If Mwo Had These Troop-Types, Would You Play Them?
#21
Posted 29 October 2013 - 08:15 AM
So for example a guild could buy different levels of drop ship and when you drop in game it shows up as part of the game (the version purchased).
These would be used a "defensive" posts. Protecting base, cap point, etc.
#23
Posted 29 October 2013 - 02:59 PM
#24
Posted 29 October 2013 - 03:12 PM
#25
Posted 29 October 2013 - 05:07 PM
Zyllos, on 25 October 2013 - 09:37 AM, said:
Or even just pure AI driven units that prowl around their teams side of the map and attack enemy mechs. Just take a look at 'Warthunder', those of you who've play might agree that things are a bit more interesting with all those trucks,artillery and Anti-air craft guns about.
Commodore Frank, on 25 October 2013 - 01:28 PM, said:
Hmm, a few of those placed correctly could really ruin a Mechwarriors day
#26
Posted 29 October 2013 - 11:23 PM
#27
Posted 30 October 2013 - 12:02 AM
I played many of an hour on MW:LL and learned that people wanted to pilot anything but mechs given the chance. There were days I'd log in and find everyone in aerospace fighters mauling any mech foolish enough to step outside.
So thanks but no thanks. I want I play MechWarrior, not world of tanks, or war thunder.
#28
Posted 30 October 2013 - 01:38 AM
Hexenhammer, on 30 October 2013 - 12:02 AM, said:
I played many of an hour on MW:LL and learned that people wanted to pilot anything but mechs given the chance. There were days I'd log in and find everyone in aerospace fighters mauling any mech foolish enough to step outside.
So thanks but no thanks. I want I play MechWarrior, not world of tanks, or war thunder.
It's not that people inherently hate mechs, though. It's an issue of balance. If they'd make mechs extremely very powerful in compare to anything else in the MW:LL, - "suddenly" you'll see universal love for mechs there. Anybody foolish enough to step outside in anything different than mech - would be mauled to death very quickly even by some poorly armed light mech.
Of course, this is an extremety. Precise and quite jentle balance is needed to ensure players want more than one type of vehicle/mech to pilot. When done right, it makes mechwarrior to be a better mechwarrior. That's what OP - and me, - are hoping for.
#29
Posted 30 October 2013 - 05:27 PM
And an infantry guy with a SRM launcher running around on a motorcycle
#31
Posted 31 October 2013 - 05:03 PM
Zyllos, on 25 October 2013 - 09:37 AM, said:
I would take an AI team of these over a PUG team any day: http://www.sarna.net/wiki/Schrek
#32
Posted 07 November 2013 - 02:42 AM
At current state - would be interesting to see tanks - because i can't imagine how the could be even more fragile as MWO mechs.
Alternative to Infantry....its HETZER TIME BABY
#33
Posted 07 November 2013 - 03:02 AM
#34
Posted 21 August 2014 - 07:27 AM
#35
Posted 21 August 2014 - 11:47 AM
So Helicopters is a misnomer for Battletech in general.
I would like to see Mechanized Vehicles and tanks introduced, and Battle armor would be interesting if we had dedicated player slots for them.
#36
Posted 21 August 2014 - 06:43 PM
#37
Posted 21 August 2014 - 07:09 PM
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