Light Or Medium?
#1
Posted 31 October 2013 - 09:29 AM
What I am asking is, should I go with a light or a medium mech? What mech of that type would be good for a (sort of) beginner? Thanks!
#2
Posted 31 October 2013 - 10:13 AM
A medium mech is more forgiving. You are not as fast as a light, but you've got much more speed and maneuverability than the larger mechs. A Centurion or a Hunchback would be a great start. However, understand that your opponents will be targeting specific parts of each of these mechs: Centurion (right arm) and Hunchback (the hunch). Once you earn cbills, modify your mechs with this in mind.
#3
Posted 31 October 2013 - 10:24 AM
And if you care, you can get the other Centurions to unlock their Mech efficiencies.
After that you can explore light mechs, but the Cent is a good start.
#4
Posted 31 October 2013 - 10:26 AM
So in this case (and being an unashamed Medium pilot myself ) I'd say stick with the Centurion. It's fun, hard-hitting, and almost impossible to put down after you've had some practise.
#5
Posted 31 October 2013 - 10:33 AM
#6
Posted 31 October 2013 - 10:34 AM
#7
Posted 31 October 2013 - 11:05 AM
Which is why for a very long time, the Hunchback was the suggested medium for new players.
Having said that, I started with the Centurions and have not regretted it in any way.
Am looking forward to when I can afford the Hunchbacks though
#8
Posted 31 October 2013 - 11:10 AM
#10
Posted 31 October 2013 - 11:12 AM
#11
Posted 31 October 2013 - 11:14 AM
Arnold J Rimmer, on 31 October 2013 - 11:12 AM, said:
My big point was the cost of the D, or the real-money aspect of Yenlo
The AL is an awesome mech in and of it's own right (what Centurion isn't though? )
#12
Posted 31 October 2013 - 11:19 AM
For lights, Jenners and Ravens are both good mechs, though some models are better than others (Raven 3L is superior to the others, Jenner D and F are better than the K)
#13
Posted 31 October 2013 - 11:19 AM
#14
Posted 31 October 2013 - 12:22 PM
#15
Posted 31 October 2013 - 12:25 PM
#16
Posted 31 October 2013 - 12:27 PM
JKEnayat, on 31 October 2013 - 12:22 PM, said:
DHS are a killer PITA requirement that I for one rather intensively dislike:
One of my favorite mechs right now is my Locust 1V because 4MG do not require it
Another advantage to mechs like the Centurion, if you do not go for the 'cheese' builds, you can stagger the use of your weapons to avoid heat-buildup
IE - at long range use the Missiles, mid-range either the missiles and AC or just missiles / just AC, then at close range, the lasers and AC or just lasers or just the AC.
It gets even stronger after you add the DHS, but it will let you fight with some effectiveness till then.
#17
Posted 31 October 2013 - 12:29 PM
Once you settle on a play style you will better know which mech should be your first purchase. Once you know that you can outfit almost any mech to match, just be careful as some can be made to match better then others.
#19
Posted 31 October 2013 - 12:40 PM
Bront, on 31 October 2013 - 12:33 PM, said:
Burnt some cheese for breakfast this morning (really)
<----- regularly fights 'cheese' 3-SRM6 Centurions in my 'near-stock' AC/5 3-LRM5 Centurion and wins (then proceeds to die horribly because I got cut off from my teammates)
Moral of the story: cheese is good, knowing your mech is better.
Back on topic:
Some may be better at the 'top tier' of competitiveness, but if you plan on pugging it - it doesn't matter that much which you choose.
Add to the fact that with DHS and a near 50-50 chance of needing an XL engine (raises the faster you want to go, IF you want to maintain a decent weapon count) almost all the mechs will cost about the same when you are done upgrading them.
IE, when all was said and done, my Centurion-A cost me about as much as my D cost - the D cost more upfront, but it comes partway upgraded.
#20
Posted 31 October 2013 - 01:56 PM
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