I've been toying with this thought for a while and I'm curious to see what others think.
We all know how the conquest game type functions currently and I find it could be better ( yes I'm dissatisfied with the "hide the light mech until 750" meta game we currently have). So my suggestion is this:
-Conquest would become a timed 10 minutes game
-The winning team is the one that controls the majority of the cap locations when the clock reaches 0:00 ( Anything from 1-0 to 5-0 to 3-2, etc... )
-In case of 2-2 tie at the time limit, the team with the most ressources wins.
(- or completely do away with the ressource points and in case of 2-2 tie at the time limit, sudden death until one team captures any point on the map)
Thoughts ?


[Suggestion] Conquest Win Conditions Modification
Started by ChapeL, Oct 25 2013 06:52 PM
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