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Lct-1V Big Damage?


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#21 Buckminster

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Posted 29 October 2013 - 05:54 PM

View PostOdanan, on 29 October 2013 - 12:08 PM, said:

Sorry, but that's a very very amatory build.
Where do I start? SHS? No Endo-Steel? 1 ton of MG ammo? In the torso?

SHS on the Locust 1V is just a smart saving of 1.5 mil c-bills, IMHO. That single ML just doesn't create that much heat.

#22 Silentium

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Posted 29 October 2013 - 07:04 PM

View PostBuckminster, on 29 October 2013 - 05:54 PM, said:

SHS on the Locust 1V is just a smart saving of 1.5 mil c-bills, IMHO. That single ML just doesn't create that much heat.


Yeah, DHS seems like a waste, at least for the 1V anyway.

#23 ShadowbaneX

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Posted 30 October 2013 - 07:28 AM

View PostBuckminster, on 29 October 2013 - 05:54 PM, said:

SHS on the Locust 1V is just a smart saving of 1.5 mil c-bills, IMHO. That single ML just doesn't create that much heat.


I'd drop the AMS and ammo, because you can outrun LRMs. Move the head heat sink to the leg and then move your MG ammo in to your core (CT/Head). Locusts exist in three states: prestine, legged and (usually soon after) destroyed. If you take enough damage to actually have your ammo cook off, you're pretty much already dead anyway. Max out your armour and then upgrade to a Medium Pulse Laser. 10 single heat sinks can handle a single MPL although on Terra Therma or Caustic you will eventually over heat after a minute of firing...and that's with no efficiencies.

If you're really worried about Streaks you could keep the lowered armour on the arms and head and keep AMS. That said, I think they kinda need to drop SRMs back down to 2 damage. Those would be bad enough, but 2.5 is crippling against Locusts.

#24 DEMAX51

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Posted 30 October 2013 - 07:32 AM

View PostCorbon Zackery, on 28 October 2013 - 10:56 PM, said:


Ha, is that a joke? Because that is one of the worst builds I've ever seen.

#25 ShotgunWillie

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Posted 30 October 2013 - 09:05 AM

View PostBuckminster, on 29 October 2013 - 08:30 AM, said:

I wouldn't leave two tons of MG ammo in the arms though - you're just asking to get killed by an ammo explosion. A full ton does 80 damage, which is more than enough to shred a locust.


Well, I sure wouldn't put it in the legs of a Locust. You could, as someone suggests on page 2, move one ton of the ammo into the head by moving the heat sink to the leg, and put the other ton in the torso somewhere, but I just don't like putting ammo in torsos. Besides, if your ammo cooks off anywhere in a Locust, you're pretty much hosed anyway, right?

#26 Namicus

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Posted 07 November 2013 - 11:41 AM

View PostCorbon Zackery, on 28 October 2013 - 10:56 PM, said:



How is that a much better build? You are wasting a ton on case when you have an xl engine. And you are fast enough that you don't need the ams, so that's 2.5 tons of wasted space too. Use the 3.5 tons on other things like max armor and swap out the ML to MPL. Get FF armor too and add a ton of MG ammo. Just my two cents.

#27 Buckminster

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Posted 07 November 2013 - 11:57 AM

I dunno, I'm not convinced that there is such a thing as "too fast for AMS". It's nice against streaks, and certainly helps buffer the damage from LRMs.

My -1V has one AMS, my -3M has two, and my -3S doesn't have any, and it makes a noticeable difference. And this is with a 190 XL, although no speed tweak yet.

#28 DEN_Ninja

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Posted 07 November 2013 - 12:14 PM

Certainly doable

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#29 Trauglodyte

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Posted 07 November 2013 - 01:40 PM

400-500 damage in a 3M is trivial because it is all based on how you pilot.

Doing that same kind of damage in a 1V is damned near impossible because you won't live long enough to make the MGs worth while, can't pack enough ammo to make an AC2 viable, and the Lrg Laser/Large Pulse is too slow to get that kind of output unless you're in the slowest game ever.

Makes you wonder why the mech is even out doesn't it?

#30 DEN_Ninja

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Posted 07 November 2013 - 03:07 PM

View PostTrauglodyte, on 07 November 2013 - 01:40 PM, said:

400-500 damage in a 3M is trivial because it is all based on how you pilot.

Doing that same kind of damage in a 1V is damned near impossible because you won't live long enough to make the MGs worth while, can't pack enough ammo to make an AC2 viable, and the Lrg Laser/Large Pulse is too slow to get that kind of output unless you're in the slowest game ever.

Makes you wonder why the mech is even out doesn't it?


I don't even normally screen shot my score. It is still doable. All i have on it is a single ER LL and a STD 160.

Yes in the end it is trivial because you can STILL do it. The only variant that is really incapable in my mind is the 3S. If or when I get a score above with my 1V ill post or what ever. It isn't a bad mech imo.

MG's are not total garbage compared to the low ammo streak 3S with not enough heatsinks to support constant SRM 2 streams.

Edited by Tichorius Davion, 07 November 2013 - 03:10 PM.






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