Jump to content

Convergence Issues


3 replies to this topic

#1 Taj the White Tiger

    Member

  • PipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 102 posts

Posted 04 November 2013 - 02:13 AM

Since the last patch i have noticed a significant degradation in both HSR and also weapon convergence.

Basically whats occurring is that against moving targets going over 60 KMH arm mounted weapons are failing to converge even when the reticul is on target and the range finder is showing the correct target distance. This is in addition to a large number of shots visually hitting the target but failing to register hit markers or damage

I play from australia and usually have a ping of 250-300, Is anyone else experiencing this ?

Edited by Taj the White Tiger, 04 November 2013 - 02:15 AM.


#2 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 04 November 2013 - 04:25 AM

Convergence isn't even in the game anymore.

#3 Nehkrosis

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 772 posts

Posted 04 November 2013 - 05:32 AM

I have noticed some odd stuff all right.

kind of hard exactly to vocalise but i have seen some issues with HSR.

not sure about Convergence, though there is definitely something up with the torso mounted ballistics on the Shadow Hawk.

#4 Troutmonkey

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,776 posts
  • LocationAdelaide, Australia

Posted 04 November 2013 - 06:18 AM

I too play from Australia and can confirm that hitreg can be pretty borked at times. Ballistics and PPC love failing to register against any and all mechs, moving or not.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users