cat can load XL engines with little risk.
I've found the TBolt can do well in fights, but with the really energy heavy loadout it does best in drawnout engagements meaning you don't want to be face tanking the enemy as much as some other mechs. I'm actually looking forward to getting my 7 energy TBolt upgraded so I can safely load 2 PPCs on those right shoulder hardpoints for hill sniping.
Edited by Fate 6, 23 October 2013 - 03:10 PM.