I have a few suggestions:
1,Can increase the mode of cooperation, together to do the task.
2.Cooperation can attack the clan base, to occupy the Arsenal can obtain equipment. Similar Mech Commander. can be a little higher difficulty settings AI
The single 12V12 will one day be bored, skills full, more money , only 12V12.
Mode of cooperation will be more fun games, This is just a proposal
1
Why Didn't The Cooperation Mode
Started by Fureiya, Oct 23 2013 07:46 PM
3 replies to this topic
#1
Posted 23 October 2013 - 07:46 PM
#2
Posted 23 October 2013 - 07:54 PM
More multiplayer game modes are coming. The developer is working on attack and defend for Community Warfare. There are no single player modes planned that I am aware of.
#3
Posted 23 October 2013 - 07:58 PM
a single player/CO-op mini-campaign series would be the best way to sort of give a "tutorial-while-not-being-a-tutorial" vibe and help new players get the flow of the game.
the first "chapter" can be for free while subsequent chapters can be sold as a sort of "STORY TIME DLC" for like 5-10 bucks a pop.
you never throw your players out into the wind without them knowing at-least the fundamentals.
the first "chapter" can be for free while subsequent chapters can be sold as a sort of "STORY TIME DLC" for like 5-10 bucks a pop.
you never throw your players out into the wind without them knowing at-least the fundamentals.
#4
Posted 23 October 2013 - 08:07 PM
If you mean more modes than Assault and Conquest, then yes we need more.
Also, it will take time for the developers to make those modes that have players go against AI, and there are other elements the developers are working on right now before they start on that.
And the other problem of the lack of cooperation sometimes, in matches, is the lack of efficient communication. Sometimes a player can give orders when they take Command or through chat, but typing to give feedback can be slow and inefficient compared to using voice communication, but I can also understand why the developers could be afraid to include voice until they can build up the support structure they will need to have that fully integrated.
Also, it will take time for the developers to make those modes that have players go against AI, and there are other elements the developers are working on right now before they start on that.
And the other problem of the lack of cooperation sometimes, in matches, is the lack of efficient communication. Sometimes a player can give orders when they take Command or through chat, but typing to give feedback can be slow and inefficient compared to using voice communication, but I can also understand why the developers could be afraid to include voice until they can build up the support structure they will need to have that fully integrated.
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