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Tdk Worth It?


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#1 UPnADAM

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Posted 21 October 2013 - 03:10 PM

I'm traditionally a hvy pilot but have considered the deaths knell since it got an engine buff. Anyone liking its survivability more since last patch?

#2 Vassago Rain

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Posted 21 October 2013 - 03:16 PM

You still die in one alpha. Going faster has nothing to do with it.

#3 Madara Uchiha

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Posted 21 October 2013 - 03:19 PM

Was my first hero, back then I had fun with it...but now its pretty much my joke mech with 4 flamers. Just so outdated compared to everything else.

#4 UPnADAM

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Posted 21 October 2013 - 03:36 PM

Well as i doubt feel lights should be engaging assaults unless absolutely necessary or even Heavies. How dos TDK fair against say the jenner?

#5 Vassago Rain

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Posted 21 October 2013 - 03:42 PM

View PostUPnADAM, on 21 October 2013 - 03:36 PM, said:

Well as i doubt feel lights should be engaging assaults unless absolutely necessary or even Heavies. How dos TDK fair against say the jenner?


It's a 25 tonner with 4 medium lasers, no jets, no ECM, and no nothing. How do you think it fares against a jenner?

#6 Treye Snow

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Posted 21 October 2013 - 03:50 PM

It's the fastest mech in the game now (along with the other Commando's, minus the ECM Chassis) going at a top speed of 171kph with tweak and the biggest engine.

It's a fun mech and if you learn how to play it, it's worth it for the meager 8 bucks (when buying the 15 package)

Still want my hero Raven though.

#7 Mehlan

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Posted 21 October 2013 - 03:59 PM

Quote

It's a 25 tonner with 4 medium lasers, no jets, no ECM, and no nothing. How do you think it fares against a jenner?


No too darn bad actually... it's a fun little mech

#8 Vassago Rain

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Posted 21 October 2013 - 04:08 PM

View PostMehlan, on 21 October 2013 - 03:59 PM, said:


No too darn bad actually... it's a fun little mech


Yes, it's fun. No, it's not a good mech. Buy it if you want to, but don't say you weren't warned.

#9 Deathlike

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Posted 21 October 2013 - 04:09 PM

If you wish to troll Locusts, the TDK is worth it.

If you want to be the only light hero mech for a while, I guess it would be fine.

The Commando-2D is still better, despite the lack of any buffs.

#10 Mehlan

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Posted 21 October 2013 - 04:13 PM

View PostVassago Rain, on 21 October 2013 - 04:08 PM, said:


Yes, it's fun. No, it's not a good mech. Buy it if you want to, but don't say you weren't warned.



It's all in how you play/pilot it... and being able to tell someone they just got stomped by the 2nd smallest mech in the game.
2 kills, 7 assists last match.

Now if you want to annoy people and watch em rant and complain...a spider :-)

Edited by Mehlan, 21 October 2013 - 04:14 PM.


#11 MonkeyCheese

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Posted 21 October 2013 - 04:29 PM

View PostUPnADAM, on 21 October 2013 - 03:36 PM, said:

How dos TDK fair against say the jenner?


It has a max speed of 170kph, jenners only go 150kph

The arm movement which is where the 4 hardpoints are located is great at doing fast drivebys and with the new speed boost it works even better.

Stick a cap module and the target accelerator module on it and some combination of sl, spl, ml, mpl or even a LL/erLL and go run around like a madman. Also as usual standing still or overheating means arms go pop or death.

#12 NextGame

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Posted 21 October 2013 - 11:20 PM

its ok, not brilliant. Fine for pubbing but don't generally expect to survive the round

#13 stjobe

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Posted 21 October 2013 - 11:23 PM

It's okay:

Posted Image

A sample of a few matches I did a couple of weeks back (before the engine buff) when someone said they hadn't seen a TDK in ages, so I dropped a few matches in one to represent :)

Haven't run it since the engine buff, too many Phoenix 'mechs to master right now...

#14 Lindonius

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Posted 21 October 2013 - 11:47 PM

As it's the only premium mech that I think is reasonably priced it is the only one I own and I have played it extensively.

It's singular unique point is that it can mount 4 med lasers on arms with actuators, thus making it easier to bring them to bear on a precise part of the enemy mech very quickly. I get many "kill steals" by flicking through the enemy contacts, finding the one in the worst shape and then darting in and firing those meds on it's weakest body part.

It's great for the old "let's see if that Stalker is running an XL" *Blast* "Waddaya know! It was!" game.

#15 UPnADAM

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Posted 22 October 2013 - 07:24 AM

Well I bought it. I will say it's obviously fragile, but also very easy to avoid damage if you serpentine ALOT. I played 7 matches 3/3 kd found it really fun with xl235 1 erppc...

#16 Valdemaar

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Posted 22 October 2013 - 07:51 AM

It's a great mech for reasons you wouldn't immediately expect. The TDK teaches you really quickly the importance of evasion maneuvers. There are many times I've been in engagements and had to pull a hasty retreat. Zig zaging and twisting back and forth while making an escape makes me feel like I'm in the Matrix and dodging the bullets. Bonus points: actually saw a couple AC rounds fly by cockpit once.

You also have four medium lasers in fully articulated arms. Against other lights it can tear them apart if you avoid rushing in headfirst. Jenners and Ravens only have vertical arm movement so if you're not directly in front of them you have a decent chance of dodging them, except SSRM's if they carry any, while being able to return fire. Also, this helps for surgical strikes on mechs. I cycle through targets often to find critical components. I don't use it as a mech to get kills I use it as a mech to cause crippling damage. Take out the critical component, find new target, engage new target.

So in short I feel the TDK is great for quick, tactical strikes to weaken the enemy position. Much like a commando.

#17 UPnADAM

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Posted 22 October 2013 - 07:53 AM

I'm really looking forward to grinding it out and returning to my overlord mechs...

#18 Nothing Whatsoever

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Posted 22 October 2013 - 07:56 AM

I have one, it can be fun and frustrating at times.


And remember Serpentine!




#19 DONTOR

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Posted 22 October 2013 - 12:47 PM

View PostNextGame, on 21 October 2013 - 11:20 PM, said:

its ok, not brilliant. Fine for pubbing but don't generally expect to survive the round


I would say its one of the most surviveable mechs in the game if piloted properly.

#20 MonkeyCheese

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Posted 22 October 2013 - 02:21 PM

Well I love mine.

Grinding starts out slow but once your build is set out and you have it elited/mastered it can be one hell of a ride.


Posted Image

Posted Image
For such a fragile mech I am happy mine is all in the positive especially when bodyparts can get one shot off.





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